RMweb Premium phil-b259 Posted November 4, 2021 RMweb Premium Share Posted November 4, 2021 On 26/10/2021 at 16:09, St. Simon said: The reason I didn’t model the relay room originally was that I thought it would be odd to have the relay room present when the signalling would be controlled by a new signalling centre and interlocking room across the tracks. However, I now think that it provides a good comparison between old and new systems, all I think I need to do is paint a green cross on the doors to make it look as though it is to be pulled down (as seen on some location cases that are due for recovery!). Also, the brick walls make a better background for photographing stuff on the junction. Generally relay rooms of this design (it looks similar to those built in the early 1980s for the Victoria and BML schemes) are NOT demolished when resignalling takes place unless they are physically in the way of a new track layout. Sometimes they incorporate messing facilities for the local S&T (the clue being a window) and these would still be needed even after a the building becomes redundent for housing S%T equipment. In other cases you have Telecoms assets inside them which are not affected by the resignalling scheme so the building has to stay (unless Telecoms want to stump up the cost of moving them, which they usually don't) - this is the case at Gatwick where the 1970s era relay room has no signalling assets in it but it does have some Telecoms stuff / cable terminations inside so it continues to be maintained. 1 1 Link to post Share on other sites More sharing options...
St. Simon Posted November 9, 2021 Author Share Posted November 9, 2021 On 04/11/2021 at 22:54, jamespetts said: Gosh, how have I not found this thread until now? I am very much in favour of realistic signalling control for model railway layouts, and am currently building my own layout along similar lines (albeit with TrainController rather than JMRI). I shall very much look forward to seeing progress on this layout and perhaps seeing it at an exhibition one day. Thanks, I’m intrigued about how you are doing it in Traincontroller! Yes, I’m looking forward to taking it out to exhibitions as well, I am taking bookings for shows from early summer 2022, so if anyone knows of any shows that would be interested, please get in contact! Simon 1 Link to post Share on other sites More sharing options...
St. Simon Posted November 9, 2021 Author Share Posted November 9, 2021 (edited) On 04/11/2021 at 23:58, phil-b259 said: Generally relay rooms of this design (it looks similar to those built in the early 1980s for the Victoria and BML schemes) are NOT demolished when resignalling takes place unless they are physically in the way of a new track layout. Sometimes they incorporate messing facilities for the local S&T (the clue being a window) and these would still be needed even after a the building becomes redundent for housing S%T equipment. In other cases you have Telecoms assets inside them which are not affected by the resignalling scheme so the building has to stay (unless Telecoms want to stump up the cost of moving them, which they usually don't) - this is the case at Gatwick where the 1970s era relay room has no signalling assets in it but it does have some Telecoms stuff / cable terminations inside so it continues to be maintained. Hi Phil, You're right, I had to travel over to East Croydon for a project meeting last week and noticed how many relay rooms such as the one I modelled are still standing even though most can’t have contained any signalling equipment! Simon Edited November 10, 2021 by St. Simon 2 Link to post Share on other sites More sharing options...
jamespetts Posted November 12, 2021 Share Posted November 12, 2021 On 09/11/2021 at 22:37, St. Simon said: Thanks, I’m intrigued about how you are doing it in Traincontroller! Yes, I’m looking forward to taking it out to exhibitions as well, I am taking bookings for shows from early summer 2022, so if anyone knows of any shows that would be interested, please get in contact! Simon What I am doing in TrainController does not reach the level of accuracy of representation of an IECC as your work; but I use the customisability of the TrainController interface to make it look as much like an IECC as I can: TrainController signalling display by James Petts, on Flickr I should note that I have made some modifications since I posted the above. I have been able to get it to work such that I can have the trains running fully automatically with "ARS" enabled, and that they wait for routes to be set manually (click for the entry and exit of routes: like you, I could not get it to work by clicking on the signals, so I have to use the grey arrow heads) with it disabled by using block locking logic as described in the TrainController manual. Signal aspect logic is relatively straightforward using customisable trigger logic for signals. I have managed to work out how to set up approach locking with different timeouts by pressing "c" and then clicking on the entry symbol by running a macro (although unfortunately I cannot replicate the flashing red aspect shown on the signalling display in this case). I have replicated point failure indications by installing position detection microswitches on all of my turnouts and connecting these to the TrainController point position indication system, then setting a macro to run giving the IECC warning sound downloaded from the SimSig website and displaying a message. I have not yet worked out how to make overlaps work; I suspect that this may not be possible. I am currently working out how best to make work virtual extensions to the layout, which track a virtual version of trains on the layout before they enter and after they leave in each direction. I had used macros that store the state of virtual trains as they progress in early testing last year, but found that these stop running and do not save their state or resume running when quitting TrainController or even just stopping the layout (e.g. in the event of a derailment), so this system is very fragile. 3 1 Link to post Share on other sites More sharing options...
