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Bramble's Boatyard - From 'flights of fancy' to actual scaled plans!


SouthernRegionSteam

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In recent months, whatever free time I can scrape together (which isn't much!) has been spent on continuing to draw plans for Bramble's Boatyard. As usual, I got carried away...

 

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...but believe it or not, I have finally forced myself to draw some plans... wait for it... to scale!
 

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  • If you'd like a quick breakdown (TLDR), skip to the last plan - BB12. That is the plan that I'd like to move forward with.
  • The next blog entry will explain it (BB12) in more detail, and have a nice '3D' sketch waiting for you, too.
  • You should be able to click/tap on all images to see the original, larger version.

      Cheers!

 

Yes, crazy isn't it - from what has been, by this point, years of 'flights of fancy', to actual workable plans! I've always known almost all of my previous plans would be optimistic (that's the trouble with free-hand sketching), but I must admit I was still surprised by how big many of my previous layout plans would need to be in real life.

 

Truth be told, waaaay back in April 2021 (crikey!) I had layed out some old track onto the new studio floor and made a similar realisation with my very first design for Coastguard Creek. Even this layout would've been longer than anticipated, and the photo below still uses a bit of compression compared to what the plan should've looked like:

 

P1020351sm.jpg

 

Above: The first plan for Coastguard Creek mocked up using old track from my childhood. Note that the length of the headshunt (top right) needed to shunt the boatyard (bottom left) means a lot of 'wasted' space - causing the layout to be 1ft or more longer than I would've liked. Apologies, by the way, for the terrible photo!

 

Clearly, doodling sketches is, whilst a fun pasttime, not conducive to workable layouts - for that, CAD and physical mock-ups are an absolute necessity. I'm sure I could've saved years by going straight to CAD! Most of the time (but not always) I was having so much fun during the research and sketching phase that it became a seemingly neverending circle of doodles.

 

So, allow me to get you up to speed with the past few months. As always, I've retrospectively added version numbers. In reality, there were more sketches (hence why this starts at no. 7 below - some of the early failed attempts were shown at the start ^). I've thus only shown the 'good' ones.

NoteBB7 and BB8 below have had XtrkCAD scale plans drawn just for this blog entry - to show how big they really were; they were not done at the time of sketching, so I had no idea of their feasibility (or lack of!) until now. 

 

BB7

I mentioned in a recent RMweb status update that I had produced an unusually shaped layout plan that I thought, given my love of tea, may have therefore been a sign that I was onto something great(!). I can now reveal what I had come up with:

 

BB7-16.jpg

 

AboveBB7 is one of those layout ideas that I thought was the 'lightbulb moment'! Suddenly, a plan that encompasses all I wanted. I actually still like it a lot, but based on more recent designs, I think this would possibly require 3m x 2m of space (edit: close; it's 3m x 1.7m - see diagram below). I thought that the clever thing about the plan is that (apart from the fact that it's shaped like a teapot!) the rear line gives more 'run' for any passenger trains, and that the sharp curves that enable a 180 degree turn are off-scene. Note how this non-scenic section forms the station run-around, but that I didn't want it to have a point as that would require wiring - so the point is near the tide mill instead. (I've just noticed that I later scribbled a pub top left to hide the scenic exit, but forgot to alter the sketch properly - sorry!)

 

I liked this design so much that I actually did a 3D sketch:

 

Brambles%20Boatyard%20-%20Teapot%20-%20s

 

Above: Note the overcast sky - as it's the run-up to D-Day, I felt that such a backscene would perhaps be more fitting?

Having spent about 7 hours learning how to use XtrkCAD (it has some quirks!), here it is in scale form (please ignore the rushed track geometry on the passing loop!):

 

BB7-XTRKCAD%20PLAN.png

 

Above: Like I said, it's certainly an interesting design that could work well if you had the space. You'd have to hope nothing derails towards the back of the layout, though! I have used radius 2 and 3 curves on the passing loop, and of course, I could go even tighter and go Radius 1 and 2 respectively; however, that is a bit too tight for locos like the Q1 which may make an appearance at times. All in all, I think it's a pleasing design, with some lovely curves and scope for setting the railway in the landscape. I do love the idea of a really deep layout with a one-piece curved backscene like this, but I've got no idea how I'd split it into manageable board sizes!

 

BB8

Here's another comparison of one of my latest designs - this is a design I came up with last week:

 

BB8-17.jpg

 

AboveBB8 - A layout featuring just about every scene that I could've possibly wanted to fit in. Notwithstanding having a huge roundy-roundy, this would've been close to the dream layout, I reckon; with the boatyard, brickworks, station, pub, mill, and causeway. The station shown is a replacement SR precast halt, which would've been built after the original pier station was damaged beyond repair (note the stubs of the pier supports beyond the buffers). The small replacement halt screams wartime economies - that, and the only traffic it gets would be workers to the boatyard by this point in time. I feel this plan has lots going for it, personally, however...

 

BB8-XTRKCAD.png

 

Above: ...using XtrkCAD again to draw the track to scale shows that it would be an enormous layout; roughly 2.7m long x 2.3m wide - too big to fit in the house sensibly! I did attempt to split it into boards, but the weird shapes they formed (due to trying to avoid points on the joins) made me rethink that idea - you'll have to draw your own I'm afraid. Note that there are a few differences between the two plans, including the return of the coastguard houses on the right from the very first Coastguard Creek plan. Can't say I'm a fan of the 3rd radius curve by the tidal mill; although I suppose at least it is partly masked by the mill building itself. I did add a wooden wharf in front of the mill, but felt it was a little bit overpowering, so I later removed it.

 

So, clearly things had to be scaled-down, and ambitions slightly quashed. As much as I'd love to, I don't have a dedicated railway room, and as it's unlikely I'll be moving out to a place of my own any decade soon (!). Compromise is, therefore, the name of the game...

 

BB9

 

...I thus refocused on just the boatyard and swing bridge. My thought being that, one day, should I afford to get a place of my own, I can build an extension to the layout that includes all the bits I had to chop off (and more). Looking at the plans above made me realise that, actually, a 2.5m long layout, whilst quite large, is certainly achievable if split into two boards, and could potentially fit in the house for operating sessions. We just need to trim the width quite a bit! Thus BB9 was formed:

 

BB9-20.jpg

 

Above: It's quite a change from the previous plans! Whilst it is clearly smaller, it still has a lot going on.

The XtrkCAD version of this plan (which in itself is the 4th iteration - I made small changes to it throughout the evening) is a bit of a cheat because I did away with the angled top and settled for a straight back to give me more scenic room. This was certainly needed:

 

BB9%20-%20XtrkCAD%20version.png

 

Above: The scale plan of BB9 shows a bit more restraint than the previous designs, culminating in a layout that, whilst still quite wide at its widest point (1m), becomes much more manageable. Using two identical board shapes/sizes should help with transportation as they can be bolted and stacked together. As you've seen, nearly all my designs feature whacky board shapes that are determined by the shape of the railway lines. This one is much more constrained, however, don't underestimate the effect of a simple curved front in giving a more natural and easy-on-the-eye look. It doesn't need to be too pronounced (as otherwise you'll create problems in terms of photographing the layout), but a smooth gentle curve is miles better than a straight-edged board.

