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ffayolle

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  1. Hi all of you, Happy new year from France. I hope you're well. In progress, Rue d'Abbeville, a French switching layout Trackplan : Rules : Coulisse = Fiddle yard Building : I built tracks (ME code 125 and code 100) and pointworks with some "Fast Tracks" tools. I used L-Girder tips for my benchwork. Some pictures I took during building. Comments welcome!!! To be continued... Fabrice
  2. Hi all of you, I 've designed a Locoshield version for Arduino Mega. I've more possibilities with the Arduino Mega. I've added on my program Loconet Throttle management. I can now command my turntable by my Arduino program. // SignalBox-Mega // Signal box (terminus station with single track) with "Nb_lever" levers // Signal box integrated interlocking system and tokenless block system (single track / terminus station) // Sound system -> Wtv020 // Digitrax LocoNet -> LocoNet // Tokenless Block System -> Tokenless // DCC Throttle -> Throttle // Fabrice Fayolle, May 2016 // Version 2.0 for Arduino Mega // Signal box with "NB_lever" const int Nb_lever = 20; // Arduino Mega // Pin -> Use for -> Connect to // 0 // 1 // 2 -> Tokenless Up (IN) -> Tokenless PCB (Pin 12) // 3 -> Tokenless Signal Up (OUT) -> Tokenless PCB (Pin 13) // 4 // 5 -> Tokenless Signal Down (OUT) -> Tokenless PCB // 6 -> Default -> Red LED (with a 220 ohms resistor) // 9 -> Emergency Stop -> Push button // 10 -> Turntable direction -> SPDT ON-ON // 11 -> Turntable stop -> Push button // 12 -> Turntable low speed -> Push button // 13 -> Turntable mid speed -> Push button // 14 -> Loco start/stop -> Push button // 15 -> Loco whistle -> Push button // 22 to 45 -> Lever Input -> SPDT ON-ON // 46 -> LocoNet Transmit pin -> Locoshield PCB Tx pin // 48 -> LocoNet Receive pin -> Locoshield PCB Rx pin // 47, 49, 51 and 53 -> Wtv020 -> Wtv020 PCB // INPUT // Emergency Stop : Push button // 1 -> Emergency Stop Pin // 2 -> GND // Lever : SPDT ON-ON // 1 -> 5V -> Normal position // Common point -> Lever Input Pin // 2 -> GND -> Reverse position // OUTPUT // Digitrax LocoNet message // Global constants and variables const boolean Activated = LOW; // Type lever table // 0 -> Not use // 1 -> Point // 2 -> FPL // 3 -> Signal // 4 -> Block signal const int Table_lever_type[Nb_lever] = {4, 4, 1, 2, 1, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; // Locking lever table to initialize each lock lever // 0 -> No lock // 1 -> 1 lock // x -> x lock const int Table_lever_lock[Nb_lever] = {1, 2, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; // Interlocking system table (locking rules) // It's not necessary to simplify locking rules like with mechanical locking bars // 0 -> Nothing // 1 -> Lock // -1 -> Release // 1xx -> LWxxN (Lock When xx Normal) // -1xx -> RWxxN (Release When xx Normal) // 2xx -> LWxxR (Lock When xx Reverse) // -2xx -> RWxxR (Release When xx Reverse) const int Table_interlocking[Nb_lever * Nb_lever] = { // Lever 1 (signal) // 1 locks 2, 3, 4, 5 and 6 0, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // Lever 2 (signal) // 2 locks 1, 3, 4, 5 and 6 1, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // Lever 3 (point) // 3 locks 1,2 and 4 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // Lever 4 (FPL) // 4 releases 1 and 2. 4 locks 3 -1, -1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // Lever 5 (point) // 5 locks 1 and 2. 5 releases 6 1, 1, 0, 0, 0, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // Lever 6 (signal) // 6 locks 1, 2, 3(BW) and 5 1, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // Lever 7 (-) // not used 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // Lever 8 (-) // not used 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // Lever 9 (-) // not used 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // Lever 10 (-) // not used 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // Lever 11 (-) // not used 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // Lever 12 (-) // not used 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // Lever 13 (-) // not used 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // Lever 14 (-) // not used 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // Lever 15 (-) // not used 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // Lever 16 (-) // not used 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // Lever 17 (-) // not used 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // Lever 18 (-) // not used 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // Lever 19 (-) // not used 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // Lever 20 (-) // not used 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }; // Visual management for interlocking system // Default lever position const int DefaultPin = 6; // Tokenless block system // Rail directions : Up Line -> To London / Down Line -> To the station boolean Block_ON = false; // Define which Arduino UNO Pin you use for communicate with the Tokenless PCB const int upBlock_request_PIN = 2; const int upBlock_signalopen_PIN = 3; const int downBlock_signalopen_PIN = 5; // Define which lever type you use for Block signal const int Block_signal = 4; // Define which lever you use to control signal const int upSignal_lever = 1; const int downSignal_lever = 0; boolean upBlock_request = false; boolean upBlock_blocked = false; // Throttle // Define the address of the turntable DCC decoder const int ADR_Turntable = 101; // Define constants and variables for the turntable boolean TT_dir = false; const int TT_dir_PIN = 10; const int TT_stop_PIN = 11; const int TT_lowspeed_PIN = 12; const int TT_midspeed_PIN = 13; // Define the address of the loco DCC decoder const int ADR_Loco = 22; // Define constants and variables for the loco boolean Loco_On = false; const int Loco_start_stop_PIN = 14; const int Loco_whistle_PIN = 15; // LocoNet #include <LocoNet.h> // Define LocoNet Transmit Pin #define LN_TX_PIN 46 // Emergency Stop const int Emergency_PIN = 9; // Pointer to a received LocoNet packet lnMsg *LnPacket; // DDC Address of stationary decoder const int Table_lever_dcc[Nb_lever] = {1, 2, 3, 4, 11, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20}; void slot_Init() // Initiliaze all slots { for (int slot = 0; slot < 120; slot++) { sendOPC_xxx(OPC_RQ_SL_DATA, slot, 0); } } void sendOPC_x(int OPC_Type) // OPC_GPOFF - OPC_GPON - OPC_IDLE LocoNet Message { lnMsg SendPacket; SendPacket.data[0] = OPC_Type; LocoNet.send( &SendPacket ); switch (OPC_Type) { case OPC_GPOFF: // OPC_GPOFF -> Power OFF Serial.print("OPC_GPOFF"); break; case OPC_GPON: // OPC_GPON -> Power ON Serial.print("OPC_GPON"); break; case OPC_IDLE: // OPC_IDLE -> Emergency Stop Serial.print("OPC_IDLE"); break; } Serial.println(" LocoNet message sent"); delay(250); return; } void sendOPC_xxx(int OPC_Type, int Arg1, int Arg2) // OPC_LOCO_SPD - OPC_LOCO_DIRF - OPC_LOCO_SND - OPC_SW_REQ - OPC_MOVE_SLOTS - OPC_RQ_SL_DATA - OPC_LOCO_ADR LocoNet Message { lnMsg SendPacket; SendPacket.data[0] = OPC_Type; SendPacket.data[1] = Arg1; SendPacket.data[2] = Arg2; LocoNet.send( &SendPacket ); switch (OPC_Type) { case OPC_LOCO_SPD: // OPC_LOCO_SPD Serial.print ("SLOT "); Serial.print(Arg1); Serial.print(" : OPC_LOCO_SPD"); break; case OPC_LOCO_DIRF: // OPC_LOCO_DIRF Serial.print ("SLOT "); Serial.print(Arg1); Serial.print(" : OPC_LOCO_DIRF"); break; case OPC_LOCO_SND: // OPC_LOCO_SND Serial.print ("SLOT "); Serial.print(Arg1); Serial.print(" : OPC_LOCO_SND"); break; case OPC_SW_REQ: // OPC_SW_REQ Serial.print ("Turnout Adr "); Serial.print(Arg1 + 1); Serial.print(" : OPC_SW_REQ"); break; case OPC_MOVE_SLOTS: // OPC_MOVE_SLOTS Serial.print ("SLOT "); Serial.print(Arg1); Serial.print(" : OPC_MOVE_SLOTS"); break; case OPC_RQ_SL_DATA: // OPC_RQ_SL_DATA Serial.print ("SLOT "); Serial.print(Arg1); Serial.print(" : OPC_RQ_SL_DATA"); break; case OPC_LOCO_ADR: // OPC_LOCO_ADR Serial.print ("DCC Adr "); Serial.print(Arg2); Serial.print(" : OPC_LOCO_ADR"); break; } Serial.println(" LocoNet message sent"); delay(250); return; } void LocoNet_Message_For_Lever(int SLever_dcc, int SLever_type, boolean SLever_state) { int sw1 = 0x00; int sw2 = 0x00; switch (SLever_type) { case 0 : // 0 -> Not use break; case 1 : // 1 -> Point SLever_dcc = SLever_dcc - 1; if (SLever_state) { sw1 |= B00100000; sw2 |= B00100000; } sw1 |= B00010000; sw1 |= (SLever_dcc >> 7) & 0x0F; sw2 |= (SLever_dcc >> 7) & 0x0F; sendOPC_xxx(OPC_SW_REQ, SLever_dcc & 0x7F, sw1); sendOPC_xxx(OPC_SW_REQ, SLever_dcc & 0x7F, sw2); break; case 2: // 2 -> FPL break; case 3: // 3 -> Signal break; case 4: // 4 -> Block signal break; } return; } // Wtv020 #include <Wtv020sd16p.h> const int clockPin = 47; // CLOCK 7 const int resetPin = 49; // RESET 1 const int diPin = 51; // DATAIN 10 const int busyPin = 53; // BUSY 15 Wtv020sd16p wtv020sd16p(resetPin, clockPin, diPin, busyPin); // 0000.AD4 -> 0 -> Lever change // 0001.AD4 -> 1 -> Block system code bell // 0002.AD4 -> 2 -> People talking // 0003.AD4 -> 3 -> Steam engine // 0004.AD4 -> 4 -> People talking (2) // Wait the end of the sound before to do something else void Wtv020_wait() { delay(250); while (digitalRead(busyPin) == HIGH) { } return; } void Play_random_sound() { unsigned long time = millis(); if (time % random(1, 1000) == random(0, 10)) { Serial.println("Sound system"); wtv020sd16p.asyncPlayVoice(random(2, 5)); Wtv020_wait(); } return; } // Object "Throttle" class Throttle { private: int SLOT; int ADR; int SPD; int DIRF; int SND; public: void Setup(int SADR); void Change_SPD(int SSPD); void Change_DIRF(int SDIRF); void Change_SND(int SSND); } ; void Throttle::Setup(int SADR) { sendOPC_xxx(OPC_LOCO_ADR, 0, SADR); delay(250); LnPacket = LocoNet.receive() ; while ((LnPacket->data[0] != 0xE7) | (LnPacket->data[4] != SADR)) { sendOPC_xxx(OPC_LOCO_ADR, 0, SADR); delay(250); LnPacket = LocoNet.receive(); } Serial.print(LnPacket->data[0], HEX); Serial.print(" LocoNet Message Received -> DCC Adr "); Serial.print(LnPacket->data[4]); Serial.print(" was found in SLOT "); Serial.println(LnPacket->data[2]); SLOT = LnPacket->data[2]; ADR = LnPacket->data[4]; SPD = 0x00; DIRF = 0x00; SND = 0x00; sendOPC_xxx(OPC_MOVE_SLOTS, SLOT, SLOT); sendOPC_xxx(OPC_LOCO_DIRF, SLOT, DIRF); sendOPC_xxx(OPC_LOCO_SPD, SLOT, SPD); sendOPC_xxx(OPC_LOCO_SND, SLOT, SND); Serial.println("Communication initialized"); return; } void Throttle::Change_SPD(int SSPD) { SPD = SSPD; Serial.print("SPD at "); Serial.print((SPD * 100) / 128); Serial.println("%"); sendOPC_xxx(OPC_LOCO_SPD, SLOT, SPD); } void Throttle::Change_DIRF(int SDIRF) { DIRF = DIRF + SDIRF; Serial.print("Direction:"); if ((DIRF & 0x20) == 0) Serial.print(" <-"); else Serial.print("->"); Serial.print("/Lights:"); if ((DIRF & 0x10) == 0) Serial.print("Off"); else Serial.print("On"); Serial.print("/F1:"); if ((DIRF & 0x01) == 0) Serial.print("Off"); else Serial.print("On"); Serial.print("/F2:"); if ((DIRF & 0x02) == 0) Serial.print("Off"); else Serial.print("On"); Serial.print("/F3:"); if ((DIRF & 0x04) == 0) Serial.println("Off"); else Serial.println("On"); Serial.print("DIRF: "); Serial.println(DIRF); sendOPC_xxx(OPC_LOCO_DIRF, SLOT, DIRF); } void Throttle::Change_SND(int SSND) { SND = SND + SSND; Serial.print("SND: "); Serial.println(SND); sendOPC_xxx(OPC_LOCO_DIRF, SLOT, SND); } Throttle TT_Throttle, Loco_Throttle; // Object "Lever" class Lever { private: int Lever_input; int Lever_type; int Lever_state; int Lever_lock; int Lever_dcc; public: void Setup(int SLever_input); boolean State_of_lever(); int Type_of_lever(); boolean Change_asking(); boolean Change_is_possible(); void Change(); void Change_lever_lock(int SChange); } ; void Lever::Setup(int SLever_input) { // Input : from pin 22 to pin 45 Lever_input = SLever_input + 22; pinMode (Lever_input, INPUT); digitalWrite(Lever_input, HIGH); boolean Normal = true; boolean Reverse = false; if (digitalRead(Lever_input) == Reverse) { delay(100); if (digitalRead(Lever_input) == Reverse) { digitalWrite(DefaultPin, HIGH); while (digitalRead(Lever_input) == Reverse) { } digitalWrite(DefaultPin, LOW); } } Lever_type = Table_lever_type[SLever_input]; // State of the lever // true -> Normal(by default) // false -> Reverse Lever_state = true; Lever_lock = Table_lever_lock[SLever_input]; Lever_dcc = Table_lever_dcc[SLever_input]; LocoNet_Message_For_Lever(Lever_dcc, Lever_type, true); return; } boolean Lever::Change_asking() { boolean result = false; if (digitalRead(Lever_input) != Lever_state) { delay(100); if (digitalRead(Lever_input) != Lever_state) { result = true; } } return result; } boolean Lever::Change_is_possible() { boolean result = false; result = (Lever_lock == 0); if (result == false) { while (digitalRead(Lever_input) != Lever_state) { digitalWrite(DefaultPin, HIGH); } digitalWrite(DefaultPin, LOW); } return result; } void Lever::Change() { Lever_state = !Lever_state; // Wtv020 wtv020sd16p.asyncPlayVoice(0); // LocoNet LocoNet_Message_For_Lever(Lever_dcc, Lever_type, Lever_state); // Wtv020 // Wtv020_wait(); return; } boolean Lever::State_of_lever() { boolean result = true; result = Lever_state; return result; } int Lever::Type_of_lever() { int result = 0; result = Lever_type; return result; } void Lever::Change_lever_lock(int SChange) { Lever_lock += SChange; return; } Lever L[Nb_lever]; void setup() { // Initialize Serial Port USB at 57600 baud Serial.begin(57600); Serial.println("Monitor"); // LocoNet LocoNet.init(LN_TX_PIN); pinMode(Emergency_PIN, INPUT); digitalWrite(Emergency_PIN, HIGH); DCC_On(); // Throttle // Initialize turntable INPUT pinMode(TT_dir_PIN, INPUT); digitalWrite(TT_dir_PIN, HIGH); pinMode(TT_stop_PIN, INPUT); digitalWrite(TT_stop_PIN, HIGH); pinMode(TT_lowspeed_PIN, INPUT); digitalWrite(TT_lowspeed_PIN, HIGH); pinMode(TT_midspeed_PIN, INPUT); digitalWrite(TT_midspeed_PIN, HIGH); // Initialize Turntable Throttle TT_Throttle.Setup(ADR_Turntable); // Initialize loco INPUT pinMode(Loco_start_stop_PIN, INPUT); digitalWrite(Loco_start_stop_PIN, HIGH); pinMode(Loco_whistle_PIN, INPUT); digitalWrite(Loco_whistle_PIN, HIGH); // Initialize Loco Throttle Loco_Throttle.Setup(ADR_Loco); // Wtv020 wtv020sd16p.reset(); delay(500); // If you want to adjust the speaker volume, modify on Wtv020sd16p library (Wtv020sd16p.cpp) // this constant VOLUME_MAX = 0xFFF7 (from 0xFFF0 to 0xFFF7) and use the unmute() function wtv020sd16p.unmute(); delay(500); // Visual management pinMode(DefaultPin, OUTPUT); digitalWrite(DefaultPin, LOW); // Levers setup for (int i = 0; i < Nb_lever; i++) { L[i].Setup(i); } Serial.println("Ready to use"); // Tokenless pinMode(upBlock_request_PIN, INPUT); pinMode(upBlock_signalopen_PIN, OUTPUT); digitalWrite(upBlock_request_PIN, HIGH); digitalWrite(upBlock_signalopen_PIN, HIGH); pinMode(downBlock_signalopen_PIN, OUTPUT); digitalWrite(downBlock_signalopen_PIN, HIGH); Serial.println("Tokenless Block System : Normal"); } void loop() { for (int i = 0; i < Nb_lever; i++) { if (L[i].Change_asking()) { if (L[i].Change_is_possible()) { // Interlocking rules Locking_rules(i); // Change the state of the lever L[i].Change(); Serial.print("Lever "); Serial.print(i + 1); Serial.print(" changed to "); if (L[i].State_of_lever()) { Serial.print("Normal"); } else { Serial.print("Reverse"); } Serial.println(); // Tokenless if ( i == upSignal_lever) { if (L[i].State_of_lever()) { if (Block_ON) { L[i].Change_lever_lock(1); Serial.print("Block System locks "); Serial.println(i + 1); upBlock_blocked = true; digitalWrite(upBlock_signalopen_PIN, HIGH); } } else { if (Block_ON) { digitalWrite(upBlock_signalopen_PIN, LOW); Serial.println("Tokenless Block System : UP -> Blocked"); } } } if ( i == downSignal_lever) { if (L[i].State_of_lever()) { digitalWrite(downBlock_signalopen_PIN, HIGH); Serial.println("Signal DOWN Line -> Closed"); } else { digitalWrite(downBlock_signalopen_PIN, LOW); Serial.println("Signal DOWN Line -> Open"); } } } } } // Loconet Emergency(); // Tokenless upBlock_accept(); upBlock_normal(); // Wtv020 //Play_random_sound(); // Throttle (turntable) Turntable_Order(); // Throttle (loco) Loco_Order(); } void Locking_rules(int Slever) // Apply interlocking system rules when you move a lever { int Shift = Slever * Nb_lever; if (L[Slever].State_of_lever()) // Lever on "Normal" position { for (int i = 0; i < Nb_lever; i++) { switch (Table_interlocking[Shift + i]) { case 0 : break; case -1 : // Releases L[i].Change_lever_lock(Table_interlocking[Shift + i]); Serial.print(Slever + 1); Serial.print(" releases "); Serial.println(i + 1); break; case 1 : // Locks L[i].Change_lever_lock(Table_interlocking[Shift + i]); Serial.print(Slever + 1); Serial.print(" locks "); Serial.println(i + 1); break; default : // Locks/Releases when xx Normal/Reverse L[i].Change_lever_lock(Conditionnal_locking(Table_interlocking[Shift + i])); ; } } } else // Lever on "Reverse" position { for (int i = 0; i < Nb_lever; i++) { switch (Table_interlocking[Shift + i]) { case 0 : break; case -1 : // Locks L[i].Change_lever_lock(-Table_interlocking[Shift + i]); Serial.print(Slever + 1); Serial.print(" locks "); Serial.println(i + 1); break; case 1 : // Releases L[i].Change_lever_lock(-Table_interlocking[Shift + i]); Serial.print(Slever + 1); Serial.print(" releases "); Serial.println(i + 1); break; default : // Releases/Locks when xx Normal/Reverse L[i].Change_lever_lock(-Conditionnal_locking(Table_interlocking[Shift + i])); ; } } } return; } int Conditionnal_locking (int Locking) // Verify lever position if interlocking system rule is Locks/Releases When Lever xx is Normal/Reverse { int Hundred = Locking / 100; int result = 0; switch (Hundred) { case 1 : // Locks when Lever (Locking-(HundredX100)) is Normal if (L[Locking - 101].State_of_lever()) { result = 1; } break; case -1 : // Releases when Lever (Locking-(HundredX100)) is Normal if (L[-Locking - 101].State_of_lever()) { result = -1; } break; case 2 : // Locks when Lever (Locking-(HundredX100)) is Reverse if (!L[Locking - 201].State_of_lever()) { result = 1; } break; case -2 : // Releases when Lever (Locking-(HundredX100)) is Reverse if (!L[-Locking - 201].State_of_lever()) { result = -1; } break; } return result; } void upBlock_accept() // Tokenless Block System on "Accepted" for Up Line { upBlock_request = digitalRead(upBlock_request_PIN); delay(100); if ( !upBlock_request && (!Block_ON && L[downSignal_lever].State_of_lever())) { // Wtv020 wtv020sd16p.asyncPlayVoice(1); Wtv020_wait(); Serial.println("Tokenless Block System : UP Line -> Accepted"); L[upSignal_lever].Change_lever_lock(-1); Serial.print("Block System releases "); Serial.println(upSignal_lever + 1); L[downSignal_lever].Change_lever_lock(1); Serial.print("Block System locks "); Serial.println(downSignal_lever + 1); Block_ON = true; } return; } void upBlock_normal() // Tokenless Block System on "Normal" { upBlock_request = digitalRead(upBlock_request_PIN); delay(100); if (L[upSignal_lever].State_of_lever()) { if ( upBlock_request && Block_ON ) { if (!upBlock_blocked) { L[upSignal_lever].Change_lever_lock(1); Serial.print("Block System locks "); Serial.println(upSignal_lever + 1); } upBlock_blocked = false; Block_ON = false; L[downSignal_lever].Change_lever_lock(-1); Serial.print("Block System releases "); Serial.println(downSignal_lever + 1); Serial.println("Tokenless Block System : Normal"); //Wtv020 wtv020sd16p.asyncPlayVoice(2); Wtv020_wait(); } } return; } void DCC_On() // DCC Power ON { sendOPC_x(OPC_GPOFF); sendOPC_x(OPC_GPON); return; } void Emergency() // Emergency Stop required { if (digitalRead(Emergency_PIN) == Activated) { delay(100); if (digitalRead(Emergency_PIN) == Activated) { while (digitalRead(Emergency_PIN) == Activated) { digitalWrite(DefaultPin, HIGH); delay(100); digitalWrite(DefaultPin, LOW); delay(100); } sendOPC_x(OPC_IDLE); } } return; } void Turntable_Order() // Control Turntable Direction by a SPDT ON-ON (Input: TT_dir_PIN) // and Turntable Speed by some Push buttons (Input: TT_stop_PIN, TT_lowspeed_PIN, TT_midspeed_PIN) { if ((digitalRead(TT_dir_PIN) == HIGH) && TT_dir) { TT_dir = false; TT_Throttle.Change_DIRF(-0x20); } if ((digitalRead(TT_dir_PIN) == LOW) && !TT_dir) { TT_dir = true; TT_Throttle.Change_DIRF(0x20); } if (digitalRead(TT_stop_PIN) == Activated) { delay(100); if (digitalRead(TT_stop_PIN) == Activated) { while (digitalRead(TT_stop_PIN) == Activated) { digitalWrite(DefaultPin, HIGH); delay(100); digitalWrite(DefaultPin, LOW); delay(100); } Serial.print("Turntable "); TT_Throttle.Change_SPD(0x00); } } if (digitalRead(TT_lowspeed_PIN) == Activated) { delay(100); if (digitalRead(TT_lowspeed_PIN) == Activated) { while (digitalRead(TT_lowspeed_PIN) == Activated) { digitalWrite(DefaultPin, HIGH); delay(100); digitalWrite(DefaultPin, LOW); delay(100); } Serial.print("Turntable "); TT_Throttle.Change_SPD(0x03); } } if (digitalRead(TT_midspeed_PIN) == Activated) { delay(100); if (digitalRead(TT_midspeed_PIN) == Activated) { while (digitalRead(TT_midspeed_PIN) == Activated) { digitalWrite(DefaultPin, HIGH); delay(100); digitalWrite(DefaultPin, LOW); delay(100); } Serial.print("Turntable "); TT_Throttle.Change_SPD(0x40); } } return; } void Loco_Order() // Control LOCO Sound by some Push buttons (Input: Loco_start_stop_PIN, Loco_whistle_PIN) { if ((digitalRead(Loco_start_stop_PIN) == LOW) && Loco_On == false) { delay(100); if ((digitalRead(Loco_start_stop_PIN) == LOW) && Loco_On == false) { while (digitalRead(Loco_start_stop_PIN) == LOW) { digitalWrite(DefaultPin, HIGH); delay(100); digitalWrite(DefaultPin, LOW); delay(100); } Loco_Throttle.Change_DIRF(0x10); delay(500); Loco_Throttle.Change_DIRF(0x08); delay(500); Loco_Throttle.Change_DIRF(-0x08); delay(3000); Loco_Throttle.Change_SND(0x01); delay(1500); Loco_Throttle.Change_SND(-0x01); delay(500); Loco_Throttle.Change_DIRF(0x01); delay(500); Loco_Throttle.Change_DIRF(-0x01); delay(500); Loco_Throttle.Change_DIRF(0x01); Loco_On = true; } } if ((digitalRead(Loco_start_stop_PIN) == LOW) && Loco_On == true) { delay(100); if ((digitalRead(Loco_start_stop_PIN) == LOW) && Loco_On == true) { while (digitalRead(Loco_start_stop_PIN) == LOW) { digitalWrite(DefaultPin, HIGH); delay(100); digitalWrite(DefaultPin, LOW); delay(100); } Loco_Throttle.Change_DIRF(-0x01); delay(1000); Loco_Throttle.Change_DIRF(-0x10); Loco_On = false; } } if ((digitalRead(Loco_whistle_PIN) == LOW) && Loco_On == true) { delay(100); if ((digitalRead(Loco_whistle_PIN) == LOW) && Loco_On == true) { while (digitalRead(Loco_whistle_PIN) == LOW) { digitalWrite(DefaultPin, HIGH); delay(100); digitalWrite(DefaultPin, LOW); delay(100); } Loco_Throttle.Change_DIRF(0x04); delay(250); Loco_Throttle.Change_DIRF(-0x04); } } return; } To be continued... Fabrice
