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Slightly more concrete Höllental plan


Will Vale

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I spent some time pasting together Google Maps images and watching cab rides to see better how the line behaves between Falkensteig and Hirschsprung. Then I laid out potential track plans in SCARM (which is brilliant) and tried to put the two together. It looks like I'll need to compress reality about 2:1 to fit the stretch I want in the space I can manage. For a "railway in the countryside" layout that doesn't seem too bad to me.

 

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I ended up truncating the fiddle yards to two roads each - I was thinking I could get three, but it felt like a tight squeeze and I wasn't confident in my ability to build them out into the back of the scenery. The joggle in the tunnel is probably a bit too extreme as well and would benefit from a gentle realignment, although it does make it easier to get the big foreground rock in.

 

If you haven't seen the line this video might be helpful. It starts just before the bridge and Falkenstein tunnel, traverses the layout portion, and has a look at the rock pillars and the joggle around the upper tunnel. The tunnels have been edited out but you get the idea.

 

http://www.youtube.com/watch?v=sj-twTaMl6Y

[Video from Youtube user "hagugo", who has enabled embedding.

]

 

Once I'd got that worked out I made a perspective snapshot and traced/sketched over it in Photoshop (no scanner, you see) to see what it might look like. I'm not great with a pencil, or indeed a tablet, but it's a useful exercise, sketches helped me solve a lot of structural scenery problems on Tanis.

 

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I need to do one from the other end - the track re-appears from the Unterer Hirschsprung-Tunnel for 400mm or so before disappearing into the Oberer Hirschsprung-Tunnel and thence returning to the fiddle yard. You can just see the second tunnel mouth in the sketch. There's quite a bit of rock work to fit into the corner and I'm not entirely convinced there's room for it all, hence the need for this planning :)

 

The bridge in the foreground is just on the other (west) side of the Falkenstein-Tunnel in reality, but I really like it so I thought I'd move it. Otherwise the visible section would be more-or-less entirely the road and the railway on a gentle curve separated by what looks like a scree slope (but presumably is netted or otherwise made safe from rock falls). In the sketch I've shown the side valley going in the same direction as in real life, but it'd probably be easier to fold it away if the road turned west towards the corner of the layout.

 

I had two wacky ideas while doing all this: One is to leave the return curves unsoldered, so it would be possible to convert the module to a straight through one and model Falkensteig on the left, and/or Bahnhof Hirschsprung on the right. The other is to have the return curves off the module altogether, and just plug them in or have them on fold-out flaps. I think that might be over-engineering or over-thinking things though, and it might be best to just build things as simply as possible so that I can finish it :)

 

One other interesting question is whether to have a backscene, given that in reality the valley side would be higher than the layout. I wonder what it would look like if there was a lighting pelmet in the foreground, and the rockwork and greenery in the background just went up to the "top" behind that, so that you couldn't see the end from normal viewing angles?

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looks good. Is the plan to have the rear half as a fiddle yard? I love the vertical extent that can be created with european layouts. Its a good chance to put lots of detail in, but also depth and hidden areas in that draw the viewer in.

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That's right, the rear half is a fiddle yard on two levels with an inclined link (the line rises left to right in the scenic section, so it has to get back to ground level!). I think the detail will be interesting on this one - looking at pictures you tend to see rocks and trees and not much else, but some of the videos show all kinds of little details, both around the track and in other areas. I don't want to litter it with cameos or anything, but I think there'll be plenty of interesting things to add.

 

That said it might be tricky running different eras if there are too many details - they tend to be a bit specific.

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Will - I reckon no backscene, just a 'mountain' that dissappears out of view at the top would be VERY effective, especially with such tiny trains. What does Z scale track look like? Is it quite coarse or can you get stuff that looks as good as that 2mm easy-trak stuff I've seen chaps use on here?

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It's quite coarse, unfortunately - . I think it looks OK when ballasted properly, but that's true of most track. Here's some during the building of Igelfeld:

 

grassy-ballast.jpg

 

There's a guy in the US who uses incredible-looking hand-made track:http://1-220.blogspot.com/2007/11/good-track-key-to-improved-overall.html

 

Oh no, and now I've started thinking about it and turned up this: http://www.proto87.com/z-scale-track.html. I'll try and find out if you need to change wheelsets - if so, then it's definitely a no go. I can see that using the fine track on the visible section would be nice, and the return curves could stay as code 60, which is nice and reliable.

 

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