RScore Posted November 12, 2021 Share Posted November 12, 2021 Simon Assuming your layout is still 22 feet long, it would fit into the Basingstoke show's floor plan for our March 2022 show on the 12 & 13th, If interested, drop me a line on robsscore@aol.com and I can pop over a formal invite plus the usual paperwork Rob (On behlf of Basingstoke & N Hants MRS) 1 Link to post Share on other sites More sharing options...
St. Simon Posted November 15, 2021 Author Share Posted November 15, 2021 (edited) On 12/11/2021 at 19:56, RScore said: Simon Assuming your layout is still 22 feet long, it would fit into the Basingstoke show's floor plan for our March 2022 show on the 12 & 13th, If interested, drop me a line on robsscore@aol.com and I can pop over a formal invite plus the usual paperwork Rob (On behlf of Basingstoke & N Hants MRS) Hi Rob, The layout has increased to be 28ft long, but decreased to be 2ft wide. The layout with operating area would be 29ft (1ft on one end of the layout for access) x 6ft (2ft at both front and back of layout). If you are still interested, I'd be more than happy to come along and I can give you some details. Simon Edited March 31, 2022 by St. Simon 4 Link to post Share on other sites More sharing options...
Popular Post St. Simon Posted April 18, 2022 Author Popular Post Share Posted April 18, 2022 Hi All, Again, sorry for the long delay since the last update, the final baseboard took a bit longer than expected to arrive and then it took a little time to get to a position I was happy to show it to you and then RMWeb crashed! So, I’m afraid to say that I’ve done a huge amount of work that I haven’t shown you until now! So at the last update, the stone terminal board was pretty much finished apart from final detailing and a couple of small wiring jobs and focus was turning to the final ‘harbour’ board at the other end of the layout, the final scenic board. The final baseboard arrived on Christmas Eve and was constructed just after Christmas. I have to admit that I made a mistake in my measurements for how big the harbour was going to be, I thought I was going to have a lot more space than I do, but actually it’s made the layout a lot better for it and has solved some problems which I didn’t know I had! This does mean that the harbour board scenery is completely fictitious and not based on anything around Fareham As I’m talking about the Harbour, here it is: The lower harbour walls are made up from timber faced with Wills waney-edge board sheet with plastic section for the uprights. The upper harbour walls are actually the Bachmann Scenecraft St. Blazey Roundhouse Retaining Walls for Kernow Model Rail Centre, which happened to be at a very very good price just at the time I was building up the harbour, cut up and fixed to the harbour frame. I know it slightly too ‘boxy’ and square, but it gets complicating trying to make anything other than square! The railings around the edge of the harbour are from Scale Model Scenery whilst the floating pontoons are scratch built. The water itself is a story, it’s done using two bottles of Woodland Scenics Ready Pour Water with Woodland Scenics Deep Pour Murky over the top. The first layer was a small disaster because of the fact there was a hole in the harbour which I thought I filled but didn’t underneath the passenger boat, which resulted in the resin leaking out slightly and me cutting my thumb open trying to rectify it. So, I now have a ruined pair of jeans covered in resin and blood! I still have to do some work to cover up some mistakes features, but it is roughly there. The Boats are mostly Kibri ‘HO’ Scale Kibri kits, with the exception of the cruiser at the front which is the Langley Kit. If you look closely, there are sail boats at the back with their masts at open which don’t fit beneath the railway bridges, which I thought was quite funny, but I do know that you can get a collapsible mast: Please excuse all the dust and debris on the surface of the water, I need to get a small hoover attachment to get into all the corners! The bridges are also Kibri kits. After I realised the space I had, I decided to not use Brick Viaducts as it would fil the space and look odd. However, I then wanted a nice single track lattice girder bridge (simply because the two lines are too far apart from each other to be on a single bridge), but I couldn’t anything in OO gauge other than bow girder bridges, so I found these Kibri Kits which work much better, if slightly