Making progress
I've made some progress since my last blog post. The tracks laid, wired up and tested. A big challenge was the the 3 way point. Perplexed on how this works and how to wire it up I turned to rmweb to steer me. Fortunately others have been equally perplexed by this, so I soon found the answer. I have to admit that I read the explanations a number of times before finally getting a handle on it. A trip to maplins the next day and we were good to go. I will probably re-wire the layout just to tidy it up.
I've tweaked the track plan slightly. To add some interest i wanted to reflect the sharp radius found on industrial complexes, so the top road will veer off at an alarming curve into a building.
Here's a poor quality photo to illustrate the trackplan:
There's the potential to run off into a fiddle yard at either side of the layout and the potential to propel a rake of wagons back into the building.
I'm deciding on a setting. I'm thinking a foundry or a small part of a steel works. Either way I want to give the impression that the viewer is glimpsing a small part of a larger complex. This will also give me the opportunity to build and run some interesting internal use wagons.
Here's a crude sketch I've drawn up of the strcutures. I sould like the buildings to act a back scene, to prevent the foot or so of blue emulsion that could so easily destroy the scene. It'll be nice to try and add some subtly forced perspective in there too.
comments and suggestions are always welcome
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