Jump to content
RMweb
 
  • entries
    157
  • comments
    894
  • views
    116,815

On the Road No. 3 – a builder’s yard


Job's Modelling

1,316 views

I have finished the yard of J. Peterson Ltd on Grove Road.
For the yard I used the following details:

- Portland cement sacks

- A spade

- Pigments for sand

- Fine basalt for aggregate

- Some corrugated plates (photo paper)

 

For the storage of the aggregate and sand I created staithes from brick.

 

The cement sacks, spade and fine basalt are from Kotol, a German supplier of excellent detail materials in hO. Because I didn’t use any OO gauge detail materials in the yard I found them very useful to create the right atmosphere for a builder’s yard.

 

The piles for the aggregate and sand I made from some scrap card and toilet paper. The piles were than painted using pigments and water. The aggregate pile is finished with fine basalt. The pile of sand with Venetian earth pigment.

 

The corrugated iron plates are from a kit of Clever Models.

 

blogentry-11675-0-81054600-1463677857_thumb.jpg

 

Then I made some pictures to create the on the road scene for my story.

 

I haven’t made a choice yet, so if you have a favourite please let me know.

 

blogentry-11675-0-69531800-1463677987_thumb.jpg
No. 1

 

blogentry-11675-0-78681200-1463678107_thumb.jpg
No. 2

 

blogentry-11675-0-47733500-1463678200_thumb.jpg
No. 3

 

blogentry-11675-0-62387700-1463678293_thumb.jpg
No. 4

 

If anyone has any experience with putting a driver in an Austin KX from Oxford Die-cast, please let me know.

 

And as always suggestions and comments are appreciated.

 

Kind regards
Job

  • Like 6

8 Comments


Recommended Comments

That's looking really good. At first glance, I missed things like the cracks in the tarmac road outside - they look so natural that it's easy to forget that you have had to create them! 

 

Mike

Link to comment

That's looking really good. At first glance, I missed things like the cracks in the tarmac road outside - they look so natural that it's easy to forget that you have had to create them! 

 

Mike

Thanks for the compliment, Mike.

The tarmac road is "just" a texture from Scalescenes. But I always select a part of it that gives some "extra". The most important is that I print the texture on high quality textured photo paper. To give it a more realistic look I use an embossing pen and some selected pastels.

Link to comment

Wow! Superb modelling!

Thanks for the compliment.

I hope to create the same quality and atmosphere in my next diorama.

Link to comment
  • RMweb Gold

Fantastic Job. Every one of your dioramas is better than the last. And the first one long ago was extremely good, as I remember it!

 

My favourites are 1, 3 and 4. Have you considered image stacking? I was sceptical at first, but I have to say it does make a difference to some photos - not in all cases, sometimes a blurred background is good, but no. 3 would look even better with more depth of sharpness? I find the Zerene Stacker a good programme.

Link to comment

Fantastic Job. Every one of your dioramas is better than the last. And the first one long ago was extremely good, as I remember it!

 

My favourites are 1, 3 and 4. Have you considered image stacking? I was sceptical at first, but I have to say it does make a difference to some photos - not in all cases, sometimes a blurred background is good, but no. 3 would look even better with more depth of sharpness? I find the Zerene Stacker a good programme.

Thanks, Mikkel. 

The first one was designed in a totally other way and has given my some nice pictures. 

But my approach is different now and modelling skills have improved since then.

 

Looked an Zerene Stacker. Looks very good, but first I want to see what my photo program can do. I have never tried to improve my photo's. The only thing I do is searching for the right picture using the rule of thirds's. 

 

I will safe the numbers 1,3 and 4 and decide later which one I will use.

Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...