expensive. The track work over the bridge is a compromise. I know it should be longitudinal sleepers over them rather than regular track, but that would require laying the rails individually, which would mean I’d have to be really careful to get the gauge correct. So, after discussion with a railway modelling colleague and a quick survey of other bridges on the line, I was happy that having normal track would be okay given that if the bridges were out of gauge, it would be chaos. Plus, it was easier to paint the track as I had to spray the track here before I fixed it to the bridge. As part of laying the track, I had to re-lay a section of Platform 1 as that was laid with a slight curvature towards the backscene as per the original plan, but it now has a curvature towards the front of the layout. I managed to avoid having to do too much surgery. I have slightly tweaked the way the track goes along the board as I had originally the lines going more towards the front of the board, but I found that the geometry of the Up Portsmouth (the rear line) to be too bendy (technical term!), so I change the arrangement to go more centrally on the board, this prevents the Down Portsmouth (the front line) being dead straight all the way along the layout which is what I was trying to avoid. This board only has 4 track sections on it, so it is the simplest one of the lot. I say track sections, because I’ve changed the details of the train detection over the bridges. On the model, the train detection is still the MERG DTC-2 current detectors, but it is modelled on the panel and the scenic as Axle Counters. I’ve gone for axle counter sections simply as I want to include the controls in the interlocking, and it allows me to include my 3D printed Thales AzLM Axle Counter EAK30H Electrical Junction Boxes: You can also see the BR Type 3 Impedance Bonds as well. The ‘story’ about them being on the layout is that there has been difficulty in getting the track circuits insulted from the metal bridge, so Axle Counters have been put in to get around that problem. In real life, there are axle counters between Fareham and Portchester as the control area changes from Eastleigh to Havant. Obviously, this has changed the panel yet again: You can read about the controls in the interlocking (and more about how they actually work) in my IECC Thread for the layout here: Moving on to the other signalling assets on the layout, we have CD813, which is an Absolute Aspects model of a Dorman Lightweight LED Signal: Also, we have CD814 OFF Indicator (which I have since discovered is broken and needs replacing!): This is for stone trains that are propelling into the Stone terminal, as the driver won’t be able to see CD814 from where the train has to stand to be behind the signal. Therefore, I’ve put in a OFF Indicator, at CD813 that will illuminate when the position light for CD814 is illuminated: Moving along the board towards Portsmouth is my favourite part, Collingwood Manually Controlled Barriers – On Call (MCB-OC) Crossing: I’ve described the interlocking control of Collingwood MCB-OC here: The idea is that this part of the layout is going to interactive with those viewing the layout. There is a box on the front of the layout with a push button and a display. So the sequence of events will be: The actual control of the Barriers, Road Lights, Floodlights, Button and Display is controlled by an Arduino Nano mounted on the baseboard with an input to and output from the interlocking interfaced via opto-isolator modules. The use of the Arduino rather than direct from the interlocking is that it was easy to put in a ‘time-out’ for the push button and to control the display. The ‘Time-out’ is that the button is locked out for 10 minutes after the button has been pushed, this is to prevent it being pushed every couple of seconds by euthanistic viewers so that it doesn’t drive operators and neighbours made! For those that are interested, the base and CCTV cameras are from PECO, the barriers are Viessmann models, the road lights are from Layouts4U and the floodlight is from ModelSigns. I will do a video showing its operation in the futre The Crossing leads to a very small housing estate (could you call 2 houses an estate?): Both houses are from Hornby, as I thought the colours looked right for a new build house, which is what I imagine this area would be, a sort of rejuvenated area around the harbour. The Garages and Sub-Station are also Hornby as is the front wall (the garden