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Little Muddle


KNP
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  • RMweb Gold

Blimey, that's a lot of light!

 

Agree, the dimmer is a good idea, it should allow you to balance the lighting for different purposes - normal viewing, detail close-ups, video etc, which all have differing requirements.

 

Al.

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2 hours ago, checkrail said:

Nice bit of pointing on that viaduct Kevin.  Brickwork looks very convincing.

 

Thanks

It's a repainted pair of Triang viaducts

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2534 heading also towards Little Muddle with a small goods train.

 

 

1954.jpg.5d8912bc55886f2ef9a023b854eb696d.jpg

 

Bit more weathering to do plus sort out why the tender is looking 'blotchy'.

Rolled up canvas screen to do, real coal in tender needs adding.

This loco turns out to be one of my best running one, steady and smooth at slow speed....

Edited by KNP
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1 hour ago, calvin Streeting said:

dose the route signal work ? as looks like it dose.. :)

Optical illusion!

As static as static can get.....

Edited by KNP
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Bit more work done on 2534.

 

A few of the test pictures I take to see what the overall effect is looking like, and where I have missed bits!!!

 

 

P1110180.JPG.91d009f4713ff4e45bc06743fbe893fa.JPG

 

P1110189.JPG.96d27b84a54b3d3809e544269b65e691.JPG

 

 

 

 

 

 

 

 

Edited by KNP
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  • RMweb Gold

That’s a spectacular close up- it would look good on its box and make it an irresistible purchase!

By a trick of the light the  fire irons would pass for golf clubs!

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Well, I've tried my best searching this thread for the answer but no joy so ... Kevin, which scatters do you use?  I'm not having a huge amount of luck finding ones with subtle colours, particularly for giving the impression of weed growth starting through ballast.  Static grass fibres for more noticeable growth isn't a problem thanks to various wargaming sites, but the scatters I've tried so far for weedy ballast have all been far too vivid.

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