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L shape design


Job's Modelling

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I have created the solution of the L-shape design I described in one of my earlier entries.

 

The yellow ware house has disappeared. I build a new warehouse for the builders merchant. It’s a pity, because I still like the yellow building. For those who didn't read my motivation I described in an answer on a reply of Mikkel:

 

“Let’s have a look at the colors:
grey - roofs, road and sky
dark brown - the building behind the cottage and the building with the Morse ghost sign
"red/yellow" - the warehouse and the roof of the cottage ( I think they respond to each other)
yellow - the builders merchants warehouse
"white" - the cottage ( but that has a beautiful red/yellow roof ); and is Mikkel and mine’s favourite building.

 

The only separate building in color is the yellow one.

 

blogentry-11675-0-86816600-1393089360_thumb.jpg

 

I decided to use the same texture from Scalescenes I used for the warehouse behind the cottage.

 

First I made a new design using a picture I found somewhere on the internet.

 

blogentry-11675-0-10478300-1393089786_thumb.jpg

 

Then I searched for a door and windows keeping in mind that the building is meanly used in the diorama as a background model. I did some testing with several colours and found thes the most useful.

 

blogentry-11675-0-99054900-1393089844_thumb.jpg

 

I finished the building with a slated roof. I used again the same texture as for the warehouse behind the cottage. The texture of the slated roof is made by using a texture from CGtextures.

 

blogentry-11675-0-40787500-1393089909_thumb.jpg

 

The final questions are:

 


- Is the L-shape I had in mind working for the diorama?

- Did I manage to create a more balanced diorama?

- Do less colors create a diorama where the focus is on the scene you want to create?

 

It is up to you to give answer to these questions. To help you I will give you the final picture of the buildings. Now I have to concentrate me on the road to finish the diorama.

 

blogentry-11675-0-78665600-1393089962_thumb.jpg

 

Regards,
Job

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Hi Jobs

 

For me, the L shape works well because it leads the eye into the scene from both sides

My eye is then drawn to the gap between the 2nd & 3rd frontages & I want to see through to whatever is behind them!

More wharves & warehouses? Ships, masts and cranes? 

As I see it, Jobs, there is a depth layer you haven't used yet, at the back.

So you could still add to it by representing other activity, just visible through gaps between the buildings. 

With the age of the buildings, in my minds eye, I see the masts and rigging of the merchant ships in a neighbouring wharf above the rooflines.

 

Looking forward to the next instalment, excellent atmosphere.

 

Cheers Paul

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  • RMweb Gold

Hi Job, this is a very interesting experiment on the effects of building colour and shape. The first and last photos have very different lighting, so the comparison is not so easy, but still I think you have done the right thing. As Paul says, with the new building my eyes are no longer distracted, but led to the angle of the L. We call it the "golden cut" in Danish. So your plan worked very well, I think.

 

I also really liked the door and windows of the new building, you are a master at finding good things on the internet and making them look realistic on your buildings.

 

PS: Today I bought some black board to use as a black frame around my goods depot, inspired by you and bcnpete.

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Thanks Mikkel. I'm glad you like my decision to change the buildings.

I agree there is a difference in the lighting. I'm still experimenting with that. 

The second thing I realize is that if I want some thing to compare through photographs I have to use the same setting for the camera. 

 

In an article of Ray Anderson ( a diorama builder) I read he also uses the gulden cut designing his diorama's. 

That is something I have to experiment and develop with in further diorama designs.

 

PS: Before adding that have a look at this website: http://boxdioramas.com/Barry%20NYC%201977%20more.html

I found this article very inspiring.

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  • RMweb Gold

Thanks for that link Job, fantastic modelling. The grafitti in that diorama is just as impressive as the figure and guitar, must have been hard to do so well.

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I agree completely with you.

The articles I downloaded from Kalmbach "The art of modeling" and "Figure painting 101" from the Fine Scale Modeler are very useful and inexpensive.

Have not read all, but have already found some useful tips about designing. 

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