fence is from Woodlands Scenics). The R/H house has an interior from Faller with internal lighting, the L/H house doesn’t have an interior and I’m going to have a small cameo of people moving in (or out) of the house. I’m debating what to call this road, Hornby End sort of seems appropriate! On the other side of the railway is local supermarket: This is technically the Gaugemaster ‘Fordhampton’ kit, but is actually the Faller kit. Like all the buildings on the layout, it has lights (which aren’t has bright as in the photo) and an interior. Talking of Lights, this is what the board looks like in the dark (again the lights are not as bright as in the photos and I’ve painted the rear of the lights on the passenger boat so that a shadow of the bridge isn’t cast on the backscene): I’m undecided on whether there should be lighting around the harbour promenade, I feel as though there should be, but I also feel that would be too much lighting. What do you lot think? Here ends the update to the Harbour Board, apart from a final detailing session when the layout is fully set up. One final overview: I’ll do a separate post on the Station Board. Simon 13 8 Link to post Share on other sites More sharing options...
St. Simon Posted April 18, 2022 Author Share Posted April 18, 2022 Hi, Now to the station board! The last update on this board was 18 months ago, and the major thing outstanding was the forecourt and station building. Well, that problem has been filled: This is almost entirely down to one person, @Graham_Muz, he was exceptionally kind to take on the challenge of building the station building and he has done a fantastic job: It currently is not fully stuck down as Muz and I are just finishing some walls to fill the gap between the building and the footbridge and I don’t want to stick it all the way down until we’ve , but I’ve wired it in to show the lighting and interiors. On the very left of the building is a Café: In the centre is the ticket hall with ticket barriers and machines Finally, there is the Station Office: Not only did he build the building, Muz also helped to construct the forecourt bases which I then painted and added the road markings. As we built the forecourt, we discovered that the Wills Paving Sheet is exactly the same height as the Mounting Card from HobbyCraft we were using to building the structure underneath, a top tip for anyone else trying. I’ve got a Bus Kit to build for the bus stop, which I will make into a very special Rail Replacement Bus from Lucketts, a prominent bus company in the Fareham Area (one which provided the buses to get us Network Rail Apprentices from HMS Collingwood to HMS Sultan). The final things to be done on this board is to get the Island Station Buildings done (to which Muz has also very kindly agreed to build), finish the canopies and do final detailing. The only thing I haven’t done anything on is the ‘garden’ of the P-Way depot as I’m not sure how to effectively fill the space, it’ll probably just be modelling the normal dumping ground of ballast, sleepers etc: That’s it for progress on the layout, I’ll have another update in a week or so once the island buildings have been handed over. Simon 11 4 Link to post Share on other sites More sharing options...
Popular Post St. Simon Posted April 18, 2022 Author Popular Post Share Posted April 18, 2022 Hi, As well as all the updates, I thought I’d put on some photos I’ve taken of the layout: A Southwest Trains Class 450 approaches Collingwood Junction with a service to Portsmouth & Southsea from Southampton Central: The Class 450 passes a stone train being unloaded in the Ocean Aggregate Terminal: DB Schenker Class 60 No. 60044 stands in the Ocean Aggregate Terminal waiting for departure time: A Great Western Railways Class 158 on a Portsmouth Harbour to Cardiff Central service pauses to wait for a service to clear the Portsmouth Single: The service that the Class 158 is waiting for is a diverted Cross-Country service which will turn back in the bay at Collingwood: The Southwest Trains Class 450 has got to Portsmouth and is now forming a service to London Waterloo via Baskingstoke, passing over Collingwood MCB-OC: Class 57 No. 57305 hauls London Midland Class 350 towards Northam Traincare Depot for Tyre Turning: GBRF ‘Celebrity’ Class 66 No. 66709 ‘Sorrento’ pauses on Collingwood Viaduct as it prepares to propel a loaded stone train into Collingwood Stone Terminal: Simon 20 1 Link to post Share on other sites More sharing options...
