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About this blog

There are numerous reasons for starting a "blog" on any given subject, but in the environment we find ourselves in at the moment it feels like a positive activity towards maintaining sanity. So here goes.

Lyghtondown, as I'm calling the railway  (you have to have a name, don't you) is the result of a series of events and actions spanning a few years now that has resulted in a layout that is 8 feet wide and 7 feet deep.  Within these confines we have tried to strike a balance between a Train Set and a Model Railway in a Sussex countryside branch line scenario.  Only time will tell if we achieve our goals.

Entries in this blog

Point motors, re-invented

Well, I guess I ought to have known that I would end up doing this, so, yes, wheel re-invention was the order of the day.   Putting that to one side I think I have come up with something a little different, perhaps more flexible while being simpler to print and deploy (though that last point really will have to wait until I have actually installed one and got it working).   I have chosen to divide the whole "model railway point motor" thing into two distinct parts:  The compo

jeff_p

jeff_p in Point matters

Servo Software

So, given that I've been playing with servos it seems that producing something simple to drive them would be a good idea.  If you are of a mind, and fancy  a modest challenge, then over HERE (in Github) is the source for the Arduino firmware.  This, after relatively limited testing, should work on a Nano, Uno or Mega2560 and control as many servos and the board has PWM outputs (with some reasonable exceptions).   Here (and arguably meaninglessly) is a picture of an Uno operating a sing

jeff_p

jeff_p in Point matters

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