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About this blog

There are numerous reasons for starting a "blog" on any given subject, but in the environment we find ourselves in at the moment it feels like a positive activity towards maintaining sanity. So here goes.

Lyghtondown, as I'm calling the railway  (you have to have a name, don't you) is the result of a series of events and actions spanning a few years now that has resulted in a layout that is 8 feet wide and 7 feet deep.  Within these confines we have tried to strike a balance between a Train Set and a Model Railway in a Sussex countryside branch line scenario.  Only time will tell if we achieve our goals.

Entries in this blog

Servo Software

So, given that I've been playing with servos it seems that producing something simple to drive them would be a good idea.  If you are of a mind, and fancy  a modest challenge, then over HERE (in Github) is the source for the Arduino firmware.  This, after relatively limited testing, should work on a Nano, Uno or Mega2560 and control as many servos and the board has PWM outputs (with some reasonable exceptions).   Here (and arguably meaninglessly) is a picture of an Uno operating a sing

jeff_p

jeff_p in Point matters

Point motors, re-invented

Well, I guess I ought to have known that I would end up doing this, so, yes, wheel re-invention was the order of the day.   Putting that to one side I think I have come up with something a little different, perhaps more flexible while being simpler to print and deploy (though that last point really will have to wait until I have actually installed one and got it working).   I have chosen to divide the whole "model railway point motor" thing into two distinct parts:  The compo

jeff_p

jeff_p in Point matters

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