Tempfix Rich Papper Posted April 19, 2022 Tempfix Share Posted April 19, 2022 Some fantastic and inspirational work here Simon, well done. I like the supermarket in particular. I wouldn't worry about the harbour looking boxy, loads of places have little inlets like this and the bridges look ideal for the situation. Rich 1 Link to post Share on other sites More sharing options...
dasatcopthorne Posted April 19, 2022 Share Posted April 19, 2022 Lovely layout. Dave. 1 Link to post Share on other sites More sharing options...
St. Simon Posted April 19, 2022 Author Share Posted April 19, 2022 12 hours ago, Rich Papper said: Some fantastic and inspirational work here Simon, well done. I like the supermarket in particular. I wouldn't worry about the harbour looking boxy, loads of places have little inlets like this and the bridges look ideal for the situation. Rich 9 hours ago, dasatcopthorne said: Lovely layout. Dave. Thank you Rich and Dave, very kind of you both! Simon Link to post Share on other sites More sharing options...
stivesnick Posted April 19, 2022 Share Posted April 19, 2022 On 18/04/2022 at 21:07, St. Simon said: I’m undecided on whether there should be lighting around the harbour promenade, I feel as though there should be, but I also feel that would be too much lighting. What do you lot think? Yes there should be lighting around the harbour promenade. The boats will come and go at all hours, often depending on the tide so lighting is needed to allow people to access their boats. Some low level bollards, say 1m high, would work although you will need more of them as each light will not cover a large area. Alternative would be some wall mounted fittings, either bulkhead lights or more traditional lanterns . The spacing would typically be 2-3 time the height from the walkway. I am not an expert on this, but the bridge may need navigation lights, either to indicate the height of the bridge or if there is a oneway system for the boats. Finally, worth having a look to see what Andrew P has done on his latest GWR layout to stop the light bleed from houses, especially onto the backscene. Regards Nick Link to post Share on other sites More sharing options...
St. Simon Posted April 20, 2022 Author Share Posted April 20, 2022 (edited) On 19/04/2022 at 21:21, stivesnick said: Yes there should be lighting around the harbour promenade. The boats will come and go at all hours, often depending on the tide so lighting is needed to allow people to access their boats. Some low level bollards, say 1m high, would work although you will need more of them as each light will not cover a large area. Alternative would be some wall mounted fittings, either bulkhead lights or more traditional lanterns . The spacing would typically be 2-3 time the height from the walkway. I am not an expert on this, but the bridge may need navigation lights, either to indicate the height of the bridge or if there is a oneway system for the boats. Finally, worth having a look to see what Andrew P has done on his latest GWR layout to stop the light bleed from houses, especially onto the backscene. Regards Nick Thanks Nick, I'll look again at the lighting, I don't think I can do wall mount lights as it's a lot of resin and wood to drill through at a funny angle, so I might go for the bollard lights. I also never thought of the navigation lights on the bridge I'll look at that as well. As for the housing light bleed, that was my fault, I did paint the inside of the building black where I thought the light would bleed from, but I obviously I didn't paint enough, and I can't do anything about it as the house is firmly stuck down, I might put some card behind the building to stop it shining onto the backscene. I was hoping people won't notice that much, but it is a bit glaring, particularly in the photos! Simon Edited April 21, 2022 by St. Simon 1 Link to post Share on other sites More sharing options...
JackB95 Posted April 21, 2022 Share Posted April 21, 2022 Incredible bumper-update! Absolutely love the work you've done, especially with the crossing! 1 Link to post Share on other sites More sharing options...
