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Templot geometrically complete; fixes before printing?





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#1 Lacathedrale

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Posted 05 January 2018 - 10:16

Hi guys,

 

I've got a 2mmFS layout planned out and sized in Templot and it seems to work - I just wanted to check the general steps between snapping and designing the templates, and actually using them to build my track. In the dim past I can seem to remember shoving timbers around, adjusting spacing/etc. but can't seem to find it with the rather generic question above! 

 

Cheers,





#2 roythebus

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Posted 05 January 2018 - 10:21

Look under "real", shoving timbers is down the bottom.


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#3 Lacathedrale

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Posted 05 January 2018 - 12:49

Sorry, it sounds silly but I'm not entirely sure WHAT I'm shoving or why! My question is really 'what needs manual attention after templot has set up with the <most> defaults" ?



#4 Grovenor

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Posted 05 January 2018 - 12:59

It may not need any attention, it all depends on what you are trying to achieve.
Maybe if you tell us where you think you have issues to resolve.
Regards
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#5 martin_wynne

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Posted 05 January 2018 - 13:12

Sorry, it sounds silly but I'm not entirely sure WHAT I'm shoving or why! My question is really 'what needs manual attention after templot has set up with the <most> defaults" ?

 

Hi,

 

Are you referring to the new "make tandem" function, or Templot track plans in general?

 

If the new tandem function, please don't rush me -- the page will be updated in due course with full details here: http://templot.com/c...em_turnouts.php

 

In the meantime see the temporary video on there.

 

If you mean Templot track plans generally, here is some stuff about timbering layout: http://85a.co.uk/for...2460&forum_id=1

 

If you want to get into the fine details of Templot it is better to ask on the Templot Club forum rather than RMweb: http://85a.co.uk/forum/

 

regards,

 

Martin.


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#6 roythebus

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Posted 05 January 2018 - 17:38

I suspect someone might sometimes want to tell people where to shove timbers...:)


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#7 Lacathedrale

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Posted 05 January 2018 - 18:55

OK, if there's no "default" changes then I will leave things well alone - I meant in terms of the kinds of things that one does with a photograph in Photoshop - adjusting the white balance, contrast/brightness, etc. - regardless of the photo itself these things need to be tweaked anyway. If Templot is a happy camper and I can build straight off of it, no such concern.



#8 Lacathedrale

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Posted 05 January 2018 - 18:59

Ah! I've found an example. Using shift-and-join the right hand turnout is misaligned, so I'm just using 'shift' to get it in place - and this has resulted in some rather odd timber placement. 

 

https://i.imgur.com/mPWIVqh.png



#9 martin_wynne

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Posted 05 January 2018 - 19:09

Ah! I've found an example. Using shift-and-join the right hand turnout is misaligned, so I'm just using 'shift' to get it in place - and this has resulted in some rather odd timber placement. 

 

https://i.imgur.com/mPWIVqh.png

 

Hi,

 

For that, adjust the turnout road exit length on the first turnout (CTRL+F12 mouse action), and then the TEXITP peg position to snap on the second turnout. Try never to align templates by eye if you can help it.

 

For the timber conflicts, try rolling the sleepers on the plain track template. That's the CTRL+F4 mouse action. Then any final shoving adjustments.

 

If you ask on Templot Club, I will make you a bit of video showing these things.

 

regards,

 

Martin.


Edited by martin_wynne, 05 January 2018 - 19:12 .


#10 Lacathedrale

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Posted 05 January 2018 - 22:30

Hi Martin, with a proper exit road length the turnout snaps properly, but unfortunately the timbers are still overlapping - the next track template is a turnout, so ctrl+F4 doesn't work.If I increase the distance and split the approach then I can use Ctrl+F4 but the geometry just doesn't work.

 

It feels like the whole control template shown here needs to be on long timbers, as opposed to separate - but I can't seem to find a way to have Templot build that for me? https://i.imgur.com/hflkUBd.png 

 

I'm happy to take the discussion to the templot club if there's no quick answer to the question :)



#11 martin_wynne

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Posted 05 January 2018 - 23:01



It feels like the whole control template shown here needs to be on long timbers, as opposed to separate - but I can't seem to find a way to have Templot build that for me? https://i.imgur.com/hflkUBd.png

 

Hi,

 

You can do this if you prefer: smile.gif

 

2_051751_150000000.png

 

Most users would probably convert the sleepers to long timbers individually using the shove timbers function.

 

You don't really need that short bit of plain track. You can either extend some approach track on the second turnout, or extend the exit length of the first turnout.

 

The reason for asking you to move to the Templot Club forum is that there are a lot of users on there who would be interested in this, but they are not likely to see it here.

 

regards,

 

Martin.



#12 Lacathedrale

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Posted 05 January 2018 - 23:47

Thanks Martin, that's perfect.

 

https://i.imgur.com/CPR2kW3.png