Jump to content


  • Content Count

  • Joined

  • Last visited

Community Reputation

246 Good

Profile Information

  • Location
    Northern Ireland

Recent Profile Visitors

350 profile views
  1. Hi Bobby glad to hear you're getting over the health issues and back to the project. I still reckon you should release the NIR area as an interim product, even if you intend to keep refining it - which could go on for ever! See what happens if you hold back - if you want to be up-to-date, you're going to have to rename Belfast Central to Lanyon Place and re-work the facade and sineage! Anyway by the sound of that you don't have too much left to do, and I'm looking forward to the release, whenever that happens! How about posting some screenshots here? For example, landmarks lik
  2. I don't think Irish Enterprise (I just have 'North') leaves a whole lot to be desired really, except more route mileage north and south. Especially so in Open Rails. I'm not sure the new sim captures so well the ability of railcar sets to accellerate or brake as effectively as they seem to in real life, but apart from that and water textures...well playing MSTS content in OR, the better graphics and shadows, better view system, optional vehicle sway, longer draw distance and reduced loading stutter make big improvements. And you can activate OR's superelevation effect quite happily in Irish En
  3. Some more tasters for anyone else waiting for the release of Bobby's magnum opus, all showing the existing Trainz route 'Along UTA Lines' by Harcourt, available still on the Trainz Download Station. I just recently got this route fully working in Trainz 2009, having worked out that nearly all the 'missing/unable to load texture' errors (resulting in about a brace of objects like platform canopies showing as untextured) could be solved simply by editing the 'broken' asset in Content Manager's 'explorer' mode, finding which [texturename].texture.txt files were (for some reason) named [texturenam
  4. Hi Bobby Thanks for the tip about those other NIR trains - I assume you had this one in mind, I now have one of these going on 'UTA Lines' and have solved the worst of my FPS problems by disabling shadows (not as much a loss in TS2009 as in Open Rails as the Trainz shadows are quite limited by comparison): Some of the guys here have Bachmann Class 170s repainted as CAF DMUs, it's a better likeness than the 165, although that is a fine repaint. I see from images that Google turns up online (possibly including some taken by your friend on your route) that there is an NIR Metrovick a
  5. Shout, if you need any 'boots on the ground' research including pics on the NIR network around Belfast, Bobby, happy to help, as might be others here. Your marathon efforts deserve every support! The depot site is hard to get a view of, thanks to the M2, the lie of the land and the lack of ready pedestrian access, but one vantage point for a long enough lens is the footbridge that crosses the motorway to where the old UTA workshops were, from where I think this pic (not one of mine, just located by Googling 'York Road Station') was taken. I have recently downloaded 'Along UTA L
  6. Hi Bobby I'm eagerly awaiting the release of this route/set of routes, and hope you will upload it soon, rather than waiting until you have finished - the coverage of the lines completed so far is more than good enough already! I have TRS2009 (plus three earlier versions!) and recently downloaded the Trainz 80 Class, seen below on one of the original routes. How much better she will look on her home turf! Ivor
  7. Just to update the 'running on laser rails' issue, Open Rails has a 'vehicle sway' feature which can be set in-game to off or three successively higher levels. As well as superelevation, which works fine with Xtracks as used in Irish Enterprise North, and the ability to activate point crossing and curve squeal sounds, this clip shows vehicle sway at the lowest setting. This is apparent in the form of subtle lateral movement in the cab view, and from the outside, from movement of vehicles in relation to their bogies and in relation to other vehicles in the rake. The effect is significantly more
  8. For those who have deep enough pockets for a PC able to run it and the extra 'DLC' content like the Armstrong Powerhouse series, TS 20xx provides visuals and sounds able to match anything I've seen from FSX, or the new iteration of IL-2: Even the deepest of pockets can't get you anything like what's available, much or it free, for MSTS. And with Open Rails, for one who's happy with Lima OO levels of detail and finish, it's visually more than good enough for me. Yes the stock MSTS-era 2d cab overlays and the distant scenery 'backscenes' can often be blocky, but OR supports higher res
  9. If suspension movement is your thing, there's always Diesel Railcar Simulator, which is just out, inexpensive and due for expansion: OpenBVE, though still optimised for a straight ahead cab view, is also very good at bouncing things around a bit, though I don't recall any local railcars swaying due to passenger boarding: The way I look at this is, I now have a local layout with 50+ scale miles of double track main line; scenery that's not up to 'diorama' level but as good as many modellers like me could manage and well creates the line as I knew it; functional signalin
  10. And here's 'one I made earlier', just unedited footage from am 'Explore route' session - the actual thing runs more smoothly, and looks a whole lot sharper, than in this low-resolution clip, showing a GM running from Central to Finaghy: The jointed track sound from the coaches is an additional effect I had left enabled, probably not appropriate if CWR was installed on that stretch of line back in the 1990s.
  11. Irish Enterprise North, using Open Rails: ...and South, in native MSTS: Both halves of the soute, again in MSTS: https://www.youtube.com/watch?v=pqKxJZarENI Ballyshannon in MSTS, filmed from the monitor by the look of it: Kerry MSTS route, but with diesels: Not loco hauled, but Trainz 80 Class, first two clips I think on the 'Along UTA Lines' route mentioned in the first post: o And the UTA route itself, the last time I wrestled with that accursed Download Station in an effort to get this running, I could not find a goo
  12. In case anyone else using Open Rails to run MSTS content is experiencing track shimmer with routes which use UK finescale track, a fix that worked for me was the utility from Slipperman12 linked to here, over on Train Sim Safe House: http://tsforum.freeclanforum.com/t1285-shimmering-track#16748. Fixed track shimmer on both 'London South East' and on the freeware 'Steyning' route from UKTS: Never affected 'Irish Enterprise North'... ...with which I'm still having a ball, not least with the c.20 included activities, like this evening service from Portadown, which
  13. Yes the sounds are a particular strength, Mark! The big GMs sound like I'm standing next to the real thing, likewise unless it's a placebo effect, the 'thumper' sounds which were good in 'Ballyshannon, are almost knee-wobbling in their realism and depth. Adds a lot to the immersion. And the 80 Class 3d models are visibly better, notably around the cab ends. The red and grey seat upholstery is also most convincing. I wonder if the other liveries available on UKTrainSim can be 'ported' to them. I just drove this set into GVS, into the old 'railmotor' platform, and after admiring all
  14. It's arrived... Driving's an experience and a half, not just because of the well-rendered stock and scenery, including many a building instantly recognisable. But to be able to see my train blast through Botanic, where I stood just days ago watching the latest Enterprise roar past...apart from the passage of a few years in timeline, looking and feeling spookily 'just like the real thing'... Not to mention sliding into the same platform I stood upon in GVS, just the other day, albeit during this virtual visit, completely forgetting about how I was going to make do with no pilo
  15. PS I see there is a 201 Class & train available for Rail Simulator, which latter I already have (predecessor of Railworks, evolved into Train Simulator 20XX) over at UKTrainSim.com : http://members.uktrainsim.com/filelib-info.php?form_fileid=22774 ...designed to run on a Dublin to Limerick and Cork route: http://members.uktrainsim.com/filelib-info.php?form_fileid=30145 ...for which some expansions or activities are also available: Plus from the same bulder, some Irish steam age routes, seemingly using default BR stock for now; this one for Railworks... http://
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.