 

Clearly there are some differences between the two BB9 plans shown here, but every change has a good reason; for example, the hard has been relocated to the middle front - I wanted a leading line from the river up the slipway towards the platform and beyond. I also wasn't convinced there was enough room for the brickworks, so that didn't make it to the XtrkCAD plan. Note, however, that a small platform has appeared for the boatyard workers.

I'll explain more about the design philosophy of BB9BB10BB11, and BB12 in the next post; as they are all very similar.

 

BB10

 

For BB10, much has been kept the same from version 9, however, there are important differences. I'm actually going to show the XtrkCAD version first - primarily because this time I did that before the sketch:

 

BB10%20-%20labelled%20XtrkCAD.png

 

Above: Differences from BB9 are; a smoother flow to the trackwork, removal of the siding by the swing bridge and the siding by the winch shed, the rotating of the hard at the front to allow room for two 'dolphins', relocation of the cabin to the other side of the line (and thus changing which way the bridge swings), and replacement of 2x medium points with a single three-way point. Oh, and I've also added in the brickworks, bus shelter, and redrawn the buildings to scale (they were guesstimates beforehand!).

 

BB10%20-%20capacities%20XtrkCAD.png

 

Above: Here's the same XtrkCAD plan, but with suitable rolling stock on. The program comes with very little stock, but fortunately it was sufficient - I just wish I could change the numbers to codes as it would make identification easier (see notes below). Anyway, this shows the capacities of the sidings (excluding the loco shed line), which in many respects might seem quite limited. To me though, that is not necessarily a problem as it can prevent lazy shunting! I did try moving the three-way point further up, but the track geometry was already at its limit; I'd have to move all of the track to the right to make the headshunt (bottom left) longer, which I don't believe is worth doing.

A few things to note:

  • At the platform there is a Mk1 coach, and a CCT.
  • The loco (#47, on the headshunt) is a Standard class 2MT 2-6-2.
  • The loco on the traverser (#46) shunting the wagon is a class 02 (closest I could get to the tiny Ruston 48DS that will shunt it).
  • All the other wagons are either short opens or 20' vans, except for the top road in the boat workshop which is a Lowmac (#58). Clearly the Lowmac won't fit on the traverser along with the loco, so that may cause an issue as it is likely to be the sort of wagon to use it! I may have to think up some sort of pushing device that I can activate for each of the workshop lines to push the wagons onto the traverser...

 

BB10%20-%20plan%20sketched%20and%20annot

 

Above: As mentioned earlier, the XtrkCAD scale plan for BB10 was drawn before this sketch; with the latter drawn over the top of it. This means that this sketch is actually, for the first time ever, to scale; and is achievable!
 

I was going to leave it there, however...

 

BB11

 

...I felt it was important to try and improve slightly on BB10 by enlarging the traverser to allow a Ruston 48DS and a long wheelbase wagon (such as a Warflat, and other long flat wagons) to fit on it. The nearby Eastleigh Works was a hive of activity during WWII, which also featured such a traverser. This incredible footage from the Imperial War Museums website shows the shunting of various long-wheelbase wagons with landing craft and other vessels on top. The large Wagon Shop at Eastleigh was put to use building such craft, the IWM video shows some 25ft Fast Motor Boats, with the Carriage Works being delegated to construction of landing craft; like the LCS(M), as well as LCPs - also shown in the video. This website has more information and photos (including an equally fascinating second part accessed through the menu at the top). This should provide some very unusual and interesting wagon loads!

I have no idea what many of these wagons are (many, to my untrained eye, look like coach underframes/chassis), so any further information would be much appreciated if you can identify any of those shown.

Anyway, onto the plan. Here's the XtrkCAD version:

 

BB11%20-%20labelled%20XtrkCAD.png

 

Above: The difference from BB10 is quite simple; as mentioned, the traverser has been extended. That however has meant an additional point and flat crossing are needed to access the loco shed, and the line onto the traverser is now further back. A minor change is that the headshunt (bottom left) has been more or less straightened - the reason for this is because there was a nasty reverse curve leading from the topmost siding that goes near the nissen hut.

 

BB11%20-%20plan%20sketched%20and%20annot

 

Above: And here it is in sketch form. Pretty self explanatory, I feel. You will however notice the inclusion of the fiddle yard. Let's look at this in a little more detail:

 

Fiddle yard

I'll admit I haven't put too much thought into this aspect of the new layout yet, but it probably is time to! I've shown a cassette fiddle yard for BB11; with separate cassettes for locos (green) and rolling stock (orange). These will have handles with some sort of simple arrangement to act as buffers on each end. The brown length next to the cassettes will be the guide to ensure they align with the scenic section properly, and I suspect I will use a system of metal sprung wipers that will make contact with copper clad strips on the cassettes - on the opposite side to the guide. This is just my early idea, though, so it may change.

 

Elsewhere, visible are the custom flat spots (with raised edges) for placing cups of tea and plates. Any exhibitor knows this is the most important aspect; to ensure that safe and adequate storage provision has been made for refreshments! A final thing to note is that the control panel has been purposefully angled - this is to allow better line of sight from the operator to both the layout and the public; so that conversation can be maintained more effectively whilst the layout is operated. Inspired by my computer monitor stand, one thing I've actually been considering is having the control panel on a movable arm that is clamped to the board; though this may be a bit overkill! Either way, some vertical storage shelves may be required at the back for the cassettes; we'll see.

 

Of course, there are plenty of other fiddle yard designs, and if you'd asked me what type I'd have chosen only a few years ago, I would've completely ruled out cassettes as I was a bit scared of the possibility of dropping them. However, having visited shows and other peoples' layouts where they have been used effectively, they seem very convenient - and all you need to prevent too much potential damage is to have plenty of flat space to move them around. I am however tempted to go back to my roots and make a traverser fiddle yard, but they are slightly less convenient in terms of running around trains.

 

Future modifications?

 

Something which crossed my mind, especially considering my desire for a tide mill, is to have swappable scenes. This would possibly be difficult to do seamlessly, but I suppose it would be doable if the scenes were on foam plinths that could be carved to fit more natural shapes to follow the contour of the scenery. Here's one idea I had:

 

BB11%20-%20ALT%20version-22.jpg

 

Above: An alternate plan shows a few modifications; the replacement of the brickworks building and kiln with a tide mill and pond, the addition of a bridge at the rear of the river, and the replacement of the original halt with grass. Elsewhere, an SR precast halt is added to the grass bank (although it's a little close to that crane!). One thing that may be hard to spot is that I've added a wind screen in front of the halt. I saw a photo of Melcombe Regis station in Weymouth, and loved the idea of a semi-permeable screen. OK, so this isn't likely to be quite such a windswept place as it would be on a river, but I suppose Rule 1 applies! In any case, it is certainly an interesting view blocker, and I've not come across one modelled before. I'm sure someone has, though.

 

Food for thought, but I think this is trying to cram too much onto the layout!

 

BUT WAIT! There's one more!