St. Simon Posted April 21, 2022 Author Share Posted April 21, 2022 11 hours ago, JackB95 said: Incredible bumper-update! Absolutely love the work you've done, especially with the crossing! Thanks, my favourite bit is the Crossing (I think it was always going to be), and it is immensely satisfying to perform the whole sequence and watch the layout and the IECC panel integrate exactly as I had intended it to! Simon 1 1 Link to post Share on other sites More sharing options...
ModRXsouth Posted April 27, 2022 Share Posted April 27, 2022 (edited) “The Crossing leads to a very small housing estate (could you call 2 houses an estate?)…. Hornby End.” Hi Simon - This has been a really fascinating thread to follow, particularly the signalling details and structures - congratulations. However, is it too late to suggest a review of Hornby End? A barrier crossing leading to just two modern houses seems unrealistic. How about relocating the substation to the end of the cul-de-sac, incorporating its brick side wall into the existing trackside wall, and add some more tall trees behind. The road could then appear to continue beyond the crossing and into a larger housing estate - add some more of the ‘rooftops above trees’ backscene that you have behind the RRV area near the station. Another idea instead of ordinary housing, the road could be serving a more exclusive project such as conversion of an old historic mansion or mill-type building into apartments, hotel, activity park, etc. The building could be glimpsed in low relief behind more trees, with construction vehicles and equipment waiting at the crossing. Anyway, just some observations from the property world to enhance that section of the layout. ModRX Edited April 27, 2022 by ModRXsouth Punctuation Link to post Share on other sites More sharing options...
RMweb Gold 5BarVT Posted April 27, 2022 RMweb Gold Share Posted April 27, 2022 4 hours ago, ModRXsouth said: A barrier crossing leading to just two modern houses seems unrealistic. Generally, yes; specifically, no!!! Level crossings over the railway depend on who has rights of access. The type of crossing is then influenced by what sort of signalling is there, what level of road user and any other aggravating factors like a school. So, given that the controlling box is an IECC, there aren’t many types of crossing that fit the bill. As an example, Yoker IECC had a full barrier level crossing at Bowling where the access was straight into a small shipyard - not even a road on the other side. So, yes, seems unrealistic, would be unusual, but not ‘impossible’. Some of the ‘dark art’ of signalling is knowing someone who knows where something unusual was done and for what reason!!! ;-) Paul. 1 Link to post Share on other sites More sharing options...
St. Simon Posted April 27, 2022 Author Share Posted April 27, 2022 5 hours ago, ModRXsouth said: “The Crossing leads to a very small housing estate (could you call 2 houses an estate?)…. Hornby End.” Hi Simon - This has been a really fascinating thread to follow, particularly the signalling details and structures - congratulations. However, is it too late to suggest a review of Hornby End? A barrier crossing leading to just two modern houses seems unrealistic. How about relocating the substation to the end of the cul-de-sac, incorporating its brick side wall into the existing trackside wall, and add some more tall trees behind. The road could then appear to continue beyond the crossing and into a larger housing estate - add some more of the ‘rooftops above trees’ backscene that you have behind the RRV area near the station. Another idea instead of ordinary housing, the road could be serving a more exclusive project such as conversion of an old historic mansion or mill-type building into apartments, hotel, activity park, etc. The building could be glimpsed in low relief behind more trees, with construction vehicles and equipment waiting at the crossing. Anyway, just some observations from the property world to enhance that section of the layout. ModRX Hi ModRX, Thanks for the suggestions and I did think of hinting at more of a housing estate, which would be more plausible than what I have shown. However, it is very hard to blend a road convincingly into a backscene without having a custom painted backscene, and there isn't enough room to try and hide the road from where people would be viewing the layout. I agree that a normal Barrier Crossing would be unrealistic for two houses, but the Level Crossing is an Manually Controlled Barriers - On Call (MCB-OC), this type of crossing is used where there is a need for a barrier crossing (in this case I don't think I could get away with an AHB, AOCL or ABCL, and besides I wanted a full set of barriers), but the rail traffic was far higher than the road traffic. I choose an MCB-OC simply because it was the easiest to model in terms of interlocking data etc and would allow an element of audience participation. Now, this means that I had to model a scene that would justify the reason for it only being an MCB-OC rather than an MCB-CCTV or MCB-OD (which requires much more complex interlocking data). So if I had modelled a full housing estate, then either the crossing wouldn't be suitable or there wouldn't be a crossing as there would be another road out of the estate. Therefore a couple of new-build houses in an exclusive plot with a garage (hence one household owning a Lotus!) fits the 'story' of the layout quite well, although I will agree it is slightly unrealistic! Simon 1 1 Link to post Share on other sites More sharing options...
