Harbour Street
The recently documented strange phenomena occurring at Isle Ornsay must have had a positive effect, as more buildings have appeared in the village immediately next to the station and harbour.
As I've mentioned before, the street is based on the curved series of properties at Plockton, but is made up of a more eclectic mix of buildings from prototypes all over Western Scotland.
Left to right you have:
The hotel (still needs a name) + lodge (Dundonnel Hotel), croft (modified from the Dunvegan Hotel), small croft (freelance), Pioneer Stores (Kyle of Lochalsh), croft (Plockton), post office (Plockton), chandler (Plockton), Customs House (Ullapool). At the front on the left is the harbour office, and on the extreme right is the loco shed.
Excuse the wonky bit of wall, it's just a spare off cut of a casting I've dropped in place temporarily.
As you'll see I've tried to bring the roof line away from the backscene by at least 10mm, thereby giving a better impression of depth by showing the roof sloping down at the rear. There are some points where buildings head straight into the backscene, such as the track leading off next to the Customs House, but I have plans for how to camouflage those.
Only the station building, ferry office, water tower and signal box (I'll be replacing the one bashed from the Wills kit I'm using at present) to do then they're all done. I may leave some of those until after Sparsholt, but I'll see how the next month pans out on that front... Next job is to get cracking with building cassettes. Then hopefully my rock moulds will have (finally) found their way through customs and I can crack on with getting them added too.
- 2
5 Comments
Recommended Comments
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now