The Goods yard area of Foster Street, seems to have taken up a large amount of the time I have spent so far on the layout, which surprised me a little as it only comprises of three sidings.
Still there are a few tasks yet to finish, including the main one of adding some weathering to the area and a few more little people to populate the area, the Goods Warehouse has been built so that it can be easily removed, to allow me to get to any stock lost in its depths. I still have a few additions to be attached to the building namely gutters, loading bay doors and water to the water tower. I have all the bits I need to finish this, but it's just getting the time to do it.
One of the things I really need to do is to improve the "slot" the building sits in, when in place to avoid the gap showing at the bottom of the building, so I think I may work on this next. Then I have to decide if the little loading platform and shed at the side of the main siding should be turned into a cattle pen, to help with the off loading of supplies to "Morgan's Meat's" or set it up as a hazardous product area?
I must admit. even though you have limited vision of the inside of the Goods warehouse the extremely low relief contents I added certainly look the part when the building is in place. I have finally put the sign up for "I Deal Coke and Coal" and hand lettered the scratch built delivery wagon, but I'm struggling for a name for the nearby "Monumental" Stone Mason business.
The good news, is I have passed another day without gluing my fingers together , anyway enough waffle time for some pictures of the progress (with a before picture so you can see how far its progressed), as usual if you have any suggestions I would be happy to hear them.
Until next time Happy Modelling