Jump to content
 

dave55uk

Members
  • Posts

    120
  • Joined

  • Last visited

Posts posted by dave55uk

  1. On 11/05/2022 at 13:31, The Stationmaster said:

    No need whatsoever for an Advanced Starter...

    So that would mean that any shunting movements beyond the starter on the platform, and beyond the creamery point (such as run-round moves),

    onto the single line would occupy the block section (to the next block post) and would be outside of station limits. So a lot more ding-ding-dings by the signalman.

  2. Maybe sticking my neck out a bit here, but....

     

    I don't think ANY trap points are necessarily required.

    The point on the loop leading to the creamery and cattle dock would be one of a pair, the second of the pair would be

    the one on the main line outside the signalbox - a crossover in effect.

    At the other end of the loop, all points could/would be hand worked.

    As incoming passenger trains would stop with the front coach clear of the left-most point (otherwise the engine could

    not run round), then any trap points that end would not be necessary.

     

    As for the signalling, a starter on the right-hand end of the platform, with an assumed advance starter AND an assumed

    incoming home signal (for the platform line) and a small arm or ground signal (for the loop/yard).

    To complete the picture, a YELLOW ground signal at the toe-end of the right-hand point on the loop.

     

    Given the size constraits of the area, I would be very surprised if there was more than one loco present at any one time.

     

     

    • Interesting/Thought-provoking 1
  3. I recall AY mentioning this before.

    Click on your user name (the very top right), then, under settings, click account settings.

    Then in the menu on the left hand side, click content view behaviour, select your choice and click save.

     

    However, having said that, I am still having the same issues LOL

    Try clicking the up arrow in a black circle, extreme bottom right.

    That takes you to the top of the page without having to scroll.

  4. I have the Realtrack 156 with 2 x loksound v5 speakers (as supplied) and all was well until I wanted to change the decoders addresses from the default '3'.

     

    I drove the unit onto the loop which doubles as the programming track, went into programming mode and did the necessary.

     

    But back out of programming mode, the 2 cars now want to go in different directions to each other.

     

    I tried seperating the cars and turning one of them the other way round and programming them again but with the same result.

     

    Can someone please tell me what I'm doing wrong - obviously I'm having a senior moment here.

  5. Thanks Darius, good to know it can be done.

     

    As I have never tried doing this sort of thing before, could you

    tell me which Bachmann DMU you used - and was it the complete

    chassis or just the motor bogie? And were there any particular pitfalls

    to be aware of?

     

    I'm not too bothered about underframe detail just as long as I can get

    the unit running (on DCC).

  6. 22 minutes ago, PaulRhB said:

    Now assuming I’ve got the track plan right here’s an option. 

    C880355E-69F1-485E-8C17-F40336D3990C.jpeg.c6f9707a9370e71826233b1893c541ea.jpeg

    First you will need catch points at the four blue locations to protect the mainline from the sidings. 
     

    0. Ground Position Signal (gps) to allow shunts into trains in the bay, up or down

     

    1 Up line Three aspect with a feather for the loop and could have a calling on sub signal if you intend trains coming in on top of another in the loop or Up platform. 
    (sub signal is a gps mounted on the main signal post below the main aspects)
     

    2. Down starter

     

    3. Gps for moves from the nuclear sdgs to the loop. 

     

    4. Loop Down Starter for trains leaving for the Down main only. 
    Sub signal (gps on the post) for moves into the nuclear sdgs. 
    Bracket over Up line with main aspect for moves from up platform (shunt behind signal 0 or train reversing in Up plat.) onto Down main only. 
     

    5. Loop up starter main aspect. Gps for moves into NR sidings. 
     

    6. Up starter

     

    7. gps for moves into loop from NR sidings. 
     

    8. Bay starter routes to Up main only with gps for moves into loco sidings. 


    9. Gps for moves from yard to Up main or loco yard. 
     

    10. gps for moves to bay or yard. 
     

    11. Down home with feather for bay. Sub signal for shunts onto another train in  down or bay platforms and route to yard. 
     

    12. gps for loop, up, down, bay or yard. 

     

    Just two minor observations.

    First, the blue marked points are TRAP points, not CATCH points.

    Second, signal 0 I think you mean ... to allow shunts into the loop, up or down.

    Otherwise, I concur totally.

    • Agree 1
  7. Hi. I'm Dave, a 66 year old lifelong train and model railway enthusiast.

     

    Myself and a few friends are building 'Whitedown Junction', a freelance 'BR Blue*' OO gauge layout set somewhere down South where

    the Southern and Western regions meet. We have a Facebook page - https://www.facebook.com/groups/WhitedownJn and a couple of videos

    on YouTube - just search for Whitedown Junction.

     

    Now the point of this post is simply we want more people involved!

     

    Due to where some of our group live, and because of other commitments, not everyone can make every meeting, and sometimes it's only two of us.

    We are going to need more than that if we are ever going to get WDJ to exhibitions :-)

    We also would like more help getting the layout out of storage and setting up, and taking it down and putting it back when we've finished.

     

    We generally meet once a month, in Ely (Cambridgeshire), on a Saturday, between 0800ish until anywhere between 1500 and 1800, depending on when we've had enough.

    We are not a club or society, there are NO fees to pay, no membership, no hall hire etc. etc.

    The layout itself is built, all the trackwork is down, and it is controlled by DCC.

    The locos and rolling stock are our own, as is the Nelevator and DCC equipment. Otherwise, stuff (scenery, buildings etc.) on the layout simply belongs to the layout.

     

    We had a bit of a hiatus during the Covid lockdown, naturally, but fortunately the layout came out of it unscathed.

    So now it's time to finish off the layout, start to play trains, and look forward to taking it out.

     

    So if you are located near enough, are interested in BR Blue*, like the Southern or Western regions, have a skill you'd be willing to share with us, or simply you like playing trains AND will be willing

    to come and help us at exhibitions, then please get in touch, initially by PMing me on here, and then we can switch to email or Facebook as necessary.

     

    * BR Blue - that includes stuff up to NSE and even later when 'Rule 1' applies :-)

     

     

×
×
  • Create New...