  3. Hi all of you, I tested my Tokenless Block System Arduino Program with the other program. I use another Arduino Uno. The code is : // Tokenless //Tokenless block system for single track // A -> B : Down Line // B -> A : Up Line // Rail directions : Up Line -> To London / Down Line -> To the station // Fabrice Fayolle, May 2016 // Version 1.0 for Arduino Uno // Arduino Uno // Pin -> Use for -> Connect to // 0 // 1 // 2 -> A:Normal -> Orange LED (with a 470 ohms resistor) // 3 -> A:Blocked -> Red LED // 4 -> A:Accepted -> Green LED // 5 -> B:Normal -> Orange LED (with a 470 ohms resistor) // 6 -> B:Blocked -> Red LED // 7 -> B:Accepted -> Green LED // 8 // 9 // 10 -> Up (OUT) -> Locoshield PCB // 11 -> Signal Up (IN) -> Locoshield PCB // 12 -> Down (OUT) -> Locoshield PCB (Uno -> Pin 2 / Mega -> Pin x) // 13 -> Signal Down (IN) -> Locoshield PCB (Uno -> Pin 3 / Mega -> Pin x) // 14 -> Lever input (B:Arrived) -> SPDT ON-(ON) // 15 -> Lever input (B:Offer) -> SPDT ON-(ON) // 16 -> Lever input (B:Normal/Accept)-> SPDT ON-ON // 17 -> Lever input (A:Arrived) -> SPDT ON-(ON) // 18 -> Lever input (A:Offer) -> SPDT ON-(ON) // 19 -> Lever input (A:Normal/Accept)-> SPDT ON-ON // INPUT // SPDT ON-ON // 1 -> 5V -> Normal // Common point // 2 -> GND -> Accept int A_Normal_Accept = 19; // SPDT ON-MON // 1 -> 5V // Common point // 2 -> GND -> Offer int A_Offer = 18; // SPDT ON-MON // 1 -> 5V // Common point // 2 -> GND -> Offer int A_Arrived = 17; // int B_Normal_Accept = 16; int B_Offer = 15; int B_Arrived = 14; // int A_Block_OK = 10; int A_Signal_Open = 11; int B_Block_OK = 12; int B_Signal_Open = 13; // Orange LED int A_Normal = 2; // Red LED int A_Blocked = 3; // Green LED int A_Accepted = 4; // int B_Normal = 5; int B_Blocked = 6; int B_Accepted = 7; void setup() { pinMode(A_Normal, OUTPUT); digitalWrite(A_Normal, HIGH); pinMode(B_Normal, OUTPUT); digitalWrite(B_Normal, HIGH); pinMode(A_Blocked, OUTPUT); digitalWrite(A_Blocked, HIGH); pinMode(B_Blocked, OUTPUT); digitalWrite(B_Blocked, HIGH); pinMode(A_Accepted, OUTPUT); digitalWrite(A_Accepted, HIGH); pinMode(B_Accepted, OUTPUT); digitalWrite(B_Accepted, HIGH); pinMode(A_Normal_Accept, INPUT); digitalWrite(A_Normal_Accept, HIGH); pinMode(B_Normal_Accept, INPUT); digitalWrite(B_Normal_Accept, HIGH); pinMode(A_Offer, INPUT); digitalWrite(A_Offer, HIGH); pinMode(B_Offer, INPUT); digitalWrite(B_Offer, HIGH); pinMode(A_Arrived, INPUT); digitalWrite(A_Arrived, HIGH); pinMode(B_Arrived, INPUT); digitalWrite(B_Arrived, HIGH); pinMode(A_Signal_Open, INPUT); digitalWrite(A_Signal_Open, HIGH); pinMode(A_Block_OK, OUTPUT); digitalWrite(A_Block_OK, HIGH); pinMode(B_Signal_Open, INPUT); digitalWrite(B_Signal_Open, HIGH); pinMode(B_Block_OK, OUTPUT); digitalWrite(B_Block_OK, HIGH); // Normalisation of the block // Each signalman sets his block instrument to “Accept” (A_Normal_Accept and B_Normal_Accept to HIGH), provided no shunting is taking place into the block section. // The block status is indicated to both signalmen as “Normal” (A_Normal and B_Normal to LOW) while (digitalRead(A_Normal_Accept) == LOW || digitalRead(B_Normal_Accept) == LOW) { digitalWrite(A_Blocked, LOW); digitalWrite(B_Blocked, LOW); delay(250); digitalWrite(A_Blocked, HIGH); digitalWrite(B_Blocked, HIGH); delay(250); } digitalWrite(A_Normal, LOW); digitalWrite(B_Normal, LOW); } void loop() { while (digitalRead(A_Normal_Accept) == LOW && digitalRead(B_Normal_Accept) == LOW) { if ((digitalRead(A_Offer) == LOW) || (digitalRead(B_Offer) == LOW)) { for (int i = 0; i < 4; i++) { digitalWrite(A_Normal, HIGH); digitalWrite(B_Normal, HIGH); delay(250); digitalWrite(A_Normal, LOW); digitalWrite(B_Normal, LOW); delay(250); } } } // When the next train arrives at A, the A signalman sets his block instrument to “Normal” (A_Normal_Accept to LOW). // He then presses “Offer” (A_Offer to LOW). // At B, automatic acceptance of the train occurs, and the block status is indicated as “Blocked” (B_Blocked to LOW). // If the B instrument were not set to “Accept” (B_Normal_Accept at HIGH), this would not occur, and an blinking warning would be given // When acceptance has occurred, the block status at A is indicated as “Accepted” (A_Accepted to LOW). if ((digitalRead(A_Normal_Accept) == LOW) && (digitalRead(B_Normal_Accept) == HIGH) && (digitalRead(A_Offer) == LOW)) { digitalWrite(A_Normal, HIGH); digitalWrite(A_Accepted, LOW); digitalWrite(B_Normal, HIGH); digitalWrite(B_Blocked, LOW); digitalWrite(A_Block_OK, LOW); delay(250); // The A signalman may now, at any time, release his starting signal towards B. // As the signal clears (A_Signal_Open at LOW), the block status changes to “Blocked” (A_Blocked to LOW). while (digitalRead(A_Signal_Open) != LOW) { } digitalWrite(A_Accepted, HIGH); digitalWrite(A_Blocked, LOW); delay(250); // The A signalman replaces his starting signal to danger once the train has departed from A (A_Signal_Open at HIGH). while (digitalRead(A_Signal_Open) == LOW) { } delay(250); // The B signalman checks that the train has arrived complete at B (tail lamp) and then sets his block instrument to “Normal” (B_Normal to LOW). // He presses “Train Arrived” (B_Arrived to LOW). // The block section status is then restored to “Normal” (A_Normal and B_Normal at LOW) and indicated to both signalmen by “Normal” indications (A_Normal and B_Normal to LOW). while ((digitalRead(B_Arrived) != LOW) || (digitalRead(B_Normal_Accept) != LOW)) { } digitalWrite(A_Blocked, HIGH); digitalWrite(B_Blocked, HIGH); digitalWrite(A_Normal, LOW); digitalWrite(B_Normal, LOW); digitalWrite(A_Block_OK, HIGH); } // When the next train arrives at B, the B signalman sets his block instrument to “Normal” (B_Normal_Accept to LOW). // He then presses “Offer” (B_Offer to LOW). // ... if ((digitalRead(B_Normal_Accept) == LOW) && (digitalRead(A_Normal_Accept) == HIGH) && (digitalRead(B_Offer) == LOW)) { digitalWrite(B_Normal, HIGH); digitalWrite(B_Accepted, LOW); digitalWrite(A_Normal, HIGH); digitalWrite(A_Blocked, LOW); digitalWrite(B_Block_OK, LOW); delay(250); while (digitalRead(B_Signal_Open) != LOW) { } digitalWrite(B_Accepted, HIGH); digitalWrite(B_Blocked, LOW); delay(250); while (digitalRead(B_Signal_Open) == LOW) { } delay(250); while ((digitalRead(A_Arrived) != LOW) || (digitalRead(A_Normal_Accept) != LOW)) { } digitalWrite(B_Blocked, HIGH); digitalWrite(A_Blocked, HIGH); digitalWrite(B_Normal, LOW); digitalWrite(A_Normal, LOW); digitalWrite(B_Block_OK, HIGH); } } To be continued... Fabrice
  4. Hi all of you, I've received my locoshield PCB (LocoNet Interface for Arduino). I've tested my Arduino Program. And it is APPROVEDDDDDDDDDDDDDDDD I can control now directly turnouts by my interface. The program code is : [code] // SignalBox // Signal box (terminus station with single track) with "Nb_lever" levers // Signal box integrated interlocking system and tokenless block system (single track / terminus station) // Sound system -> Wtv020 // Digitrax LocoNet -> LocoNet // Tokenless Block System -> Tokenless // Fabrice Fayolle, May 2016 // Version 1.0 for Arduino Uno // Signal box with "NB_lever" const int Nb_lever = 7; // Arduino Uno // Pin -> Use for -> Connect to // 0 // 1 // 2 -> Tokenless Up (IN) -> Tokenless PCB // 3 -> Tokenless Signal Up (OUT) -> Tokenless PCB // 4 // 5 -> Tokenless Signal Down (OUT) -> Tokenless PCB // 6 -> Default -> Red LED (with a 220 ohms resistor) // 7 -> LocoNet Transmit pin -> Locoshield PCB Tx pin // 8 -> LocoNet Receive pin -> Locoshield PCB Rx pin // 9 to 15 -> Lever Input -> SPDT ON-ON // 16 to 19 -> Wtv020 -> Wtv020 PCB // INPUT // Lever : SPDT ON-ON // 1 -> 5V -> Normal position // Common point -> Lever Input // 2 -> GND -> Reverse position // OUTPUT // Digitrax LocoNet message // Type lever table // 0 -> Not use // 1 -> Point // 2 -> FPL // 3 -> Signal // 4 -> Block signal const int Table_lever_type[Nb_lever] = {4, 4, 1, 2, 1, 3, 0}; // Locking lever table to initialize each lock lever // 0 -> No lock // 1 -> 1 lock // x -> x lock const int Table_lever_lock[Nb_lever] = {1, 2, 0, 0, 0, 1, 1}; // Interlocking system table (locking rules) // It's not necessary to simplify locking rules like with mechanical locking bars // 0 -> Nothing // 1 -> Lock // -1 -> Release // 1xx -> LWxxN (Lock When xx Normal) // -1xx -> RWxxN (Release When xx Normal) // 2xx -> LWxxR (Lock When xx Reverse) // -2xx -> RWxxR (Release When xx Reverse) const int Table_interlocking[Nb_lever * Nb_lever] = { // Lever 1 (signal) // 1 locks 2, 3, 4, 5 and 6 0, 1, 1, 1, 1, 1, 0, // Lever 2 (signal) // 2 locks 1, 3, 4, 5 and 6 1, 0, 1, 1, 1, 1, 0, // Lever 3 (point) // 3 locks 1,2 and 4 1, 1, 0, 1, 0, 0, 0, // Lever 4 (FPL) // 4 releases 1 and 2. 