RMweb Premium Gedward Posted April 10, 2021 Author RMweb Premium Share Posted April 10, 2021 (edited) More branches added. Need to start on the sibling next. Edited March 24, 2023 by Gedward 14 Link to post Share on other sites More sharing options...
RMweb Premium Gedward Posted April 10, 2021 Author RMweb Premium Share Posted April 10, 2021 (edited) Making progress on the sibling. Edited March 24, 2023 by Gedward 10 2 Link to post Share on other sites More sharing options...
RMweb Gold Graham T Posted April 11, 2021 RMweb Gold Share Posted April 11, 2021 19 hours ago, Gedward said: Making progress on the sibling. Sapling, surely? 2 Link to post Share on other sites More sharing options...
RMweb Premium Gedward Posted April 11, 2021 Author RMweb Premium Share Posted April 11, 2021 10 minutes ago, Graham T said: Sapling, surely? Our routes pass your branches. 1 1 1 3 Link to post Share on other sites More sharing options...
RMweb Gold Graham T Posted April 11, 2021 RMweb Gold Share Posted April 11, 2021 Boom boom! Basil will no doubt be along shortly 1 Link to post Share on other sites More sharing options...
RMweb Premium Gedward Posted April 11, 2021 Author RMweb Premium Share Posted April 11, 2021 21 hours ago, Gedward said: Making progress on the sibling. When working on multiple trees, I've found it's important to number them. Otherwise you could end up barking up the wrong tree. 2 3 Link to post Share on other sites More sharing options...
RMweb Gold Graham T Posted April 11, 2021 RMweb Gold Share Posted April 11, 2021 Time to leaf the jokes for now, methinks 2 Link to post Share on other sites More sharing options...
RMweb Gold NHY 581 Posted April 11, 2021 RMweb Gold Share Posted April 11, 2021 Just twigged what this is all abough. 1 4 Link to post Share on other sites More sharing options...
RMweb Gold Mick Bonwick Posted April 11, 2021 RMweb Gold Share Posted April 11, 2021 I've said it before and I'll say it again. "You're all barking". 1 2 Link to post Share on other sites More sharing options...
RMweb Gold NHY 581 Posted April 11, 2021 RMweb Gold Share Posted April 11, 2021 4 minutes ago, Mick Bonwick said: I've said it before and I'll say it again. "You're all barking". Not quite all....some of us bleat.... 1 1 2 2 1 Link to post Share on other sites More sharing options...
RMweb Premium Popular Post Gedward Posted April 12, 2021 Author RMweb Premium Popular Post Share Posted April 12, 2021 (edited) Just setting out the store. Still lots to do but starting to get a sense of how things are looking. Note to self, matt varnish on background. Edited March 24, 2023 by Gedward 18 3 2 Link to post Share on other sites More sharing options...
RMweb Premium Bogie Posted April 12, 2021 RMweb Premium Share Posted April 12, 2021 Very impressive! 3 1 Link to post Share on other sites More sharing options...
RMweb Gold Graham T Posted April 12, 2021 RMweb Gold Share Posted April 12, 2021 It is. What material did you use for the curved backscenes? Link to post Share on other sites More sharing options...
RMweb Gold Mick Bonwick Posted April 12, 2021 RMweb Gold Share Posted April 12, 2021 Marvellous, just marvellous. 2 1 Link to post Share on other sites More sharing options...
RMweb Premium Gedward Posted April 12, 2021 Author RMweb Premium Share Posted April 12, 2021 2 minutes ago, Graham T said: It is. What material did you use for the curved backscenes? Many thanks. It's 6mm MDF. But I used the bendy type for the corners only, then filled the gaps. 2 Link to post Share on other sites More sharing options...
RMweb Premium Gedward Posted April 12, 2021 Author RMweb Premium Share Posted April 12, 2021 I guess we've all got our pet hates. One of mine is seeing corners in back scenes. So I made sure to design Bovey Tor with contours first. A lot of extra work up front and you do lose some real estate in the corners but hey ho. 3 Link to post Share on other sites More sharing options...
RMweb Gold Graham T Posted April 12, 2021 RMweb Gold Share Posted April 12, 2021 3 minutes ago, Gedward said: Many thanks. It's 6mm MDF. But I used the bendy type for the corners only, then filled the gaps. Thanks. It was more the curves that I was asking about actually. I'm thinking about using curved corners and then fixing on ID Backscenes using these. I know that I could/should paint my own, but ... 1 Link to post Share on other sites More sharing options...
RMweb Premium Gedward Posted April 12, 2021 Author RMweb Premium Share Posted April 12, 2021 (edited) The goods yard area will be lower and set in to the surrounding terrain. There will be a small country road/lane entering down a slight gradient between the trees. Which will end at the entrance to the goods yard, which will be cobbled. Edited April 12, 2021 by Gedward 2 Link to post Share on other sites More sharing options...
RMweb Premium Gedward Posted April 12, 2021 Author RMweb Premium Share Posted April 12, 2021 (edited) Have been doing a few tests on modelling stone walls and boulders on Dartmoor. Edited March 24, 2023 by Gedward Editing copy and typos 17 Link to post Share on other sites More sharing options...
RMweb Gold NHY 581 Posted April 12, 2021 RMweb Gold Share Posted April 12, 2021 Hi George. That really does look the part. I always find once you start plonking structures about, you have a real, perhaps the first, insight into how the layout will look. Rob. 5 Link to post Share on other sites More sharing options...
RMweb Premium Gedward Posted April 12, 2021 Author RMweb Premium Share Posted April 12, 2021 14 minutes ago, NHY 581 said: Hi George. That really does look the part. I always find once you start plonking structures about, you have a real, perhaps the first, insight into how the layout will look. Rob. Thanks for that Rob. I agree, it's only at this stage that you get a proper sense of how things work together. The goal is harmony of structures, colours and textures. 4 Link to post Share on other sites More sharing options...
bgman Posted April 12, 2021 Share Posted April 12, 2021 (edited) 3 hours ago, Gedward said: Have been to a few tests on how to model the walls and stones on Dartmoor. Definitely starting to look the part George as the stones used do tend to seem random at first glance as many do out on Dartmoor. The main part will be getting the textures to look right. G Edited April 12, 2021 by bgman 1 1 Link to post Share on other sites More sharing options...
RMweb Premium Gedward Posted April 12, 2021 Author RMweb Premium Share Posted April 12, 2021 (edited) Another test piece. This time a method for creating the cobblestone area in the goods yard. Edited March 24, 2023 by Gedward 12 Link to post Share on other sites More sharing options...
RMweb Premium Gedward Posted April 14, 2021 Author RMweb Premium Share Posted April 14, 2021 (edited) This is the tidiest I've seen Bovey Tor for months. Funny how it becomes a magnet to everything. Finally starting work on the platform and surrounding terrain. But first need to mask the back scene before weathering the track. Edited March 24, 2023 by Gedward 17 Link to post Share on other sites More sharing options...
MrWolf Posted April 14, 2021 Share Posted April 14, 2021 I think that it's only a week since I cleared the decks on my layout to paint the track. But already it's looking less like Shrewsbury 1938 and more like Coventry 1940. 5 1 Link to post Share on other sites More sharing options...
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