 

BB12

Yup. With fresh eyes yesterday morning, I realised one 'slight' snag. The 2.5m long layouts BB9-BB11 would fit in my room, however, I stupidly didn't take the fiddle yard into consideration! Annoyingly, there is a chimney breast right where the layout would sit, which reduces the available width down to 89cm. As it happens, the plans would actually fit in the nook - just. However, the last 40cm of the layout would be behind the chimney breast so would be difficult to see.

 

Ah! Then let's flip the design around and put the fiddle yard in the chimney nook! I figured so long as I had about 30cm/1ft to squeeze myself in there, I could operate the layout at home if I wanted to. Therein lies the other problem, a 2.5m layout, even accounting for the curved front, would only allow about 15cm between chimney and layout - not enough; even for someone skinny like me! Thus, I've shrunk the layout down a touch to 2.4m; resulting in two (more standard) board lengths of 1.2m/4ft. By reducing the narrowest part of both boards to about 65cm/2.1ft from the earlier 77cm/2.5ft, the required access is provided. The baseboard curve starts off sharply to provide the clearance, then eases as it meets the middle of the layout.

 

BB12%20-%20LABELLED.png

 

 

Above: OK, so the access space to the fiddle yard is not very generous, but that is something I can live with. I have a feeling, however, that I will need to make an addition to the left side of the fiddle yard for exhibition use, as 2ft for a fiddle yard isn't particularly large. As I plan to use cassettes, that should be a really simple thing to do; as no form of wiring is needed - it essentially being just a bolt-on flat surface. Compared to previous plans, you may note that the access track is at a greater angle, with a left hand point rather than a right hand point. The angle of the bridge and the area it sits when open to boat traffic is now much better. It is still a little bit sharp for boats, but that's why the slipway is on the 'south' side - the only things to use the area 'north' of the swing bridge would be smaller river vessels.

 

BB12%20-%20CAPACITIES.png

 

Above: A quick look at the siding capacities suggests some minor improvements; the loop can now fit in a 4th wagon, and the two sidings on the bottom left/centre are very slightly more spacious. The wooden jetty also is set back a bit from the board edge thanks to the new design of the curved front. Technically, I could get another short wheelbase wagon on the top siding, too - but that would foul the road access to the boatyard. Note a tender loco has been put into the loco shed road for clarification of its length.

 

BB12%20-%20SKETCH-24.jpg

 

Above: Once again, the sketch has been drawn on top of the XtrkCAD scaled plan. This is where a movable control panel would come in handy; once ScaleModelScenery release their unique 'Modulus' system, that should help on that front - as well as being used to control the animations like the traverser, level crossing gates, and swingbridge. Perhaps in the future I'll add animations for the derrick crane, but it won't be top priority.

Anyway, it's nice to have a plan that is technically feasible - and one that, actually, I think should provide plenty of interesting angles, operating maneouvres, animations, and generally convey a rural New Forest scene; albeit one set during a hive of wartime activity! The wagon loads should be quite unique, too.

 

Final thoughts

So, to finish off, I think it's worth reiterating that, whilst it's all well and good sketching to your heart's content, at some point (preferably as early as possible) you must either; use a CAD package, grab some old track, make a scale model, or find another way of making a trackplan to scale. The earlier in the process you do this, the quicker your planning will become, the less time is wasted, and any compromises will be made before you have a chance to become upset at the thought of not fitting everything in that you may want.

 

And as always, I repeat my mantra - Design for the space available; both in terms of storage/space to put up, and transportation. If you can't fit in everything you want, try to make scope for a layout extension (should you find more space in the future) or perhaps leave it for the next layout. You can of course just build one section or module at a time - which works well so long as you plan for this from the outset!

Just remember that you don't have to build the layout of your dreams straight away! A smaller project can be just as rewarding, and gets faster, more visible results.


Finally, what do you think of the plans (especially the final plan, BB12)? What do you like, what do you not like, and what could you suggest might improve things? I'd love to have some feedback; especially as I'm sure there is plenty I have not thought about! I always appreciate 'likes' - and if you click 'Follow' on the Coastguard Creek main blog page, you can set notifications for when I post on the blog so that you won't miss any entries. Thanks for your support and suggestions - it really is appreciated!

NB: I will be drawing a 3D sketch of BB12 ready for the next entry, which will also discuss the philosophy behind the plan in a little bit more detail. It seemed more appropriate than another wall of text here, and besides, it would be nice to have one entry dedicated to the plan; not least because I feel it has real potential, and may even be the final plan*.

*subject to further refinements or future points raised by others!

Edited by SouthernRegionSteam
Typos!

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  • RMweb Gold

Looking at BB12 - I'd be tempted to move the loco shed slightly away from the workshop, to avoid the awkward sharp curve to get around the end of the traverser. Or perhaps swap the loco shed to the siding in front of the Nissen hut, and have what's currently the loco siding instead going across the top of the slipway, between it and the winch shed? - that'd allow delivery of materials directly to the slip.

 

Have you considered using some hand-made trackwork? That'd allow you to adjust the geometry of the pointwork more to make it flow better, for example where the line comes in from the swing bridge to the loop point, and the siding leading to the traverser. 

 

You might also want to make the river a bit wider at the back - given the swing bridge, it's presumably navigable, so would need to be wide enough to keep a decent depth at low water.

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  • RMweb Gold

Thanks for this, Nick. I'll address your suggestions in turn:

 

47 minutes ago, Nick C said:

I'd be tempted to move the loco shed slightly away from the workshop, to avoid the awkward sharp curve to get around the end of the traverser. Or perhaps swap the loco shed to the siding in front of the Nissen hut,

 

I agree it is a little bit of a tight turn. One thing I will say in its defence is that it is only really meant to be used for the Ruston 48DS - there are no coaling or water facilities for steam locos, for example. I suppose you could see a class 04 diesel, but to all intents and purposes it wasn't really designed for mainline locos to use the loco shed, nor the traverser.

 

I don't think there is room there to adjust its position, so the loco shed would have to move, as you say, to another siding - you mention the nissen hut siding, but I was also tempted to put it by the swing bridge as a sort of view blocker. An earlier plan did actually have provision for a tall shed for a steam crane in a similar spot.

 

47 minutes ago, Nick C said:

and have what's currently the loco siding instead going across the top of the slipway, between it and the winch shed? - that'd allow delivery of materials directly to the slip.

With regards to putting a siding across the winch shed, I'm not sure how that would work. Presumably the winch cable would need to be fed under the track in a channel?

 

47 minutes ago, Nick C said:

Have you considered using some hand-made trackwork? That'd allow you to adjust the geometry of the pointwork more to make it flow better, for example where the line comes in from the swing bridge to the loop point, and the siding leading to the traverser. 

Hand-made trackwork - this is indeed something I had considered (I was instead expecting someone would comment on the fact I'll be using Code 100 - I've got a bunch of medium points and flexitrack leftover from a failed project!). The two flat crossings would indeed be 'scratchbuilt' - I've done it in 009 so I should be able to do it in OO gauge. The thought of making points however scares the daylights out of me! Yet, it is something recently that has intrigued me, I will admit. I may well be tempted, but it would be a huge undertaking; especially with a 3-way point needed! Though to be fair, you did say 'some' hand-built track...