4 locks 3 -1, -1, 1, 0, 0, 0, 0, // Lever 5 (point) // 5 locks 1 and 2. 5 releases 6 1, 1, 0, 0, 0, -1, 0, // Lever 6 (signal) // 6 locks 1, 2, 3(BW) and 5 1, 1, 1, 0, 1, 0, 0, // Lever 7 (-) // not used 0, 0, 0, 0, 0, 0, 0 }; // Visual management for interlocking system // Default lever position const int DefaultPin = 6; // Tokenless block system // Rail directions : Up Line -> To London / Down Line -> To the station boolean Block_ON = false; // Define which Arduino UNO Pin you use for communicate with the Tokenless PCB const int upBlock_request_PIN = 2; const int upBlock_signalopen_PIN = 3; const int downBlock_signalopen_PIN = 5; // Define which lever type you use for Block signal const int Block_signal = 4; // Define which lever you use to control signal const int upSignal_lever = 1; const int downSignal_lever = 0; boolean upBlock_request = false; boolean upBlock_blocked = false; // LocoNet #include <LocoNet.h> // LocoNet Transmit pin #define LN_TX_PIN 7 // Pointer to a received LocoNet packet lnMsg *LnPacket; // DDC Address of stationary decoder const int Table_lever_dcc[Nb_lever] = {1, 2, 3, 4, 11, 6, 7}; void sendOPC_SW_REQ(int SLever_dcc, boolean SLever_state, boolean On) { lnMsg SendPacket ; int sw2 = 0x00; if (SLever_state) { sw2 |= B00100000; } if (On) { sw2 |= B00010000; } sw2 |= (SLever_dcc >> 7) & 0x0F; SendPacket.data[ 0 ] = OPC_SW_REQ ; SendPacket.data[ 1 ] = SLever_dcc & 0x7F ; SendPacket.data[ 2 ] = sw2 ; LocoNet.send( &SendPacket ); Serial.print ("DCC address "); Serial.print(SLever_dcc+1); Serial.println(" : OPC_SW_REQ LocoNet message sent"); } void LocoNet_Message(int SLever_dcc, int SLever_type, boolean SLever_state) { switch (SLever_type) { case 0 : // 0 -> Not use break; case 1 : // 1 -> Point sendOPC_SW_REQ(SLever_dcc - 1, SLever_state, true); sendOPC_SW_REQ(SLever_dcc - 1, SLever_state, false); break; case 2: // 2 -> FPL break; case 3: // 3 -> Signal break; case 4: // 4 -> Block signal break; default: break; } } // Wtv020 #include <Wtv020sd16p.h> const int clockPin = 16; // CLOCK 7 const int resetPin = 17; // RESET 1 const int diPin = 18; // DATAIN 10 const int busyPin = 19; // BUSY 15 Wtv020sd16p wtv020sd16p(resetPin, clockPin, diPin, busyPin); // 0000.AD4 -> 0 -> Lever change // 0001.AD4 -> 1 -> Block system code bell // 0002.AD4 -> 2 -> People talking // 0003.AD4 -> 3 -> Steam engine // 0004.AD4 -> 4 -> People talking (2) // Wait the end of the sound before to do something else void Wtv020_wait() { delay(250); while (digitalRead(busyPin) == HIGH) { } } void Play_random_sound() { unsigned long time = millis(); if (time % random(1, 1000) == random(0, 10)) { Serial.println("Sound system"); wtv020sd16p.asyncPlayVoice(random(2, 5)); Wtv020_wait(); } } // Object "Lever" class Lever { private: int Lever_input; int Lever_type; int Lever_state; int Lever_lock; int Lever_dcc; public: void Setup(int SLever_input); boolean State_of_lever(); int Type_of_lever(); boolean Change_asking(); boolean Change_is_possible(); void Change(); void Change_lever_lock(int SChange); } ; void Lever::Setup(int SLever_input) { // Input : from pin 9 to pin 15 Lever_input = SLever_input + 9; pinMode (Lever_input, INPUT); digitalWrite(Lever_input, HIGH); boolean Normal = true; boolean Reverse = false; if (digitalRead(Lever_input) == Reverse) { delay(100); if (digitalRead(Lever_input) == Reverse) { digitalWrite(DefaultPin, HIGH); while (digitalRead(Lever_input) == Reverse) { } digitalWrite(DefaultPin, LOW); } } Lever_type = Table_lever_type[SLever_input]; // State of the lever // true -> Normal(by default) // false -> Reverse Lever_state = true; Lever_lock = Table_lever_lock[SLever_input]; Lever_dcc = Table_lever_dcc[SLever_input]; LocoNet_Message(Lever_dcc, Lever_type, true); } boolean Lever::Change_asking() { boolean result = false; if (digitalRead(Lever_input) != Lever_state) { delay(100); if (digitalRead(Lever_input) != Lever_state) { result = true; } } return result; } boolean Lever::Change_is_possible() { boolean result = false; result = (Lever_lock == 0); if (result == false) { while (digitalRead(Lever_input) != Lever_state) { digitalWrite(DefaultPin, HIGH); } digitalWrite(DefaultPin, LOW); } return result; } void Lever::Change() { Lever_state = !Lever_state; // Wtv020 wtv020sd16p.asyncPlayVoice(0); // LocoNet LocoNet_Message(Lever_dcc, Lever_type, Lever_state); // Wtv020 Wtv020_wait(); } boolean Lever::State_of_lever() { boolean result = true; result = Lever_state; return result; } int Lever::Type_of_lever() { int result = 0; result = Lever_type; return result; } void Lever::Change_lever_lock(int SChange) { Lever_lock += SChange; } Lever L[Nb_lever]; void setup() { // Initialize Serial Port USB at 57600 baud Serial.begin(57600); Serial.println("Monitor"); // LocoNet LocoNet.init(LN_TX_PIN); // Wtv020 wtv020sd16p.reset(); delay(500); // If you want to adjust the speaker volume, modify on Wtv020sd16p library (Wtv020sd16p.cpp) // this constant VOLUME_MAX = 0xFFF7 (from 0xFFF0 to 0xFFF7) and use the unmute() function wtv020sd16p.unmute(); delay(500); // Visual management pinMode(DefaultPin, OUTPUT); digitalWrite(DefaultPin, LOW); // Levers setup for (int i = 0; i < Nb_lever; i++) { L[i].Setup(i); } Serial.println("Ready to use"); // Tokenless pinMode(upBlock_request_PIN, INPUT); pinMode(upBlock_signalopen_PIN, OUTPUT); digitalWrite(upBlock_request_PIN, HIGH); digitalWrite(upBlock_signalopen_PIN, HIGH); pinMode(downBlock_signalopen_PIN, OUTPUT); digitalWrite(downBlock_signalopen_PIN, HIGH); Serial.println("Tokenless Block System : Normal"); } void loop() { for (int i = 0; i < Nb_lever; i++) { if (L[i].Change_asking()) { if (L[i].Change_is_possible()) { // Interlocking rules Locking_rules(i); // Change the state of the lever L[i].Change(); Serial.print("Lever "); Serial.print(i + 1); Serial.print(" changed to "); if (L[i].State_of_lever()) { Serial.print("Normal"); } else { Serial.print("Reverse"); } Serial.println(); // Tokenless if ( i == upSignal_lever) { if (L[i].State_of_lever()) { if (Block_ON) { L[i].Change_lever_lock(1); Serial.print("Block System locks "); Serial.println(i + 1); upBlock_blocked = true; digitalWrite(upBlock_signalopen_PIN, HIGH); } } else { if (Block_ON) { digitalWrite(upBlock_signalopen_PIN, LOW); Serial.println("Tokenless Block System : UP -> Blocked"); } } } if ( i == downSignal_lever) { if (L[i].State_of_lever()) { digitalWrite(downBlock_signalopen_PIN, HIGH); Serial.println("Signal DOWN Line -> Closed"); } else { digitalWrite(downBlock_signalopen_PIN, LOW); Serial.println("Signal DOWN Line -> Open"); } } } } } // Tokenless upBlock_accept(); upBlock_normal(); // Wtv020 