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Bodmin Central: Another short track entry...


The Fatadder

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Well thats the track plan pretty much sorted, at least until the accurate templates arrive and I can start gluing them down to the baseboard. With a bit of luck I may even get baseboard no3 built at the weekend (though given my dislike of woodwork I doubt that...)

 

This evening has been spent working on a CAD drawing of the whole layout, working around the templot drawing to add in the platforms, buildings and bridge. Still needs a lot of tweaking to get things in the right place (particularly with the bridge which I havent properly scaled to size yet). I've also made a start on drawing an approximation of the footbridge, although because the roadbridge isnt quite right yet the footbridge is currently too near to the running line.

 

The next job: finish working on the bridge so that I can start working out the rest of the buildings...

 

Attached below is a full copy of the track plan. (word of warning, you will probably need to scroll across to see all of the full version of this image!)

 

blogentry-54-12555523754905_thumb.jpg

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As a matter of interest what scale/gauge are you going to build this version of Bodmin in as I saw the North London one at S4urm?

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  • RMweb Gold

Hi Rich,

 

Wasn't there an engine shed to the north (as you've orientated the diagram) of the main running line, between the platform and the Boscarne branch ?

 

Stu

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  • RMweb Gold

Just realised that I had managed to switch the first post in the blog to draft (hiding it from view), which kind of answers some of these questions. Anyway....

 

The layout is in P4, with flat bottom track work which will be built using the Colin Craig range of parts for points and Exactoscale for plain track, the Wenford branch and the siding at the front are bullhead and will both be built from Exactoscale components.

 

Things such as the engine shed & storage sidings which can be seen on the B&W railway today are not being modelled (given that if the line was still in active service these wouldn't have been built (and the originals wouldnt have survived.) Its a bit of a shame really as a small fuel point in that location would have added a few extra movements, but my thinking is that with both Laira and St Blazey so near, its just not needed.

(though despite saying that, I may well go back to Templot and have a play to see how it would look............

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