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StuartM

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Everything posted by StuartM

  1. Sounds interesting, do you have any photos or links you could share
  2. I had a bit of a lightbulb moment tonight I created a small utility building with a brick texture and then overlaid rectangles of darker or lighter colours on top and used the opacity and blend sliders to create different shades of brickwork. This allows me to break up the uniform brick colour and also get the colour to print nearer to my chosen hue The original colour and the blended version below which as you can see looks quite different
  3. Thank you Simon, That is pretty comprehensive answer Like you say, I guess its going to be trial and error to find something that works for me
  4. I meant to ask, does anyone have a solution to the RGB/CYMK problem In that you can find the perfect texture on the screen, but print it out and the colours are radically different. Having watched a few youtube video's explaining the whys and the wherefores and the possible workarounds, I just wondered if anyone cared to share their solutions
  5. Well a few weeks have passed and I had to buy a new computer that had the grunt to handle Inkscape (a reconditioned Dell from Amazon with a 2.4ghz cpu, a 1TB hhd, plus 23" screen, mouse and keyboard all for £160 delivered) and a new 5colour ink jet printer because I only had a B&W laser printer, but these are all worthwhile upgrades in their own right. Then I watched a lot of "how to" videos by a chap called 'logos by Nick, working my way through his tutorials which is learning by doing, and now I'm still not an expert by any streach of the imagination, but,I can find and download different textures, import them into Inkscape and manipulate them enough to start making not perfect, but passable buildings
  6. Thank you F2Andy, Yes this is my normal approach to building card and paper buildings However in this instance I am just learning how to use inkscape In time I expect I will find what works for me Thanks for the suggestion though
  7. Same again but with lintels, sills, facias and downpipes With some practice I'm sure I will be able to improve and tidy such an image up Time to create a city scape
  8. Thank you Gentlemen Mike, I appreciate the time taken to put your explanation together, which all makes perfect sense, I think I now grasp it enough to be able to go away and try and achive what I'm after, although brick arches above windows might prove a challenge I really do appreachate both of you taking the time to help a stranger out Rgds, Stuart
  9. Awesome, that's very kind of you Michael, I appreciate your help So I think what you're saying is that I have to cut the holes from the base rectangle first and 'then' add the brick texture to the base rectangle
  10. Further to the above, I can place rectangles on the brick texture, but I now understand why you suggest cutting holes in the texture as when you print out the above, the brick texture is still visible through (behind) the clear rectangles. Its trying to work out how to 'cut' the rectangle from the textured layer, even following your instructions to the letter doesn't work, its almost inkscape isn't recognising the textured layer as path from which to cut the rectangle from
  11. Thanks Michael, I've got some homework for the weekend I've never used illustrator though, so Inkscape is proving to be a painfully slow learning curve, its a very unintuitive way of doing things when all you've ever used is windows paint, still its good to keep learning new things I've followed your instructions and I have been able to create a rectangle and then add the brick texture to it as described, thank you. I've also been able to create a rectangle and cut another rectangle from it as well, again thank you for the precise instructions, however when I try to draw or place a rectangle onto the rectangle with the brick texture and then highlight both and go 'path' & 'difference', either nothing happens, or the rectangle with the brick texture disappears. Most bizarre, I'm obviously missing something
  12. Yes that's about right I've made a rectangle, added some additional rectangles as windows and would then like to fill the base rectangle with the imported scale scenes bricksheet. But I can't make Inkscape play ball
  13. I also shared this with you on YT, under my alterego, but just in case you missed it, here is some inspiratioon
  14. Michael, I wonder if I might ask you a question I've watched your Industrial Scratch Build 1 - The Paper Mock Up - Scratch Building With Inkscape video and worked my way through it while trying to duplicate it in Inkscape at the same time with reasonable success; and I've also watched your Scratch Building with Inkscape: Textures - your questions answered video, in particular the section on importing textures, however .... When I've tried to import a Scalescenes bricksheet into Inkscape, and then either add that texture to a rectangle or add a 'group' of windows to the textured sheet I've had no success no matter how many different ways I try and use Path/union, Simple for me to say but I wondered if you might have a clue as to why that is?
  15. Sounds like an excellent idea to me. I look forward to watching it
  16. Hi Michael, I don't mind you adding links at all, funny enough I've been binge watching a lot of these since yesterday anyway, so its a perfect tie in. The inkscape videos/tutorials are very good, well thought out and at a good pace, and if they don't encourage one to download inkscape and have a go then nothing will. And I appreciate you taking the time to offer advice I'm not a complete beginner as you will see from the attached photos, but I would like more control over arches and sills as part of an integral bricksheet
  17. I've just had a look at a couple of Chandwell model railway videos on yt and they are inspirational, so thank you for the suggestion
  18. Thank you gents I use Scale scenes papers a lot but I get really ticked off with having to stick arches and lintels in place rather than having them be part of the building. The windows paint option is impressive and I tried it myself, however it does have its limitations I might try paint.net
  19. What I would really like is a software package that comes with a whole bunch of textures like brick and stone walls etc, and also a good selection of windows including their arches and sills that can be dragged and dropped into place on a textured background. This way we would be able to design our own buildings and backdrops on screen and then print them out. Does such a software package exist (that does not cost the earth or require a ten year learning curve to master) If not how many of you would like such a software package? Asking for a friend
  20. Jonathan, Thanks for the suggestion and the example. As I've previously mentioned I have used sketchup in the past but found it to be so glitchy and no matter what I did it would not keep the drawing to the same scale/ Perhaps things have changed? Rgds, Stuart
  21. Thank you for all the suggestions I've also been pointed in the direction of Photoshop and this very interesting and comprehensive description of not far off what I'm looking for..... https://www.ngaugeforum.co.uk/SMFN/index.php?topic=38690.0
  22. Thanks for all the responses so far. I've used ms paint and have created some decent bricksheets, however the trouble comes when you want to do arches or create layers, ie: one layer of brickwork and another layer of windows. I've also used Sketchup to design blue prints for a house that were passed by the local planning authority, but sketch-up is notoriously glitchy and at the time would not save the drawing to scale. I feel that if I could just create some components like window arches and sills and brick capping stones, then it would just be a simple case of drawing an outline of said building onto a bricksheet and then dropping the 'components' in place where required. Perhaps I'm just being lazy or thick, but most cad packages seem to be about as intuitive to use as setting the clock on a car radio and I'm buggered if I'm going to pay for something that might not do what I want it to or will take six months to learn. It would just be nice to be able to make buildings that didn't look like every other building on just about every other model layout or have horribly cut out arches with their white edges and raised profiles when stuck onto a building or bricksheet.
  23. Thanks for the advice, I've made some reasonable attempts with windows paint believe it or not, but the inability to be able to create layers is the deciding factor in wanting something just a little bit more. I really like Scale scenes and I've downloaded over a dozen brick papers and buildings etc, but I want to be able to design walls and windows that have arches, sills and coping bricks that aren't stuck on. I will take your advice and search youtube for some inspiration
  24. Can anyone recommend a software package that can be used to design buildings similar to Scalescenes. Preferably one that isn't going to take the next 12months to learn how to use, or that requires a loan to purchase. Layers would also be a definite advantage
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