Play_random_sound(); } void Locking_rules(int Slever) // Apply interlocking system rules when you move a lever { int Shift = Slever * Nb_lever; if (L[Slever].State_of_lever()) // Lever on "Normal" position { for (int i = 0; i < Nb_lever; i++) { switch (Table_interlocking[Shift + i]) { case 0 : break; case -1 : // Releases L[i].Change_lever_lock(Table_interlocking[Shift + i]); Serial.print(Slever + 1); Serial.print(" releases "); Serial.println(i + 1); break; case 1 : // Locks L[i].Change_lever_lock(Table_interlocking[Shift + i]); Serial.print(Slever + 1); Serial.print(" locks "); Serial.println(i + 1); break; default : // Locks/Releases when xx Normal/Reverse L[i].Change_lever_lock(Conditionnal_locking(Table_interlocking[Shift + i])); ; } } } else // Lever on "Reverse" position { for (int i = 0; i < Nb_lever; i++) { switch (Table_interlocking[Shift + i]) { case 0 : break; case -1 : // Locks L[i].Change_lever_lock(-Table_interlocking[Shift + i]); Serial.print(Slever + 1); Serial.print(" locks "); Serial.println(i + 1); break; case 1 : // Releases L[i].Change_lever_lock(-Table_interlocking[Shift + i]); Serial.print(Slever + 1); Serial.print(" releases "); Serial.println(i + 1); break; default : // Releases/Locks when xx Normal/Reverse L[i].Change_lever_lock(-Conditionnal_locking(Table_interlocking[Shift + i])); ; } } } } int Conditionnal_locking (int Locking) // Verify lever position if interlocking system rule is Locks/Releases When Lever xx is Normal/Reverse { int Hundred = Locking / 100; int result = 0; switch (Hundred) { case 1 : // Locks when Lever (Locking-(HundredX100)) is Normal if (L[Locking - 101].State_of_lever()) { result = 1; } break; case -1 : // Releases when Lever (Locking-(HundredX100)) is Normal if (L[-Locking - 101].State_of_lever()) { result = -1; } break; case 2 : // Locks when Lever (Locking-(HundredX100)) is Reverse if (!L[Locking - 201].State_of_lever()) { result = 1; } break; case -2 : // Releases when Lever (Locking-(HundredX100)) is Reverse if (!L[-Locking - 201].State_of_lever()) { result = -1; } break; } return result; } void upBlock_accept() // Tokenless Block System on "Accepted" for Up Line { upBlock_request = digitalRead(upBlock_request_PIN); delay(100); if ( !upBlock_request && (!Block_ON && L[downSignal_lever].State_of_lever())) { // Wtv020 wtv020sd16p.asyncPlayVoice(1); Wtv020_wait(); Serial.println("Tokenless Block System : UP Line -> Accepted"); L[upSignal_lever].Change_lever_lock(-1); Serial.print("Block System releases "); Serial.println(upSignal_lever + 1); L[downSignal_lever].Change_lever_lock(1); Serial.print("Block System locks "); Serial.println(downSignal_lever + 1); Block_ON = true; } } void upBlock_normal() // Tokenless Block System on "Normal" { upBlock_request = digitalRead(upBlock_request_PIN); delay(100); if (L[upSignal_lever].State_of_lever()) { if ( upBlock_request && Block_ON ) { if (!upBlock_blocked) { L[upSignal_lever].Change_lever_lock(1); Serial.print("Block System locks "); Serial.println(upSignal_lever + 1); } upBlock_blocked = false; Block_ON = false; L[downSignal_lever].Change_lever_lock(-1); Serial.print("Block System releases "); Serial.println(downSignal_lever + 1); Serial.println("Tokenless Block System : Normal"); } } } [/code] If you are interesting by my Locoshield PCB, don't hesitate to contact me. Comments welcome!!! Keep in touch, Fabrice
  5. David, I've added some messages for Arduino Serial Monitor to see what's happen. // SignalBox // Signal box with "Nb_lever" levers with interlocking system //Fabrice Fayolle, April 2016 //Beta Version for Arduino Uno //Signal box with "NB_lever" const int Nb_lever = 7; // Arduino Uno // Pin -> Use for -> Connect to // 0 // 1 // 2 // 3 // 4 -> Default -> Red LED (with a 220 ohms resistor) // 5 // 6 -> LocoNet Transmit pin -> Locoshield PCB Tx pin // 7 // 8 -> LocoNet Receive pin -> Locoshield PCB Rx pin // 9 to 15 -> Lever Input -> SPDT ON-ON // 16 to 19 -> Wtv020 -> Wtv020 PCB // INPUT // Lever : SPDT ON-ON // 1 -> 5V -> Normal position // Common point -> Lever Input // 2 -> GND -> Reverse position // OUTPUT // Digitrax LocoNet message // Type lever table // 0 -> Not use // 1 -> Point // 2 -> FPL // 3 -> Signal const int Table_lever_type[Nb_lever] = {3, 3, 1, 2, 1, 3, 0}; // Locking lever table to initialize each lock lever // 0 -> No lock // 1 -> 1 lock // x -> x lock const int Table_lever_lock[Nb_lever] = {1, 1, 0, 0, 0, 1, 1}; // Interlocking system table (locking rules) // 0 -> Nothing // 1 -> Lock // -1 -> Release // 1xx -> LW (Lock When Normal) // -1xx -> RW (Release When Normal) // 2xx -> LW (Lock When Reverse) // -2xx -> RW (Release When Reverse) const int Table_interlocking[Nb_lever * Nb_lever] = { // Lever 1 (signal) // 1 locks 2, 4 and 5 0, 1, 0, 1, 1, 0, 0, // Lever 2 (signal) // 2 locks 1, 4 and 5 1, 0, 0, 1, 1, 0, 0, // Lever 3 (point) // 3 locks 4 0, 0, 0, 1, 0, 0, 0, // Lever 4 (FPL) // 4 releases 1 and 2. 4 locks 3 -1, -1, 1, 0, 0, 0, 0, // Lever 5 (point) // 5 locks 1 and 2. 5 releases 6 1, 1, 0, 0, 0, -1, 0, // Lever 6 (signal) // 6 locks 3 and 5 0, 0, 1, 0, 1, 0, 0, // Lever 7 (-) // not used 0, 0, 0, 0, 0, 0, 0, }; // Visual management for interlocking system // Default lever position const int DefaultPin = 4; //LocoNet #include <LocoNet.h> // LocoNet Transmit pin #define LNtxPin 6 // pointer to a received LocoNet packet lnMsg *LnPacket; //DDC Address of stationary decoder const int Table_lever_dcc[Nb_lever] = {1, 2, 3, 4, 5, 6, 7}; void sendOPC_SW_REQ(int SLever_dcc, boolean SLever_state, boolean On) { lnMsg SendPacket ; int sw2 = 0x00; if (SLever_state) { sw2 |= B00100000; } if (On) { sw2 |= B00010000; } sw2 |= (SLever_dcc >> 7) & 0x0F; SendPacket.data[ 0 ] = OPC_SW_REQ ; SendPacket.data[ 1 ] = SLever_dcc & 0x7F ; SendPacket.data[ 2 ] = sw2 ; LocoNet.send( &SendPacket ); //Serial.println("OPC_SW_REQ LocoNet message sent"); } void LocoNet_Message(int SLever_dcc, int SLever_type, boolean SLever_state) { switch (SLever_type) { case 0 : // 0 -> Not use break; case 1 : // 1 -> Point sendOPC_SW_REQ(SLever_dcc, SLever_state, true); sendOPC_SW_REQ(SLever_dcc, SLever_state, false); break; case 2: // 2 -> FPL break; case 3: // 3 -> Signal break; default: break; } } //Wtv020 #include <Wtv020sd16p.h> const int clockPin = 16; // CLOCK 7 const int resetPin = 17; // RESET 1 const int diPin = 18; // DATAIN 10 const int busyPin = 19; // BUSY 15 Wtv020sd16p wtv020sd16p(resetPin, clockPin, diPin, busyPin); // 0000.AD4 -> 0 -> Lever change // 0001.AD4 -> 1 -> Signal box is ready to use //Wait the end of the sound before to do void Wtv020_wait() { delay(250); while (digitalRead(busyPin) == HIGH) { } } //Object "Lever" class Lever { private: int Lever_input; int Lever_type; int Lever_state; int Lever_lock; int Lever_dcc; public: void Setup(int SLever_input); boolean State_of_lever(); boolean Change_asking(); boolean Change_is_possible(); void Change(); void Change_lever_lock(int SChange); } ; void Lever::Setup(int SLever_input) { // Input : from pin 9 to pin 15 Lever_input = SLever_input + 9; pinMode (Lever_input, INPUT); digitalWrite(Lever_input, HIGH); boolean Normal = true; boolean Reverse = false; if (digitalRead(Lever_input) == Reverse) { delay(100); if (digitalRead(Lever_input) == Reverse) { digitalWrite(DefaultPin, HIGH); while (digitalRead(Lever_input) == Reverse) { } digitalWrite(DefaultPin, LOW); } } Lever_type = Table_lever_type[SLever_input]; // State of the lever // true -> Normal(by default) // false -> Reverse Lever_state = true; Lever_lock = Table_lever_lock[SLever_input]; Lever_dcc = Table_lever_dcc[SLever_input]; LocoNet_Message(Lever_dcc, Lever_type, true); } boolean Lever::Change_asking() { boolean result = false; if (digitalRead(Lever_input) != Lever_state) { delay(100); if (digitalRead(Lever_input) != Lever_state) { result = true; } } return result; } boolean Lever::Change_is_possible() { boolean result = false; result = (Lever_lock == 0); if (result == false) { while (digitalRead(Lever_input) != Lever_state) { digitalWrite(DefaultPin, HIGH); } digitalWrite(DefaultPin, LOW); } return result; } void Lever::Change() { Lever_state = !Lever_state; // Wtv020 wtv020sd16p.asyncPlayVoice(0); //DCC LocoNet_Message(Lever_dcc, Lever_type, Lever_state); //Wtv020 Wtv020_wait(); } boolean Lever::State_of_lever() { boolean result = true; result = Lever_state; return result; } void Lever::Change_lever_lock(int SChange) { Lever_lock += SChange; } Lever L[Nb_lever]; void setup() { // Initialize Serial Port USB at 57600 baud Serial.begin(57600); Serial.println("Monitor"); // Wtv020 wtv020sd16p.reset(); delay(250); // Visual management pinMode(DefaultPin, OUTPUT); digitalWrite(DefaultPin, LOW); // Levers setup for (int i = 0; i < Nb_lever; i++) { L[i].Setup(i); } // Wtv020 wtv020sd16p.asyncPlayVoice(1); //Wtv020_wait(); Serial.println("Ready to use"); } void loop() { for (int i = 0; i < Nb_lever; i++) { if (L[i].Change_asking()) { if (L[i].Change_is_possible()) { // Interlocking rules Locking_rules(i); // Change the state of the lever L[i].Change(); Serial.print("Lever "); Serial.print(i + 1); Serial.print(" changed to "); if (L[i].State_of_lever()) { Serial.print("Normal"); } else { Serial.print("Reverse"); } Serial.println(); } } } } void Locking_rules(int Slever) { int Shift = Slever * Nb_lever; if (L[Slever].State_of_lever()) // Lever on "Normal" position { for (int i = 0; i < Nb_lever; i++) { switch (Table_interlocking[Shift + i]) { case 0 : break; case -1 : L[i].Change_lever_lock(Table_interlocking[Shift + i]); Serial.print(Slever+1); Serial.print(" releases "); Serial.println(i+1); break; case 1 : L[i].Change_lever_lock(Table_interlocking[Shift + i]); Serial.print(Slever+1); Serial.print(" locks "); Serial.println(i+1); break; default : L[i].Change_lever_lock(Conditionnal_locking(Table_interlocking[Shift + i])); ; } } } else // Lever on "Reverse" position { for (int i = 0; i < Nb_lever; i++) { switch (Table_interlocking[Shift + i]) { case 0 : break; case -1 : L[i].Change_lever_lock(-Table_interlocking[Shift + i]); Serial.print(Slever+1); Serial.print(" locks "); Serial.println(i+1); break; case 1 : L[i].Change_lever_lock(-Table_interlocking[Shift + i]); Serial.print(Slever+1); Serial.print(" releases "); Serial.println(i+1); break; default : L[i].Change_lever_lock(-Conditionnal_locking(Table_interlocking[Shift + i])); ; } } } } int Conditionnal_locking (int Locking) { int Hundred = Locking / 100; int result = 0; switch (Hundred) { case 1 : if (L[Locking - 101].State_of_lever()) { result = 1; } break; case -1 : if (L[-Locking - 101].State_of_lever()) { result = -1; } break; case 2 : if (!L[Locking - 201].State_of_lever()) { result = 1; } break; case -2 : if (!L[-Locking - 201].State_of_lever()) { result = -1; } break; } return result; } Just copy the code and enjoy!!! Fabrice
  6. David, Arduino program algorithm : Begin Do you move a lever ? -> No, I do nothing. Go to begin ->Yes, I do. Can I move this lever ? Is it lock (lever_table_lock) ? -> Yes, it is. That's wrong. the default led switchs on. You can do nothing while you move again this lever. The default led switchs off. Go to the begin -> No, it isn't. Apply the interlocking matrix (table_interlocking) Play the sound of the lever Send a loconet message Go to the begin To be continued... Fabrice
  7. Thanks for your interest!!! A junction : the interlocking matrix : row 1 : 1 locks 2, 3 and 4. If you reverse lever 1, you can't reverse after lever 2, lever 3 and lever 4 (2, 3 and 4 lock by 1) row 2 : 2 locks 1, 3 and 4. row 3 : 3 locks 1, 2 and 4. row 4 : 4 locks 2, releases 3. If you reverse lever 4, you can reverse after lever 3 (3 releases by 4). Don't hesitate to contact me for further informations Fabrice
  8. Hi all of you, I've done a signal box test to verify arduino program and interlocking system algorithm. I use some SPDT On-On (Radiospares #734-7062P) and switch cap lever cover (Radiospares #297-415). You can see another PCB. I use it for the lever sound (Wtv020). I use brass rod to connect all SPDT (5V and GND). I'm just waiting for my Locoshield PCB to do some tests with my Digitrax system!!! I define a trackplan and I use 6 of 7 levers. Let's go to... Welcome comments!!! Be seeing you, Fabrice
  9. David, Just copy this code (Cf. http://www.rmweb.co.uk/community/index.php?/topic/82978-arduino-applications-and-programs/?p=2276967) and modify tables like you want Fabrice
  10. Hi all of you, some examples you can manage with my Arduino program. I you don't use DCC, you can declare some output pins for using with 5V relays. Example 1 The matrix is : Just replace L by 1 Tables are : // Type lever table // 0 -> Not use // 1 -> Point // 2 -> FPL // 3 -> Signal const int Table_lever_type[Nb_lever] = {3, 3, 0, 0, 0, 0, 0}; // Locking lever table to initialize each lock lever // 0 -> No lock // 1 -> 1 lock // x -> x lock const int Table_lever_lock[Nb_lever] = {0, 0, 0, 0, 0, 0, 0}; // Interlocking system table (locking rules) // 0 -> Nothing // 1 -> Lock // -1 -> Release // 1xx -> LW (Lock When Normal) // -1xx -> RW (Release When Normal) // 2xx -> LW (Lock When Reverse) // -2xx -> RW (Release When Reverse) const int Table_interlocking[Nb_lever * Nb_lever] = { // Lever 1 0, 1, 0, 0, 0, 0, 0, // Lever 2 1, 0, 0, 0, 0, 0, 0, // Lever 3 0, 0,0, 0, 0, 0, 0, // Lever 4 ... Example 2 The matrix is : Replace L by 1 Replace R by -1 Tables are: // Type lever table // 0 -> Not use // 1 -> Point // 2 -> FPL // 3 -> Signal const int Table_lever_type[Nb_lever] = {3, 3, 3, 1, 0, 0, 0}; // Locking lever table to initialize each lock lever // 0 -> No lock // 1 -> 1 lock // x -> x lock const int Table_lever_lock[Nb_lever] = {0, 0, 1, 0, 0, 0, 0}; // Interlocking system table (locking rules) // 0 -> Nothing // 1 -> Lock // -1 -> Release // 1xx -> LW (Lock When Normal) // -1xx -> RW (Release When Normal) // 2xx -> LW (Lock When Reverse) // -2xx -> RW (Release When Reverse) const int Table_interlocking[Nb_lever * Nb_lever] = { // Lever 1 0, 1, 1, 1, 0, 0, 0, // Lever 2 1, 0, 1, 1, 0, 0, 0, // Lever 3 1, 1, 0, 1, 0, 0, 0, // Lever 4 0, 1, -1, 0, 0, 0, 0, ... Comments welcome!!! Fabrice
  11. Simon, That's the same for me. Change just 3 tables to adapt the program Keep in touch, Fabrice
  12. Hi all of you, I apologize but you can manage "Locked Both Way". Replace LW3R by 203 Replace BW by 1 You obtain these tables : // Type lever table // 0 -> Not use // 1 -> Point // 2 -> FPL // 3 -> Signal const int Table_lever_type[Nb_lever] = {3, 3, 1, 0, 0, 0, 0}; // Locking lever table to initialize each lock lever // 0 -> No lock // 1 -> 1 lock // x -> x lock const int Table_lever_lock[Nb_lever] = {0, 0, 0, 0, 0, 0, 0}; // Interlocking system table (locking rules) // 0 -> Nothing // 1 -> Lock // -1 -> Release // 1xx -> LW (Lock When Normal) // -1xx -> RW (Release When Normal) // 2xx -> LW (Lock When Reverse) // -2xx -> RW (Release When Reverse) const int Table_interlocking[Nb_lever * Nb_lever] = { // Lever 1 0, 203, 1, 0, 0, 0, 0, // Lever 2 203, 0, 1, 0, 0, 0, 0, // Lever 3 0, 0,0, 0, 0, 0, 0, // Lever 4 0, 0, 0, 0, 0, 0, 0, // Lever 5 0, 0, 0, 0, 0, 0, 0, // Lever 6 0, 0, 0, 0, 0, 0, 0, // Lever 7 0, 0, 0, 0, 0, 0, 0, }; Comments welcome!!! Keep in touch, Fabrice