 

47 minutes ago, Nick C said:

You might also want to make the river a bit wider at the back - given the swing bridge, it's presumably navigable, so would need to be wide enough to keep a decent depth at low water.

Agreed; even if it is to be used for smaller river boats, it is very narrow. My original idea was to use forced perspective; both to suggest the scene is even deeper than it is, but also to get away with modelling a narrower channel. However, having the siding near the backscene at that particular point would rather ruin that illusion I suspect. I may have to slightly shorten that siding and quay, move the nissen hut to the right, and thus widen the river. Ideally, I'd chop a bit from the left bank, but the (very interesting) kiln needs the space.


Thanks again for your thoughts - that has given me something to mull over and 'play around with' on XtrkCAD.

All the best,
Jamie

Edited by SouthernRegionSteam
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  • RMweb Gold
16 minutes ago, SouthernRegionSteam said:

With regards to putting a siding across the winch shed, I'm not sure how that would work. Presumably the winch cable would need to be fed under the track in a channel?

Hmm - I'd imagine the cable would just be run across the rails when needed. Looking around at a few on NLS/Britain from above there are plenty of slips (most, in fact) that don't have a winch shed at the top, so they must've either had a portable winch or run a cable across from somewhere else across the hardstanding. A few do have a capstan marked, so that might be a clue, while most of the ones I can find associated with boatbuilding yards have a big shed at the top (in which, presumably, the boats are built...). I can't find any with a siding across though, that must just be a figment of my imagination...

16 minutes ago, SouthernRegionSteam said:

 

Hand-made trackwork - this is indeed something I had considered (I was instead expecting someone would comment on the fact I'll be using Code 100 - I've got a bunch of medium points and flexitrack leftover from a failed project!). The two flat crossings would indeed be 'scratchbuilt' - I've done it in 009 so I should be able to do it in OO gauge. The thought of making points however scares the daylights out of me! Yet, it is something recently that has intrigued me, I will admit. I may well be tempted, but it would be a huge undertaking; especially with a 3-way point needed! Though to be fair, you did say 'some' hand-built track...

It's not as hard as you might think (though I've only done it with bullhead - there'll be a lot more filing with code 100), especially for industrial track where most of the sleepers will be buried under hardstanding or grot. If you've done flat crossings then you've already done the hard bit - the common crossing with it's various checkrails and flangeways. I wouldn't try a three-way as a beginner though, use Peco for that!

 

It's even easier if you use the British Finescale kits, but they're all bullhead...

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  • RMweb Gold

The Newhaven swing bridge - which delayed my bus this morning - can only be navigated by freighters at high tide. The width of the river and its curvature needs to suit the type of vessels that pass along it.

Its predecessor used to carry road and rail, but the current one only road.

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  • RMweb Gold
54 minutes ago, Nick C said:

I'd imagine the cable would just be run across the rails when needed. Looking around at a few on NLS/Britain from above there are plenty of slips (most, in fact) that don't have a winch shed at the top, so they must've either had a portable winch or run a cable across from somewhere else across the hardstanding. A few do have a capstan marked, so that might be a clue, while most of the ones I can find associated with boatbuilding yards have a big shed at the top (in which, presumably, the boats are built...). I can't find any with a siding across though, that must just be a figment of my imagination...


Indeed, there doesn't seem to be much of a precedent for running a track in front of a winch, but this one at Sheerness had two winches with a track behind it. There does seem to be something connecting the winches to a shed behind, but I've no idea what that is; it can't be a cable for the winch. Now that I think about it, I swear I saw a photo somewhere of a winch cable in a trough with temporary railway sleepers covering it, but I've no idea where I saw it, and I don't seem to have saved the photo like I thought I had.

@petethemole's (I hope you don't mind me resharing this one) photos (now gone due to the server crash, but thankfully I saved local copies) from the first entry in this blog show such a channel in the concrete:

780617704_HoldensScrapandRecyclingYard-NorthamBridge(4).jpg.3f238c2852042100ca6047d3149e9d64.jpg

All of what you see in the photo above will be in the final layout, and, although the brick building has been moved and modified from the original, it is still on the plan (labelled 'store').

 

54 minutes ago, Nick C said:

It's not as hard as you might think (though I've only done it with bullhead - there'll be a lot more filing with code 100), especially for industrial track where most of the sleepers will be buried under hardstanding or grot. If you've done flat crossings then you've already done the hard bit - the common crossing with it's various checkrails and flangeways. I wouldn't try a three-way as a beginner though, use Peco for that!

 

It's even easier if you use the British Finescale kits, but they're all bullhead...


That's useful to know, thank you. It's a shame PECO haven't got a three-way in their new bullhead range, as I might otherwise be tempted. I may live to regret this, but I think I'll carry on, at least for the time being, to continue using standard PECO code 100 trackwork (with exception of the 2 crossings). The majority of the track will be infilled anyway, so hopefully it won't look too coarse once painted/weathered.

 

24 minutes ago, phil_sutters said:

The width of the river and its curvature needs to suit the type of vessels that pass along it.


Absolutely. Like I said, the river traffic 'north' (up) of the bridge would be small river boats; nothing particularly big at all. However, I will endeavour to at least widen the river slightly, if not find a way to reduce the curvature a touch.

Thanks for your continued support, chaps!

Edited by SouthernRegionSteam
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  • RMweb Gold
59 minutes ago, SouthernRegionSteam said:

Now that I think about it, I swear I saw a photo somewhere of a winch cable in a trough with temporary railway sleepers covering it, but I've no idea where I saw it...


Found the place - it was Underfall Yard, Bristol. Can't find the photo still, but there's a very interesting virtual tour here - be warned - it has audio that cannot be muted once the tour starts (though you could mute the tab in your browser). You can virtually look around the entire site, including the aforementioned sleeper 'bridge' covering the chains for the slipway/winch.

Alternatively, it is just visible in this Flickr photo, and here's a diagram.

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One comment - the "fiddle yard" appears to have capacity for a dinner plate and a mug.

 

I'm not sure that's necessary or sensible - food and a layout don't really mix. 

 

If you didn't need to do that , (and further, could cope with your cup behind the cassette) then access becomes less restricted

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Some more work on the plan last night and a bit of tweaking this morning has seen a few changes. It's now looking a lot better, I feel.

