coombe junction - Moorswater Dries
Update - Since mocking up Moorswater viaduct and finding a solution for a backscene, it has helped respark enthusiasm for the project. I have now started to look a Board 3, the final one in more detail. I had always hoped to complete boards 1 + 2 to slightly more detail before embarking on this, however it will help me view the layout contextually with all 3 on the go in various states. Obviously, there has had to be some compromises to include elements, however for me, the viaduct was fundamental for this project and although it will be closer to the dries buildings than in reality, I feel it is better to include it than omit it.
The viaduct will be located on the beginning of the board, as seen in previous photos, and Moorswater Dries will be modelled to give a sense of the large industrial buildings, but they will not be completed in entirety due to the width of the shelves. I am not too concerned about that as I am going to include the two sidings, with locos disappearing beneath the buildings, as in the prototype, to allow run-a-round and I think this will capture the essence of Moorswater Dries. Having studied some drawings and my catalogue of reference photos last night, I may also be able to include a hint of the clay settling tanks in the far left corner.
Originally, I was looking at a small hidden traverser at the end of the sidings to allow them to run-a-round the clay trains, but now, as I am thinking of fully detailing one end of my motive power and fitting a DG to the other, I will need to turn them. So, a small removable loco lift will be used which can be accessed via a small sliding panel at the end of the layout.
I attach a photo and a sketch of the latter to help put it in context.
Comments welcome, Pete
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