RMweb Gold 5BarVT Posted April 27, 2022 RMweb Gold Share Posted April 27, 2022 1 hour ago, St. Simon said: MCB-OC Even better, I think Bowling was OC too, although with CCTV. Paul. Link to post Share on other sites More sharing options...
St. Simon Posted April 27, 2022 Author Share Posted April 27, 2022 5 minutes ago, 5BarVT said: Even better, I think Bowling was OC too, although with CCTV. Paul. Hi Paul, If I’ve read the standard correctly, an MCB-OC is a sub type of MCB-CCTVs, as it still requires the CCTV image for the signalling to confirm the crossing clear, although I suppose you could use Obstacle Detection as well. Simon Link to post Share on other sites More sharing options...
ModRXsouth Posted May 1, 2022 Share Posted May 1, 2022 Thanks Simon for explaining the type of crossing for Hornby End - I now understand the ‘manual’ element for such a location. I entered ‘MCB- OC level crossing’ into Google and among the entries is a video for New Barnetby crossing. There are posts with explanatory signs, plunger buttons and yellow phone boxes so would these be on your ‘to do’ for adding to Hornby End? And any idea what is on the top of these posts - a solar panel? ModRX 1 Link to post Share on other sites More sharing options...
RMweb Gold 5BarVT Posted May 1, 2022 RMweb Gold Share Posted May 1, 2022 Interesting photos come up! New Barnetby is a single track road across the railway on what could be a rat run if the crossing were normally open to road traffic which is why it remained an on call crossing. It looks like it is CCTV as there is the base of a CCTV column on the south side of the line and lighting columns on both sides. I haven't seen a solar panel like that before - my guess is that it is to illuminate the sign beneath it and the other on the opposite side of the road. Paul. Link to post Share on other sites More sharing options...
St. Simon Posted May 1, 2022 Author Share Posted May 1, 2022 4 hours ago, ModRXsouth said: Thanks Simon for explaining the type of crossing for Hornby End - I now understand the ‘manual’ element for such a location. I entered ‘MCB- OC level crossing’ into Google and among the entries is a video for New Barnetby crossing. There are posts with explanatory signs, plunger buttons and yellow phone boxes so would these be on your ‘to do’ for adding to Hornby End? And any idea what is on the top of these posts - a solar panel? ModRX Hi, Yes, all the signs are request units are on my to-do list, I’ll do a final detail of the whole layout once I get it up. I do think the things on the top of the posts are Solar Panels, I can’t see what else they might be. Simon Link to post Share on other sites More sharing options...
St. Simon Posted May 6, 2022 Author Share Posted May 6, 2022 Hi, Only a quick update to say that Collingwood is booked in at its first exhibition: Saturday 11th March & Sunday 12th March 2023 - Basingstoke Model Railway Exhibition - Aldworth School Basingstoke. Currently this is the layout exhibition debut, but I am in a position to exhibit the layout anytime in the second half of the year, so please get in contact! On the layout front, I have now got the island buildings from Muz and I am sort of in the process to putting them on the layout. I say sort of as I’m currently on sick leave with an infected bite, so not near the layout. I’m almost mended so should be back modelling next week! Simon 2 2 Link to post Share on other sites More sharing options...
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