  13. Hi all of you, An example of "Locked both ways" : The interlocking matrix is : To be continued...
  14. Not yet but I can try to manage "Locked Both Ways". Please wait!!!
  15. Hi all of you, Currently, I'm building a Locoshield (Digitrax LocoNet). Cf. John Plocher I've modified the code of my signal box with interlocking system arduino program to include Digitrax LocoNet command. // SignalBox // Signal box with "Nb_lever" levers with interlocking system //Fabrice Fayolle, May 2016 //Version 1.0 for Arduino Uno // Arduino Uno // Pin -> Use for -> Connect to // 0 // 1 // 2 // 3 // 4 -> Default -> Red LED (with a 220 ohms resistor) // 5 // 6 -> LocoNet Transmit pin -> Locoshield Tx pin // 7 // 8 -> LocoNet Receive pin -> Locoshield Rx pin // 9 to 15 -> Lever Input -> SPDT ON-ON // 16 to 19 -> Wtv020 -> Wtv020 PCB //Signal box with "NB_lever" const int Nb_lever = 7; // INPUT // Lever : SPDT ON-ON // 1 -> 5V -> Normal position // Common point -> Lever Input // 2 -> GND -> Reverse position // OUTPUT // Digitrax LocoNet // Type lever table // 0 -> Not use // 1 -> Point // 2 -> FPL // 3 -> Signal const int Table_lever_type[Nb_lever] = {1, 1, 1, 1, 1, 0, 0}; // Locking lever table to initialize each lock lever // 0 -> No lock // 1 -> 1 lock // x -> x lock const int Table_lever_lock[Nb_lever] = {0, 1, 0, 0, 0, 0, 0}; // Interlocking system table (locking rules) // 0 -> Nothing // 1 -> Lock // -1 -> Release // 1xx -> LW (Lock When Normal) // -1xx -> RW (Release When Normal) // 2xx -> LW (Lock When Reverse) // -2xx -> RW (Release When Reverse) const int Table_interlocking[Nb_lever * Nb_lever] = { // Lever 1 0, -1, 1, 0, 0, 0, 0, // Lever 2 1, 0, 0, 0, 0, 0, 0, // Lever 3 1, 0, 0, 0, 0, 0, 0, // Lever 4 0, 0, 0, 0, 0, 0, 0, // Lever 5 0, 0, 0, 0, 0, 0, 0, // Lever 6 0, 0, 0, 0, 0, 0, 0, // Lever 7 0, 0, 0, 0, 0, 0, 0, }; // Visual management for interlocking system // Default lever position const int DefaultPin = 4; //LocoNet #include <LocoNet.h> // LocoNet Transmit pin #define LNtxPin 6 // pointer to a received LocoNet packet lnMsg *LnPacket; //DDC Address of stationary decoder const int Table_lever_dcc[Nb_lever] = {1, 2, 3, 4, 5, 6, 7}; void sendOPC_SW_REQ(int SLever_dcc, boolean SLever_state, boolean On) { lnMsg SendPacket ; int sw2 = 0x00; if (SLever_state) { sw2 |= B00100000; } if (On) { sw2 |= B00010000; } sw2 |= (SLever_dcc >> 7) & 0x0F; SendPacket.data[ 0 ] = OPC_SW_REQ ; SendPacket.data[ 1 ] = SLever_dcc & 0x7F ; SendPacket.data[ 2 ] = sw2 ; LocoNet.send( &SendPacket ); Serial.println("OPC_SW_REQ LocoNet packet sent"); } void LocoNet_Order(int SLever_dcc, int SLever_type, boolean SLever_state) { switch (SLever_type) { case 0 : // 0 -> Not use break; case 1 : // 1 -> Point sendOPC_SW_REQ(SLever_dcc, SLever_state, true); sendOPC_SW_REQ(SLever_dcc, SLever_state, false); break; case 2: // 2 -> FPL break; case 3: // 3 -> Signal break; default: break; } } //Wtv020 #include <Wtv020sd16p.h> const int clockPin = 16; // CLOCK 7 const int resetPin = 17; // RESET 1 const int diPin = 18; // DATAIN 10 const int busyPin = 19; // BUSY 15 Wtv020sd16p wtv020sd16p(resetPin, clockPin, diPin, busyPin); // 0000.AD4 -> 0 -> Lever change // 0001.AD4 -> 1 -> Signal box is ready to use //Object "Lever" class Lever { private: int Lever_input; int Lever_type; int Lever_state; int Lever_lock; int Lever_dcc; public: void Setup(int SLever_input); boolean State_of_lever(); boolean Change_asking(); boolean Change_is_possible(); void Change(); void Change_lever_lock(int SChange); } ; void Lever::Setup(int SLever_input) { // Input : from pin 9 to pin 15 Lever_input = SLever_input + 9; pinMode (Lever_input, INPUT); digitalWrite(Lever_input, HIGH); boolean Normal = true; boolean Reverse = false; if ( digitalRead(Lever_input) == Reverse ) { delay(100); if (digitalRead(Lever_input) == Reverse) { digitalWrite(DefaultPin, HIGH); while (digitalRead(Lever_input) == Reverse) { } digitalWrite(DefaultPin, LOW); } } Lever_type = Table_lever_type[SLever_input]; // State of the lever // true -> Normal(by default) // false -> Reverse Lever_state = true; Lever_lock = Table_lever_lock[SLever_input]; Lever_dcc = Table_lever_dcc[SLever_input]; LocoNet_Order(Lever_dcc, Lever_type, true); } boolean Lever::Change_asking() { boolean result = false; // Type lever // 0 -> Not use if (Lever_type != 0) { if (digitalRead(Lever_input) != Lever_state) { delay(100); if (digitalRead(Lever_input) != Lever_state) { result = true; } } } return result; } boolean Lever::Change_is_possible() { boolean result = false; result = (Lever_lock == 0); if (result == false) { while (digitalRead(Lever_input) != Lever_state) { digitalWrite(DefaultPin, HIGH); } digitalWrite(DefaultPin, LOW); } return result; } void Lever::Change() { Lever_state = !Lever_state; // Wtv020 wtv020sd16p.asyncPlayVoice(0); //DCC LocoNet_Order(Lever_dcc, Lever_type, Lever_state); } boolean Lever::State_of_lever() { boolean result = true; result = Lever_state; return result; } void Lever::Change_lever_lock(int SChange) { Lever_lock += SChange; } lever L[Nb_lever]; void setup() { // Initialize Serial Port USB at 57600 baud Serial.begin(57600); Serial.println("Monitor"); // Wtv020 wtv020sd16p.reset(); // Visual management pinMode(DefaultPin, OUTPUT); digitalWrite(DefaultPin, LOW); // Levers setup for (int i = 0; i < Nb_lever; i++) { L[i].Setup(i); } // Wtv020 wtv020sd16p.asyncPlayVoice(1); } void loop() { for (int i = 0; i < Nb_lever; i++) { if (L[i].Change_asking()) { if (L[i].Change_is_possible()) { // Interlocking rules Locking_rules(i); // Change the state of the lever L[i].Change(); Serial.print("Lever "); Serial.print(i + 1); Serial.print(" changed to "); if (L[i].State_of_lever()) { Serial.print("Normal"); } else { Serial.print("Reverse"); } Serial.println(); } } } } void Locking_rules(int Slever) { int Shift = Slever * Nb_lever; if (L[Slever].State_of_lever()) // Lever on "Normal" position { for (int i = 0; i < Nb_lever; i++) { switch (Table_interlocking[Shift + i]) { case 0 : break; case -1 : L[i].Change_lever_lock(Table_interlocking[Shift + i]); break; case 1 : L[i].Change_lever_lock(Table_interlocking[Shift + i]); break; default : L[i].Change_lever_lock(Conditionnal_locking(Table_interlocking[Shift + i])); ; } } } else // Lever on "Reverse" position { for (int i = 0; i < Nb_lever; i++) { switch (Table_interlocking[Shift + i]) { case 0 : break; case -1 : L[i].Change_lever_lock(-Table_interlocking[Shift + i]); break; case 1 : L[i].Change_lever_lock(-Table_interlocking[Shift + i]); break; default : L[i].Change_lever_lock(-Conditionnal_locking(Table_interlocking[Shift + i])); ; } } } } int Conditionnal_locking (int Locking) { int Hundred = Locking / 100; int result = 0; switch (Hundred) { case 1 : if (L[Locking - 101].State_of_lever()) { result = 1; } break; case -1 : if (L[-Locking - 101].State_of_lever()) { result = -1; } break; case 2 : if (!L[Locking - 201].State_of_lever()) { result = 1; } break; case -2 : if (!L[-Locking - 201].State_of_lever()) { result = -1; } break; } return result; } Comments welcome!!! Fabrice
  16. Nice project!!! Thanks for sharing
  17. Hi, I've discovered your exhibition layout. Amazing good shed!!! Have a G'day, Fabrice
  18. Scotland for ever Nice atmosphere!!!
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