Jump to content
 

DannyPhunk

Members
  • Posts

    10
  • Joined

  • Last visited

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

DannyPhunk's Achievements

1

Reputation

  1. I do like the idea of giving it a bit of a timetable and running it like clockwork, I think that would be really fun to shunt too! You guys have a really unhealthy obsession with minories lately... Thanks again for all the help, I really appreciate it!
  2. The moment I ditch the idea of turntable on scene you go ahead and plonk it right back in I've had some more fiddling and really liked the idea of Helston and it being a through that became a terminus! In terms of size I dont think i want more than one entry to the scene, but i do like the bigger is better mentality I've reworked my track on board and come up with this: Now the uppermost line serves local traffic and can take Bsets which adds a bit more operational interest than exclusively autos! The next line down is obviously our main platform with a run around, need to figure out how to make these lines imply that they were part of a longer branch... and finally the bottom line which is for goods, a small siding allows a few trailers to be kept out of the way. I think my favourite part of this configuration is the fact that both platforms are served by a single island which is a bit more branchy, marked in yellow. Goods shed would end up somewhere in the red zone depending on how much space I needed for the yard behind it. EDIT: on second thoughts the goods section should be the other way round really so the yard doesnt back directly onto track, it would also make veiwing better as you could see the workers in the yard that way! Also Helston has a roadbridge right about where mine is, so we'll call it a loose interpretation on it Once again super grateful for all the help, you guys know way too much about trains !
  3. Thanks for the input guys, you're all definitely right on the turntable point an I have decide to concede and remove it from the scenic area I was already planning on attaching a tranverser to operate as the fiddle yard and i think sticking the turntable on the end of that is a much better solution for an appropriate use! I find I tend to work better physically placing track than looking at it on the screen and thought id share what I've laid down. The leftmost line is platform 1 and takes all the most important traffic passenger wise. the run round loop is on platform 2 which can squeeze a classic 14XX and autocoach without impedeing the loop. the two lines to the right are going to be goods, the one furthest right will have the goods shed and the middle right will probably serve as a parcels/mail siding, still not 100% on that. The siding at the start which currently leads to a point now feels pretty pointless too? the green marks a roadbridge that will serve as scenic break and the red is where a 900mm transverser will begin. Thanks again for all the input guys, I do appreciate it!
  4. Well it's been absolutely ages since I last posted but I've spent my time lurking the forums and purchasing a quantity of preowned SL-Code 100 from a well known auction website! I've given the whole arrangement a rejig in streamline and everything is above settrack 3rd radius and I do believe it all flows rather nicely. If anyone cares to let me know their thoughts on my latest proposal please do! Once again station is in yellow, goods shed in red and a hastely scribbled scenic break in green. I would like to add a water tower just to give it that feeling of a working station but im still not 100% sure on positioning for one. Thanks again for looking guys all input is good input (the slight overhang on the left hand side is acceptable as I have a small triangular fillet there which gives 300mm extra space along the top)
  5. Having slept on it and remeasured I definitely can extend the fiddle yard by anywhere up to 1.2m and comfortably house a castle with 3 carriages, this should satisfy my hunger for longer trains! The biggest limiting factor here is budget, I really cant afford any more rolling stock and I definitely can't blow out and start modelling in N.
  6. It's mostly since B sets are the only real rolling stock I have at the moment, I am hoping to do some kitbuilding in the near future so I can increase the length of my trains! Plus I already have the LK-55 and I'm not looking for perfect realism, just something that'll keep me entertained. I'm a complete fool, having removed the central crossover I can probably squeeze about 4 carragies onto the platform whilst using the loop. The whole thing is settrack! I'm still working out how to do proper modelling and so the layability is super helpful. I also kind of like the added limitations of it, makes me think harder! The fiddle yard is going to be the pokey 400x600 at the bottom right, it currently backs on to my computer desk but with a bit of funiture tetris I can probably add a removable yard up to about 600x400 extra that will live under the bed when not in use. Cheers again for the input guys!
  7. So after a bit of fiddling in SCARM I can get the turntable on the passenger side but that leaves me with only two coaches worth of loop, not too shabby since I'll probably only be running B sets. Again I've added the coloured scrawling to demonstrate key scenic spots. I must admit I really do prefer the throat on this one so thanks for the tips! Wondering how everyone else views the two and which they prefer? Cheers
  8. I was planning on turning the top right into a beach scene with the outer edge of the track there being raised on a sea wall, else I would have positioned the turnable up there. I'm still not 100% on how I'm laying the scenery yet but I thought it would be nice to have a beach scene that I could hide incase I mess the water up terribly!! Or do you think that the positioning of the turntable and station layout is primary to scenics?
  9. Thanks for a quick reply! The layout grid is 100mm squares so its 2.4m across and 1.2m wide, thinning to .6m for the L In terms of the moving of the turntable are we talking to the west behind the station? I think that would squeeze the layout a bit too much, I also like the way it helps explain the kink in the run around loop! Cheers
  10. Hi guys, first post and total newbie to railway modelling. I'm sure everyone remembers their first kit, mine was a Horby Virgin Trains HST and I could watch that go round for hours! Now I'm a little older my tastes have developed and I would love nothing more than a semi believable BLT set in GWR late 30s? I come from Swindon and visit the Steam museum regularly so the GWR theme is non-negotiable. I have toyed around both in SCARM and with the track I have and am pretty happy with this layout, it'll allow me to run push/pull in the top station line and slightly longer steam in the bottom with a neat loop that leads to goods/engine yard. I have a peco LK 55 and would love to use it in the layout, especially for turning larger engines such as a castle class. (I know it's less likely to show up at a branch line terminus but it is my favourite engine) The red track section is just an idea to allow trains that have been turned to immediately join the branch line and commence other duties further up line, but I'm not totally sold on this idea. The hope is to create a busy suburban seaside branch with enough goods shunting to keep me busy! Any input is greatly appreciated but I am limited to the baseboard size as this will be in my bedroom. Yellow is station, red is goods shed, black is coaling station and water tower, green will be a roadbridge to hide a minor fiddle yard. Thanks for looking! Dan.
×
×
  • Create New...