 

68955995_BB13-LABELLED.png.493649c6da5b65748239b7c3a2a89342.png

 

As it's probably hard to compare the plans, here's a breakdown so far:

 

  1. Swing bridge moved 7cm to the right to reduce the curvature of the river and provide more room for trees to hide the scenic exit.
  2. Road on the far left (and level crossing) has been moved to reduce curvature a touch.
  3. Brick kiln has been shuffled slightly to the left to make more room for the river.
  4. Nissen hut moved to the right by about the same amount, with the rear siding cut short, and quay also shortened to increase the width of the river here.
  5. Store moved to where the office was (by the gates) and is now a joint office/stores building.
  6. Derrick crane enlarged, and rotated to better fit the space, whilst also improving the usability of the crane itself (it previously only reached a small area of the hardstanding).
  7. All track relaid, with a curved point replacing the medium left point by the bridge. Most of it I think is similar to BB12, but there are changes.
  8. The loco shed has been moved to the area in front of the signal box. This does mean the loss of a good spot to park the brake van, but I think it's the better option?
  9. I've taken @Nick C's suggestion - what used to be the loco shed line has now been slightly straightened, and now ends by the slipway (though not in front of the winch shed.
  10. The removal of the loco shed from this corner means I can set the winch shed and slipway back a bit from the baseboard edge.
  11. The boatyard clutter has now moved to the more logical spot of next to the slipway.
  12. The Beetle under construction has now moved to where the clutter used to be, with a new area of hardstanding accessed via the wooden jetty.
  13. Two completed Beetles have now been added in the 'basin' by the derrick crane, awaiting the tide to come so that it can be floated for final assembly with it's 'Whale' roadway.

Here's the updated siding capacities (I've also added a tank engine with 4x open wagons and a brake van to the fiddle yard)

 

436071190_BB13-CAPACITIES.png.137f9b13b410e037e0f7c136c3612c2a.png

 

And here's an annotated version showing the points used. I've tried to add short bits of straight track on critical areas to minimise the chance of derailments (with a few exceptions):

 

131403916_BB13-TRACKWORK.png.7aff5c4514f3d563254ec62e358bf4c0.png

 

I think that's everything I changed, aside from minor things like moving the halt's wooden path so that it doesn't cross any tracks, and adding patches of grass and suchlike.

I of course welcome any further comments or suggestions!

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7 minutes ago, Ravenser said:

One comment - the "fiddle yard" appears to have capacity for a dinner plate and a mug.

I'm not sure that's necessary or sensible - food and a layout don't really mix. 

If you didn't need to do that , (and further, could cope with your cup behind the cassette) then access becomes less restricted

Good point. It's certainly a necessity when exhibiting, though having said that... my other layout, Sandy Shores, does have a collapsible shelf on the trolley that supports it that can also be used for tea/cake - though it does move with the layout so that's a risk in itself. On the plans, I've tried to show that there is a raised edge around the tea/plate area (forgot to do the front edge, though). I may also add recesses that, certainly the cup at least, can sit into to further minimise spillage! As someone who usually has a giant cup of tea, and is around electronics, I'm always super wary of it!  I have tried to keep the tallest and most damaging thing (liquid) the furthest from the delicate parts (control panel and stock).

Edit: I certainly wouldn't personally risk having the cup any further away - especially if it means reaching for it past stock.

Edited by SouthernRegionSteam
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9 minutes ago, Ravenser said:

One comment - the "fiddle yard" appears to have capacity for a dinner plate and a mug.

 

I'm not sure that's necessary or sensible - food and a layout don't really mix.

 

A tea shelf is an essential for me. There's no way I'd ever get through a show without drinks!

 

Melbridge Dock has a cubby hole for KitKats too, and it always proved to be very useful.

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16 minutes ago, Nick C said:

That looks a lot better, IMHO.


Thank you - I'm glad you agree. Short of handbuilding track, I think it may be about as neat and flowing as I can get it!
 

13 minutes ago, Phil Parker said:

A tea shelf is an essential for me. There's no way I'd ever get through a show without drinks!

 

Melbridge Dock has a cubby hole for KitKats too, and it always proved to be very useful.


As tea accounts for 99% of the liquid I drink, it's certainly an essential.
I love the Kitkat cubby hole idea! 😄 Have you got to the point where you can now fit multiple in; since choccy bars seem to be getting smaller and smaller?! (He says, having devoured a huge bar of Dairy Milk over the Christmas period!)

I'm now thinking if I can fit a small chocolate bar in one of the finished 'Beetles', or perhaps hollow out the brickworks building and hide some in there! 😆
Edit: Now that I think about it, the hards created for D-Day embarkation are chocolate bar shaped. The one at the front middle of the layout will be the same. Hmm....

 

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1 hour ago, SouthernRegionSteam said:

As tea accounts for 99% of the liquid I drink, it's certainly an essential.
I love the Kitkat cubby hole idea! 😄 Have you got to the point where you can now fit multiple in; since choccy bars seem to be getting smaller and smaller?! (He says, having devoured a huge bar of Dairy Milk over the Christmas period!)

I'm now thinking if I can fit a small chocolate bar in one of the finished 'Beetles', or perhaps hollow out the brickworks building and hide some in there! 😆
Edit: Now that I think about it, the hards created for D-Day embarkation are chocolate bar shaped. The one at the front middle of the layout will be the same. Hmm....

 

Magazine of KitKats in the Boat Workshop, with a working crane to load them onto bolster wagons for delivery to the operating area?

 

There must be away to incorporate tea into the layout somewhere too, surely? He says, before getting up to make another pot...

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2 minutes ago, Nick C said:

 

Magazine of KitKats in the Boat Workshop, with a working crane to load them onto bolster wagons for delivery to the operating area?

 

There must be away to incorporate tea into the layout somewhere too, surely? He says, before getting up to make another pot...

Genius! Love that idea 😆
I tell you what, if I sealed off the baseboard edge properly, I could make a tea 'tide' come in. It would suit the mudbanks, plus provide a reason for the swing bridge to need opening!

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Not quite the right colour though, the average Solent tide is a manky grey rather than a nice warm tea brown. 

 

I was just looking at the used leaves wondering if they'd make a reasonable representation of seaweed though...

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I can't believe I was actually almost considering it for a second!
But yes, you're quite right. Less brown and more grey would be required.

Tea leaves may indeed be useful for seaweed. The stuff I've found good for the 'stringy' bits is Woodland Scenics 'Plant Hues' - mix them into watery green paint and 'Hey presto!'.
As it happens, the next issue of BRM will feature my Beach diorama - where I do just that. *shameless plug!*

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12 hours ago, Ravenser said:

One comment - the "fiddle yard" appears to have capacity for a dinner plate and a mug.

 

I know.

 

Space for a Stein - and a tin of biscuits - would be far more useful.

 

It would be even more useful if they were full.

 

12 hours ago, Phil Parker said:

A tea shelf is an essential for me. There's no way I'd ever get through a show without drinks!

 

Melbridge Dock has a cubby hole for KitKats too, and it always proved to be very useful.

 

12 hours ago, SouthernRegionSteam said:

As tea accounts for 99% of the liquid I drink, it's certainly an essential.

 

For some rerason, I'm reminded of that old Aldi advert - in which an elderly woman tells us: "I don't like tea - I like gin!" That's right - "G&T", minus the "T".

 

Some of us have different preferences when it comes to "nourishing beverages" - like Hoegaarden, or Port.

 

Of course, I don't have a car - so I don't need to worry quite so much about staying sober until I get home.

 

10 hours ago, Nick C said:

There must be away to incorporate tea into the layout somewhere too, surely?

 

As long as this doesn't mean a wagon - or even a van - with "Twinings Earl Grey" on the side, I'm not too worried.

 

Before anyone asks, I happen to quite enjoy Earl Grey (or, when I'm desperate to chill out, Rooibos).

