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Doubts


Job's Modelling

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Sometimes I have the feeling that I have to quit a project. I have my doubts how to get the result I like to achieve.

 

This happens to me from time to time — I feel like I miss the possibilities that can be used in the modelling world, and I start to worry. I’ve learned to deal with it, so that while it still comes up, I now have trust that I’ll be fine.

So what do I do when have my doubts and get back my motivation ?

 

I do this: I look at the things I have made. I look at Nice Street and, I remember the problems I have solved crating this one. If this diorama is fine, the next one will probably be too. And the one after. We tend to imagine horrible future moments when it doesn’t really happen.

 

Ironically, when I have my doubts the first thing I want to do is to start all over again. I’ve found that taking some time to sit back and look at the project helps me to see the problem and the solution. Even just for a view minutes day. I just sit and look and I try not to judge what I’m seeing.

 

Then I realised that when I want to solve the problem I had to go back to me basic design. What did I want to build and what is the theme of the diorama.

I wanted to build a dockside diorama. My basic design is a strong diagonal line as a base.

 

blogentry-11675-0-35874300-1391009973_thumb.jpg

 

That was a good choice. It gives the diorama a dynamic feeling and creates depth.

 

The basic design for my buildings was a L- shape.

 

blogentry-11675-0-55046400-1391010003_thumb.jpg

 

Here I didn’t achieve what I had in mind. Although it is maybe difficult to see in a picture. The building behind the cottage is too low. I have to raise that that so that the wall is visible above the roof of the cottage.

The same is the case with the builders merchants warehouse. The top line of the roof is too low.

 

But there is something else I don’t like here. The eye goes to that what is brighter. So if I’m looking at the diorama my eye goes first to the cottage and then to the builders merchants warehouse. After that it goes to the warehouse of Roope and Voss.

I don’t mind that the first focus is on the cottage, because it is expressing the end of the decade I’m building. But my theme was: the delivery of goods to Roope and Voss.

 

So I have to build another builders merchants warehouse.

 

Result will be published of coarse.

 

Regards,

 

Job

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Job maybe its just me but my eye is drawn to the warehouse and the open door, I think the lighting on the pictures above is spot on. I'm sure I'm not the only one envious of the sill you have in producing stunning models

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I see what you're saying and to certain extent I agree with you. One can also take the point of view that thought your eye alights on the pub first, then dynamic line of the railway brings you back into the scene. We can get overly critical sometimes. I think It's OK the way it is.

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Job maybe its just me but my eye is drawn to the warehouse and the open door, I think the lighting on the pictures above is spot on. I'm sure I'm not the only one envious of the sill you have in producing stunning models

 

Paul I agree that the light is oke. I tried to create a entry about that, but the pictures don't give the right impression. I used diffused light using a fabric (very cheap) they sold here during Christmas time.

 

 

I see what you're saying and to certain extent I agree with you. One can also take the point of view that thought your eye alights on the pub first, then dynamic line of the railway brings you back into the scene. We can get overly critical sometimes. I think It's OK the way it is.

 

Thanks Ian. Lucky for me I can take all my buildings separately out of the diorama. So I will build a new building and I hope will give your opinion when you can see both possibilities on the pictures.

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Rather than replace the building could you add a pitched slate roof to raise the height or even an extra floor?

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Rather than replace the building could you add a pitched slate roof to raise the height or even an extra floor?

 

Thanks for the reply. I will look at all possible solution's.

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Hi Job, what an interesting post. The idea of the diagonal line is very useful, I had not thought about that. It also means that the view-block provided by the boarded-up white building (the cottage) is more dynamic than if it had been parallel to the layout front.

 

But now that you say it, I can see what you mean about the eye being distracted by the cottage (and going over it, because the cottage is lower). I just hope you will use the cottage again on another layout, because it's one of my favourites!

 

One other small thing: It seems to me that the eye is also attracted naturally to where the "L" bends, because that is where the layout is "deepest". Would it focus the layout more if the open door and the vehicle were moved to the right hand entry to the building? But it would involve some work, and on the other hand I suppose it is not good to have everything in just one place on a layout. There is often a dilemma between focussing the viewpoint while also spreading the "weight" and making the layout balanced, I think.

 

This is fun, dissecting a layout visually/graphically!

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But now that you say it, I can see what you mean about the eye being distracted by the cottage (and going over it, because the cottage is lower). I just hope you will use the cottage again on another layout, because it's one of my favourites!

 

One other small thing: It seems to me that the eye is also attracted naturally to where the "L" bends, because that is where the layout is "deepest". Would it focus the layout more if the open door and the vehicle were moved to the right hand entry to the building? But it would involve some work, and on the other hand I suppose it is not good to have everything in just one place on a layout. There is often a dilemma between focussing the viewpoint while also spreading the "weight" and making the layout balanced, I think.

 

 

 

Hello Mikkel,

 

The cottage in the front will not be removed from the diorama.

Lets have a look at the colors:

grey - roofs, road and sky

dark brown - the building behind the cottage and the building with the Morse ghost sign

"red/yellow" - the warehouse and the roof of the cottage ( I think the respond to each other)

yellow - the builders merchants warehouse

"white" - the cottage ( but that has a beautiful red/yellow roof )

 

The only separate building in color is the yellow one.

I will try an other color here. I'm thinking of using the same stone texture I used for the warehouse behind the cottage.

 

And I will see if I can create a more balanced total view by adding a figure or something else. If you look at the start of this project you can see I had a black car standing beyond the window near the alley.

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Hello Job,

 

Glad to hear you will keep the cottage!

 

Yes I can see what you mean about the yellow builders merchant. It "scatters" things a bit. It will be interesting to see the difference.

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