 

 

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Looks a really interesting plan Jamie.  Lots and lots of interesting features.  Per chance we used tea leaves on Redbridge to represent the seaweed and stuff around the quay sides and pilings.

 

Cheers

Dave

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17 hours ago, Huw Griffiths said:

Of course, I don't have a car - so I don't need to worry quite so much about staying sober until I get home.

 

I may have a car, but happily, I don't particularly care much for alcohol. I had my first drink for the first time in about 3 years on New Years Eve. Can't really say I enjoy drinking. The only benefit is the temporary and slight reduction of my naturally introverted nature. At least, I think that's a benefit?! 😆

 

8 hours ago, eldavo said:

Looks a really interesting plan Jamie.  Lots and lots of interesting features.  Per chance we used tea leaves on Redbridge to represent the seaweed and stuff around the quay sides and pilings.

 

Many thanks, Dave! Then there is a use for tea other than finding the largest mug in the house and drinking it. Having seen the results of the seaweed on Redbridge Wharf, I'll have to give that a try. It certainly looks perfect for what I'd call the 'lumpy' bits, whereas the 'Plant Hues' I use, as mentioned, is good for the 'stringy' bits of seaweed.

An update on Bramble's Boatyard:
I was planning to spend today not wholly on the layout planning, but quite predictably; I became too absorbed! I spent some of last night looking through the hundreds of categorised images that I've pinched from the web as inspiration for Bramble's Boatyard, with the view to going through them with a fine-toothed comb to look for any stand-out features that I feel should be modelled, or any obvious things that I've missed. I think that's the problem with spending most of the time sketching and not actually looking in too much detail at the prototypes - you tend to hone your focus in on the 'big stuff'.

 

As such, I've had a slight rethink and jiggled things around on XtrkCAD. Some fairly major changes, others minor:

 

1532960968_BB14-LABELLEDTEMP.png.8d5a03e29dc9ee188ecc10856251621f.png


Above: Straight away,  BB14 shows some obvious changes (apologies - I forgot to label the version number on the plan itself):

  • Road/level crossing - the road on the left has mostly been removed; replaced entirely by a gravel track for the brickworks. As a result, the level crossing has also now disappeared, as has the bus shelter.
  • Pillbox - the bus shelter has been replaced by a Type 26 pillbox (I'm yet to determine of what material - I may go for brick to match the brickworks rather than the often-modelled concrete examples). No Wills pillbox here! I want it to be quite well camouflaged, if possible; just as they should be.
  • WWII defences - to provide further visual interest, and also to yet again firmly cement the layout as set during WWII, a line of anti-tank blocks have been added; right past the riverbank and into the tidal river. If I model a brick or concrete bridge pier (rather than a metal skeleton type structure), I'm also going to be adding recesses into them to suggest holes that would be laced with explosives - mentioned in a past blog entry as a way of blowing up strategic crossing points should an invasion occur. Whilst this was something shown on Redbridge Wharf, it's also something I was further researching today after I had the idea of adding the pillbox and anti-tank blocks.
  • Bridge - you'll note that it now has a second, and smaller span - this time, a fixed one. Again, I'm currently undecided what form this will take; either metal beams, or a brick arch. The reason for this change is two-fold; firstly, to allow the riverbank to be wider and more to-scale, and secondly, to allow the bridge to be more of a focal point - enabling better views not just of the trains, but also the brickworks behind. I do like level crossings (and haven't modelled one before), but I feel this is the more sensible choice for the location. As a result, I could now slightly move the signal further from the scenic exit, and in the process, further draw viewers eyes away from the 'hole in the sky'! That's my thinking, anyway.
  • 'Beetles' - moving further right, behind the signal box, a new concrete apron has appeared, and is complete with building materials to be used for the construction of the Beetles. I've also popped a loading gauge nearby, and yet again moved the half-built Beetle - this time beside the derrick crane where it makes more sense, and can be handled easier.
  • Platform/halt - towards the front of the layout, the old wooden platform has been removed from the centre of loop, and my preferred halt design, the SR cast concrete 'trestle' has been built. This change enables a slightly longer platform with ramps on both ends, and, more importantly, the inclusion of the platform shelter. The only big downside is that passenger trains would now block the rest of the yard, and the carriage would need to be pushed a little to the right in order to run-around it. It also means only the back of the halt would be visible, which is a shame. However, removing the platform from the centre opens up the view a bit to the rest of the Beetle construction area and crane; so that is a positive aspect. Ultimately, it will be the sketch (and later mock-up) that determines which platform style and placement I go for, I suspect.
  • Adding another siding - further forward, the last obvious change is the inclusion of another point and siding. This turns the original wooden jetty siding into a tiny stub long enough only for the brake van. I was struggling to find somewhere sensible to park the brake van, and this seemed to be the best option; whilst also fixing the other issues I had with the jetty. For example, I was never truly happy with having an old wooden jetty right next to the 'new' concrete hard - it didn't really make any sense. Therefore, this original jetty* is now concrete, and a new wooden jetty (well, old, but newly positioned!) is where the additional line is; fed from another 'Y' point. Admittedly, this is another potentially contentious option; it'll be a balance between increasing operating potential, and keeping the scene balanced/fairly open. I do like though that this stub could be used by the travelling steam crane, should a brake van not be on the layout at any point.
    *A minor note; many drawn lines in the plan have now been fixed; the (now concrete) jetty no longer looks like it would obstruct the Hard - that was purely down to a wonky line on the latter.
  • Loco shed and refuelling point - both have now actually been moved again! The loco shed drawn in BB13 is now the aforementioned shed for a travelling steam crane. The loco shed for the Ruston 48DS is now, perhaps surprisingly, fed from the traverser. I realise this may seem rather odd, but I really didn't want a big shed for such a tiny loco. I figured that making the boat workshop narrower by one track would lead the way for a small area at the back where a tiny lean-to shed (really just a corrugated iron shelter with three walls) and an equally small refuelling point can now reside. That siding would be very short anyway, so it makes more sense to use it for a tiny 0-4-0 than it does a bogie bolster or similarly long-wheelbase wagon!
  • Concrete approach road - this has been simplified; after having rexamined photos of one built in Southampton. There are now larger slabs, and fewer curves. No more crazy paving!
  • Nissen hut - as it's a drawing office, and having seen photos of what these looked like, I've added 4 more dormers for added natural light.
  • Boat workshop - aside from the loco shed reducing the workshops' size by 1/3rd, the furthest lean-to now has a pitched roof; since it isn't a lean-to anymore. I've also added the diesel tank to its roof. Not sure how prototypical that is - I may have to cut away a portion of the building instead...


I think those are the big changes. Again, none of these are set in stone yet - I'll draw a sketch and see how it sits on the page first. It may be that I decide I don't like some or all of the proposed alterations at all!

As always, I'm happy to hear any feedback, good or bad.
Many thanks for reading and posting your thoughts!

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Making the bridge, pillbox etc from brick makes sense to me - they wouldn't have shipped materials in from elsewhere if there was a brickwork right next door.

 

I wouldn't worry about the passenger service obstructing the yard, presumably the whole place is under MOD control anyway so it'd only be a worker's train at change of shift time. They probably wouldn't have bothered with a shelter either, just a basic platform...

 

How do boats get from the workshop into the water? If they're taken on wagons over the traverser, there then needs to be a siding with good access to either a crane or slip to offload them - and without going over the bridge to get there as they'd be too heavy (and probably out of gauge)

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2 hours ago, Nick C said:

Making the bridge, pillbox etc from brick makes sense to me - they wouldn't have shipped materials in from elsewhere if there was a brickwork right next door.


That's what I was thinking. I do like the idea of spindly metal legs for the bridges' central pier so that you can see through them, but as you say, brick makes far more sense. That said, the real brickworks (Bailey's Hard) that mine is a copy of, was closed in 1935. The kiln, built between 1910 and 1920 could apparently hold 40 000 bricks at a time, so I would be reliant on there being some spares leftover either in the kiln or stacked nearby when it closed. Interestingly, I have a choice of bricks; either the Exbury buff bricks, or the more traditional red. As I'm fairly certain the buff was used for grander status buildings/estate buildings, I think the red is more suitable. As an example; the brickworks cottage is buff, the brickworks itself is red brick. Anyway, I digress...

 

3 hours ago, Nick C said:

I wouldn't worry about the passenger service obstructing the yard, presumably the whole place is under MOD control anyway so it'd only be a worker's train at change of shift time. They probably wouldn't have bothered with a shelter either, just a basic platform...

 

That's what I was hoping - I imagine that it would be unlikely that goods and passenger services would be allowed to operate on this short branch simultaneously. A one-engine-in-steam principle would probably be adhered to for the most past. One thing that I think may be a bit of a sticking point is that I'll be using SR locos as well as the Ruston. I'm hopeful that the War Department (presumably not MoD due to the date involved) would have special arrangements with the SR for such an eventuality, although I know that, for Marchwood Military Port, exchange sidings were used as the limit for SR stock, and all work was undertaken on site by WD's own locos - like the Austerity tanks.

The shelter is merely something I like the look of, but you're right in that it's probably unecessary. The only 'trestle' halt on the Fawley Branch (Hardley Halt - built for workers of a nearby factory) had no shelter at all.

 

3 hours ago, Nick C said:

How do boats get from the workshop into the water? If they're taken on wagons over the traverser, there then needs to be a siding with good access to either a crane or slip to offload them - and without going over the bridge to get there as they'd be too heavy (and probably out of gauge)

 

My original intention was that one travelling steam crane (or perhaps two for larger landing craft) would be able to be used to transfer vessels from the wagon to slip/water.  However, seeing the video I linked of Eastleigh Works, because of its close proximity to Southampton Docks, trains would head offsite to the docks so that large cranes could directly deposit the craft into the water, or onto trucks if they were to be sent elsewhere. So that does suggest at least some craft was within the loading gauge. Thinking about it, that could be exactly what happens at Bramble's Boatyard - the wagons come onto the layout empty, go into the boat workshop, and come out with small vessels on - a nice interactive feature.

 

A further thought on the history of the line:
One reason my 'history of the line' blogpost has been delayed for many, many months is that I haven't quite decided which fictional timeline to go with. My current, preferred line of thinking is that the boatyard branch line was built solely for the war effort (similar to Marchwood Military Port/Cracknore Hard). For the potential coastal layout, that would mean I wouldn't have to use the ghastly 'public convenience-esque' pebbledash-rendered block-built station buildings!

 

For Bramble's Boatyard, it would help to explain why such a tiny boatyard would become rail-served. OK, so Marchwood is a much bigger site, but that doesn't necessarily preclude smaller boatyards from being useful. Any way to improve access to what is/was quite a difficult and remote area to get to would be beneficial - arguably better than the narrow country roads which were quite often in a poor state of repair and had to have bridges rebuilt/strengthened and lay-bys added/one-way routes implemented during the war.

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17 hours ago, SouthernRegionSteam said:

I may have a car, but happily, I don't particularly care much for alcohol. I had my first drink for the first time in about 3 years on New Years Eve. Can't really say I enjoy drinking. The only benefit is the temporary and slight reduction of my naturally introverted nature. At least, I think that's a benefit?! 😆

 

To be honest, I've never exactly been a "problem" drinker myself - and none of my relatives are - we all value our health too much for that.

 

Another issue is that, if I'm returning home from (eg) a show by public transport, I'll probably be faced with a long walk, late at night - so I need to be alert.

 

Anyway, it's easy to tell if I've had too much to drink - I suddenly become even "quieter" and more "withdrawn" (apparently this is possible ...).

 

 

Returning to the layout / plans, the discussion about the bridge is interesting. I see different angles on this issue:

  • It's possible that a real boatyard - and the road / rail approaches to it - might actually have been on the same side of a river (which would probably be too wide to effectively model in the available space. I'm reminded of former WW1 "National Shipyards" (some of which weren't very far from my "part of the world") - although these were connected with much larger vessels than anything in your concept.
  • This brings me to what sort of boats a yard like this would actually have been working on - I'm assuming they would have been tiny, in maritime terms.

Ultimately, with any layout like this, you're going to run up against space issues - realistically, there's no way you can do much more than suggest that boat building and repairs are going on in the area. This would probably be true for just about any industry you might try to include in a layout.

 

I could probably make similar comments about "sets" used in making films and TV programmes - for example, unless they're using "real" locations, they'll probably be careful not to show typical road vehicles "side on" against buildings ... .

 

 

Anyway, one final (we all hope!) thought:

 

Any plans to outline the process of designing / "fine tuning" layouts in a future magazine article? Probably a crazy idea - I'm not sure ... .

 

 

 

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1 hour ago, Huw Griffiths said:

Another issue is that, if I'm returning home from (eg) a show by public transport, I'll probably be faced with a long walk, late at night - so I need to be alert.

Yes, drinking and walking (particularly in a straight line) isn't particularly a recommended combination. What's worse is when you decide to stand up soon after drinking and try and run (don't ask how I know!). 😆

 

1 hour ago, Huw Griffiths said:

Returning to the layout / plans, the discussion about the bridge is interesting. I see different angles on this issue:

  • It's possible that a real boatyard - and the road / rail approaches to it - might actually have been on the same side of a river (which would probably be too wide to effectively model in the available space. I'm reminded of former WW1 "National Shipyards" (some of which weren't very far from my "part of the world") - although these were connected with much larger vessels than anything in your concept.
  • This brings me to what sort of boats a yard like this would actually have been working on - I'm assuming they would have been tiny, in maritime terms.

 

I'll comment on the second point first as it's easier; definitely tiny boats! No bigger than motor launches/rescue launches, I would imagine. More likely to be SLUGs - Surf Landing Under Girders (tiny craft used during D-Day to slide under the floating bridges and attach anchors to them) and small 25ft craft and the small landing craft types as shown in the Eastleigh Works video.

 

For the first point, one of the inspirations for the swing bridge ideas was the low level swing bridge at Sharpness - that too is used by road and rail traffic as a means of crossing to the other side of the basin. So there is certainly a precedent for it - and come to think of it, I know there are quite a few other combined road/rail swing bridges - either as one lane, or with separate lanes for each. In terms of river width - Beaulieu River is pretty wide compared to that of Bramble's Boatyard. I've now done some very rough calculations to compare - first measurements are the total widths between the two banks:

 

Beaulieu River:
70m by Beaulieu (causeway/mill) (13m deep water channel)
135m by Bailey's Hard (58m channel)
320m by Clobb Copse (112m channel)
450m just before the estuary (140m channel)

 

Eling (Bartley Water):
140m by Eling tide mill (two 18m channels)
48m by Eling wharf (20m channel)

30m channel only on the east side of Eling Wharf (where ships docked) (the channel is bordered immediately on one side by the wharf, and a sandbar on the opposite side
(distance is only 300m from causeway to entrance, then a further 450m until it properly joins the River Test)

70-150m along Eling channel until it reaches River Test (30-41m channel)

 

And if my maths is correct:

 

Bramble's Boatyard (I really need to think of a name for this creek; not least so I have something to name the halt - I was tempted to use the existing 'Cadland Creek' near Fawley, but it depends if I can justify setting the layout there or not!)

 

18.2m at the top of the layout (upstream) - (10m channel)

22m by the bridge (7.6m channel)

26.6m at the bottom of the layout (downstream) - (12.1m channel)*

*(Doesn't include the area at the front centre/right with the hard/jetties etc.)

 

Elsewhere:

Hayle swing bridge (Cornwall):

Bridge navigable span - 10m at narrowest point

Bridge length - 28.5m
Bridge width (1 road + 1 rail - separate lanes) = 9.5m

 

Port Dundas (Glasgow):

Bridge navigable span - 6m (I think)

Bridge length - 26m

Bridge width (1 rail) = 4.5m

(Bridge was at a substantial skew)

 

Sharpness lower:

Bridge navigable span - 16.5m

Bridge length - 28m

Bridge width (1 road/rail combined) = 6m

 

Edit: Forgot to add Bramble's Boatyard's bridge:
Bridge navigable span - 11.4m

Bridge length (swing span) - 18.7m

Bridge length (entire) - 27.3m

Bridge width - 5.3m (was drawn a random width, so will copy Port Dundas @ 4.5m)

 

1 hour ago, Huw Griffiths said:

Ultimately, with any layout like this, you're going to run up against space issues - realistically, there's no way you can do much more than suggest that boat building and repairs are going on in the area. This would probably be true for just about any industry you might try to include in a layout.

 

As the stats above show, yes, compression is a necessity for most layouts - certainly Bramble's Boatyard! I could only hope to convey at least the atmosphere and the basics of a small part of such a complex industry/location.

 

1 hour ago, Huw Griffiths said:

Any plans to outline the process of designing / "fine tuning" layouts in a future magazine article? Probably a crazy idea - I'm not sure ... .


It's funny you should ask as I did have plans to do something similar for one of the World of Railways Virtual Exhibitions; and indeed, it is something I keep thinking about. However, I'm not sure I'm even close to being in the same league as others like James Hilton, Iain Rice etc. As has been seen, whilst I do have good intentions, I often get side-tracked and bumble about with planning layouts. Some things I do take pride in - especially when to comes to curved boards and backscenes, lines of sight, presentation, and designing/constructing useful components like trolleys or storage solutions. However, I certainly wouldn't be adept at describing or suggesting prototypical practices, and as can be seen, I only know the basics of trackplan design!

 

So... maybe, but also... ehhh... not sure I'm qualified for that! We'll see...

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Your proposal that the line to the yard was built during WWII reminds me of an anecdote about the line to Limington during WWII. A senior American Army officer tasked with loading elements of his command at Lymington for the D-Day landings, was appalled at the facilities he had to work with. Having been assured that the railway authorities would give him every assistance possible, he called a meeting of relevant parties, to get an urgent upgrade of the railway. Having expressed how inadequate this twisting single track line with limited siding space was he insisted that something had to be done. The railway officials explained the history of the line and  that it was built as cheaply as possible and was perfectly adequate for peace time traffic and could not see how it could be significantly upgraded in the time available. The American officer was having none of this. He spread out a map ,lined up a ruler between Brockenhurst and Lymington , drew a straight line and said “that is the route of the new line we start building it tomorrow”.  As D-Day was a success I assume he found an alternative way of getting the “facilities” to meet his requirement !!!!

You plan includes various small landing craft in the layout. While these are available as kits the cheapest are typically 1/72 scale, so slightly over scale. There are more expensive kits, typically resin, to 1/76 scale which may be more suitable for the limited space on the layout. As a further thought the LCVP, at least, is available in 1/87 scale, which may be useful  in fitting in the model. The attached picture shows a model I built of the, again relatively expensive, resin kit in this scale.

LCVP.jpg

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7 minutes ago, Tony Cane said:

Your proposal that the line to the yard was built during WWII reminds me of an anecdote about the line to Limington during WWII. A senior American Army officer tasked with loading elements of his command at Lymington for the D-Day landings, was appalled at the facilities he had to work with. Having been assured that the railway authorities would give him every assistance possible, he called a meeting of relevant parties, to get an urgent upgrade of the railway. Having expressed how inadequate this twisting single track line with limited siding space was he insisted that something had to be done. The railway officials explained the history of the line and  that it was built as cheaply as possible and was perfectly adequate for peace time traffic and could not see how it could be significantly upgraded in the time available. The American officer was having none of this. He spread out a map ,lined up a ruler between Brockenhurst and Lymington , drew a straight line and said “that is the route of the new line we start building it tomorrow”.  As D-Day was a success I assume he found an alternative way of getting the “facilities” to meet his requirement !!!!

That's remarkable, and hilarious!
It is quite interesting the difference between UK backwater lines and other countries approach to railway development and construction. I've seen plenty of comments in videos expressing surprise at the lack of double track lines in the UK compared to other countries. That said, I find it remarkable how some Japanese railways are still going (although many are closing or have recently closed) - many are handled by single or double car DMUs, and it seems the most common customer are the trainspotters! On the flipside, I find American railways absolutely crazy. It must've been quite the culture shock for Americans over here in the UK during WWII!

 

14 minutes ago, Tony Cane said:

You plan includes various small landing craft in the layout. While these are available as kits the cheapest are typically 1/72 scale, so slightly over scale. There are more expensive kits, typically resin, to 1/76 scale which may be more suitable for the limited space on the layout. As a further thought the LCVP, at least, is available in 1/87 scale, which may be useful  in fitting in the model. The attached picture shows a model I built of the, again relatively expensive, resin kit in this scale.


Thanks for that information and image - that's exactly the sort of thing I have planned. I did see some Airfix 1:72 kits which I have bookmarked for the time being; including the D-Day assault pack containing, amongst other things, 2x LCVPs. They also do a 1:76 scale LCM3, which is handy! I shall have to see what else I can find on the internet, though I know the motor launch/rescue launch will be hard to find as they are discontinued. Though Airfix apparently are bringing back some old kits (with an announcement due within the next few days, I believe), so we'll wait and see...

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